mirror of
https://github.com/a2-4am/4cade.git
synced 2025-01-08 16:32:30 +00:00
mega artwork upgrade (thanks Alex L, Andrew R)
This commit is contained in:
parent
889582f482
commit
64be2787aa
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res/ARTWORK.SHR.UNCOMPRESSED/AIRHEART
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res/ARTWORK.SHR.UNCOMPRESSED/PIE.MAN
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res/ARTWORK.SHR.UNCOMPRESSED/REPTON
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res/ARTWORK.SHR.UNCOMPRESSED/SERPENTINE
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res/ARTWORK.SHR.UNCOMPRESSED/THRESHOLD
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res/ARTWORK.SHR.UNCOMPRESSED/VINDICATOR
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res/ARTWORK.SHR.UNCOMPRESSED/WAVY.NAVY
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res/ARTWORK.SHR.UNCOMPRESSED/ZENITH
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res/ARTWORK.SHR/AIRHEART
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res/ARTWORK.SHR/AQUATRON
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res/ARTWORK.SHR/AXIS.ASSASSIN
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res/ARTWORK.SHR/AZTEC
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res/ARTWORK.SHR/BEER.RUN
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res/ARTWORK.SHR/BUBBLE.BOBBLE
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res/ARTWORK.SHR/CRAZY.MAZEY
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res/ARTWORK.SHR/DINO.EGGS
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res/ARTWORK.SHR/DUNG.BEETLES
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res/ARTWORK.SHR/FALCONS
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res/ARTWORK.SHR/FIREBIRD
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res/ARTWORK.SHR/GAMMA.GOBLINS
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res/ARTWORK.SHR/GENETIC.DRIFT
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res/ARTWORK.SHR/HARDBALL
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res/ARTWORK.SHR/MATING.ZONE
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res/ARTWORK.SHR/N.O.R.A.D
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res/ARTWORK.SHR/NIGHTMARE
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res/ARTWORK.SHR/ORBITRON
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res/ARTWORK.SHR/OUTPOST
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res/ARTWORK.SHR/PIE.MAN
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res/ARTWORK.SHR/RED.ALERT
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res/ARTWORK.SHR/REPTON
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res/ARTWORK.SHR/RESCUE.RAIDERS
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res/ARTWORK.SHR/ROBOTRON.2084
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res/ARTWORK.SHR/SERPENTINE
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res/ARTWORK.SHR/SKYFOX
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res/ARTWORK.SHR/SNEAKERS
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res/ARTWORK.SHR/SPACE.EGGS
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res/ARTWORK.SHR/STAR.THIEF
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res/ARTWORK.SHR/STAR.THIEF
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res/ARTWORK.SHR/SWASHBUCKLER
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res/ARTWORK.SHR/SWASHBUCKLER
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res/ARTWORK.SHR/THE.BILESTOAD
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res/ARTWORK.SHR/THE.BILESTOAD
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res/ARTWORK.SHR/THRESHOLD
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res/ARTWORK.SHR/THRESHOLD
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res/ARTWORK.SHR/VINDICATOR
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res/ARTWORK.SHR/WAVY.NAVY
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res/ARTWORK.SHR/ZENITH
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@ -2,11 +2,16 @@
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A.E=Type(06),AuxType(1FF8),Access(C3)
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AGENT.U.S.A=Type(06),AuxType(1FF8),Access(C3)
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AIRHEART=Type(06),AuxType(1FF8),Access(C3)
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ALCAZAR=Type(06),AuxType(1FF8),Access(C3)
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ALIEN.AMBUSH=Type(06),AuxType(1FF8),Access(C3)
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ALIEN.TYPHOON=Type(06),AuxType(1FF8),Access(C3)
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APPLE.PANIC=Type(06),AuxType(1FF8),Access(C3)
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AQUATRON=Type(06),AuxType(1FF8),Access(C3)
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ARDY.AARDVARK=Type(06),AuxType(1FF8),Access(C3)
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ARGOS=Type(06),AuxType(1FF8),Access(C3)
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AXIS.ASSASSIN=Type(06),AuxType(1FF8),Access(C3)
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AZTEC=Type(06),AuxType(1FF8),Access(C3)
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BALLBLAZER=Type(06),AuxType(1FF8),Access(C3)
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BANDITS=Type(06),AuxType(1FF8),Access(C3)
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BATMAN=Type(06),AuxType(1FF8),Access(C3)
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@ -14,6 +19,7 @@ BATTLE.CHESS=Type(06),AuxType(1FF8),Access(C3)
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BCS.QUEST=Type(06),AuxType(1FF8),Access(C3)
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BEACH.HEAD=Type(06),AuxType(1FF8),Access(C3)
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BEACH.HEAD.II=Type(06),AuxType(1FF8),Access(C3)
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BEER.RUN=Type(06),AuxType(1FF8),Access(C3)
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BEYOND.WOLFEN=Type(06),AuxType(1FF8),Access(C3)
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BLACK.MAGIC=Type(06),AuxType(1FF8),Access(C3)
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BOLO=Type(06),AuxType(1FF8),Access(C3)
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@ -22,6 +28,7 @@ BOULDER.DASH=Type(06),AuxType(1FF8),Access(C3)
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BOUNCING.KMNGAS=Type(06),AuxType(1FF8),Access(C3)
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BRAINTEASERBLVD=Type(06),AuxType(1FF8),Access(C3)
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BRUCE.LEE=Type(06),AuxType(1FF8),Access(C3)
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BUBBLE.BOBBLE=Type(06),AuxType(1FF8),Access(C3)
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BUCK.ROGERS=Type(06),AuxType(1FF8),Access(C3)
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CALI.GAMES=Type(06),AuxType(1FF8),Access(C3)
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CANNONBALL.BLTZ=Type(06),AuxType(1FF8),Access(C3)
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@ -35,6 +42,7 @@ CONAN=Type(06),AuxType(1FF8),Access(C3)
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CONGO.BONGO=Type(06),AuxType(1FF8),Access(C3)
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COPTS.ROBBERS=Type(06),AuxType(1FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(1FF8),Access(C3)
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CRAZY.MAZEY=Type(06),AuxType(1FF8),Access(C3)
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CRISIS.MOUNTAIN=Type(06),AuxType(1FF8),Access(C3)
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CROSSFIRE=Type(06),AuxType(1FF8),Access(C3)
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CRYSTAL.CASTLES=Type(06),AuxType(1FF8),Access(C3)
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@ -44,21 +52,28 @@ D.GENERATION=Type(06),AuxType(1FF8),Access(C3)
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DAVIDS.MAGIC=Type(06),AuxType(1FF8),Access(C3)
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DEATH.SWORD=Type(06),AuxType(1FF8),Access(C3)
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DIG.DUG=Type(06),AuxType(1FF8),Access(C3)
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DINO.EGGS=Type(06),AuxType(1FF8),Access(C3)
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DRELBS=Type(06),AuxType(1FF8),Access(C3)
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DROL=Type(06),AuxType(1FF8),Access(C3)
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DUNG.BEETLES=Type(06),AuxType(1FF8),Access(C3)
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EAGLES.NEST=Type(06),AuxType(1FF8),Access(C3)
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EGGS.IT=Type(06),AuxType(1FF8),Access(C3)
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FALCONS=Type(06),AuxType(1FF8),Access(C3)
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FIGHT.NIGHT=Type(06),AuxType(1FF8),Access(C3)
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FIREBIRD=Type(06),AuxType(1FF8),Access(C3)
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FORCE.7=Type(06),AuxType(1FF8),Access(C3)
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FROGGER.II=Type(06),AuxType(1FF8),Access(C3)
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FS2=Type(06),AuxType(1FF8),Access(C3)
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G.I.JOE=Type(06),AuxType(1FF8),Access(C3)
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GAMMA.GOBLINS=Type(06),AuxType(1FF8),Access(C3)
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GAUNTLET=Type(06),AuxType(1FF8),Access(C3)
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GENETIC.DRIFT=Type(06),AuxType(1FF8),Access(C3)
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GHOSTBUSTERS=Type(06),AuxType(1FF8),Access(C3)
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GORGON=Type(06),AuxType(1FF8),Access(C3)
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GUMBALL=Type(06),AuxType(1FF8),Access(C3)
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H.E.R.O=Type(06),AuxType(1FF8),Access(C3)
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HARD.HAT.MACK=Type(06),AuxType(1FF8),Access(C3)
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HARDBALL=Type(06),AuxType(1FF8),Access(C3)
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HEAVY.BARREL=Type(06),AuxType(1FF8),Access(C3)
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HUNGRY.BOY=Type(06),AuxType(1FF8),Access(C3)
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IKARI.WARRIORS=Type(06),AuxType(1FF8),Access(C3)
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@ -78,6 +93,7 @@ LITTLE.COMP.PPL=Type(06),AuxType(1FF8),Access(C3)
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LOST.TOMB=Type(06),AuxType(1FF8),Access(C3)
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MARBLE.MADNESS=Type(06),AuxType(1FF8),Access(C3)
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MARIO.BROS=Type(06),AuxType(1FF8),Access(C3)
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MATING.ZONE=Type(06),AuxType(1FF8),Access(C3)
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MATTERHORN=Type(06),AuxType(1FF8),Access(C3)
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MAXWELL.MANOR=Type(06),AuxType(1FF8),Access(C3)
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MINER.2049ER=Type(06),AuxType(1FF8),Access(C3)
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@ -85,12 +101,17 @@ MINIT.MAN=Type(06),AuxType(1FF8),Access(C3)
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MONSTER.MASH=Type(06),AuxType(1FF8),Access(C3)
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MR.COOL=Type(06),AuxType(1FF8),Access(C3)
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MR.ROBOT=Type(06),AuxType(1FF8),Access(C3)
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N.O.R.A.D=Type(06),AuxType(1FF8),Access(C3)
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NIGHT.MISSION=Type(06),AuxType(1FF8),Access(C3)
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NIGHTMARE=Type(06),AuxType(1FF8),Access(C3)
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ONE.ON.ONE=Type(06),AuxType(1FF8),Access(C3)
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ORBITRON=Type(06),AuxType(1FF8),Access(C3)
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ORILEYS.MINE=Type(06),AuxType(1FF8),Access(C3)
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OUTPOST=Type(06),AuxType(1FF8),Access(C3)
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PAC.MAN=Type(06),AuxType(1FF8),Access(C3)
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PAPERBOY=Type(06),AuxType(1FF8),Access(C3)
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PHARAOHS.REVNG=Type(06),AuxType(1FF8),Access(C3)
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PIE.MAN=Type(06),AuxType(1FF8),Access(C3)
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PIPE.DREAM=Type(06),AuxType(1FF8),Access(C3)
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PITSTOP.II=Type(06),AuxType(1FF8),Access(C3)
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PLATOON=Type(06),AuxType(1FF8),Access(C3)
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@ -102,16 +123,24 @@ RADWARRIOR=Type(06),AuxType(1FF8),Access(C3)
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RAID.OVR.MOSCOW=Type(06),AuxType(1FF8),Access(C3)
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RAMPAGE=Type(06),AuxType(1FF8),Access(C3)
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RASTER.BLASTER=Type(06),AuxType(1FF8),Access(C3)
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RED.ALERT=Type(06),AuxType(1FF8),Access(C3)
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RENEGADE=Type(06),AuxType(1FF8),Access(C3)
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REPTON=Type(06),AuxType(1FF8),Access(C3)
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RESCUE.RAIDERS=Type(06),AuxType(1FF8),Access(C3)
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ROBOCOP=Type(06),AuxType(1FF8),Access(C3)
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ROBOTRON.2084=Type(06),AuxType(1FF8),Access(C3)
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SAMMY.LIGHTFOOT=Type(06),AuxType(1FF8),Access(C3)
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SARACEN=Type(06),AuxType(1FF8),Access(C3)
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SEA.DRAGON=Type(06),AuxType(1FF8),Access(C3)
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SEAFOX=Type(06),AuxType(1FF8),Access(C3)
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SERPENTINE=Type(06),AuxType(1FF8),Access(C3)
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SKYFOX=Type(06),AuxType(1FF8),Access(C3)
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SNACK.ATTACK=Type(06),AuxType(1FF8),Access(C3)
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SNAKE.BYTE=Type(06),AuxType(1FF8),Access(C3)
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SNEAKERS=Type(06),AuxType(1FF8),Access(C3)
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SOKO.BAN=Type(06),AuxType(1FF8),Access(C3)
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SOLO.FLIGHT=Type(06),AuxType(1FF8),Access(C3)
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SPACE.EGGS=Type(06),AuxType(1FF8),Access(C3)
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SPACE.RAIDERS=Type(06),AuxType(1FF8),Access(C3)
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SPARE.CHANGE=Type(06),AuxType(1FF8),Access(C3)
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SPIDERBOT=Type(06),AuxType(1FF8),Access(C3)
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@ -121,30 +150,37 @@ SS.BASEBALL=Type(06),AuxType(1FF8),Access(C3)
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SS.BASKETBALL=Type(06),AuxType(1FF8),Access(C3)
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SS.SOCCER=Type(06),AuxType(1FF8),Access(C3)
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STAR.BLAZER=Type(06),AuxType(1FF8),Access(C3)
|
||||
STAR.THIEF=Type(06),AuxType(1FF8),Access(C3)
|
||||
STARBLASTER=Type(06),AuxType(1FF8),Access(C3)
|
||||
SUMMER.EDITION=Type(06),AuxType(1FF8),Access(C3)
|
||||
SUMMER.GAMES=Type(06),AuxType(1FF8),Access(C3)
|
||||
SUMMER.GAMES.II=Type(06),AuxType(1FF8),Access(C3)
|
||||
SUPER.BUNNY=Type(06),AuxType(1FF8),Access(C3)
|
||||
SUPER.ZAXXON=Type(06),AuxType(1FF8),Access(C3)
|
||||
SWASHBUCKLER=Type(06),AuxType(1FF8),Access(C3)
|
||||
TAG.TEAM=Type(06),AuxType(1FF8),Access(C3)
|
||||
TECHNOCOP=Type(06),AuxType(1FF8),Access(C3)
|
||||
TEST.DRIVE=Type(06),AuxType(1FF8),Access(C3)
|
||||
TETRIS=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.BILESTOAD=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.DAM.BUSTERS=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.GOONIES=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.HEIST=Type(06),AuxType(1FF8),Access(C3)
|
||||
THE.LAST.NINJA=Type(06),AuxType(1FF8),Access(C3)
|
||||
THEXDER=Type(06),AuxType(1FF8),Access(C3)
|
||||
THRESHOLD=Type(06),AuxType(1FF8),Access(C3)
|
||||
THUNDERHEAD=Type(06),AuxType(1FF8),Access(C3)
|
||||
TOMAHAWK=Type(06),AuxType(1FF8),Access(C3)
|
||||
TRIAD=Type(06),AuxType(1FF8),Access(C3)
|
||||
UP.N.DOWN=Type(06),AuxType(1FF8),Access(C3)
|
||||
VICTORY.ROAD=Type(06),AuxType(1FF8),Access(C3)
|
||||
VINDICATOR=Type(06),AuxType(1FF8),Access(C3)
|
||||
WAVY.NAVY=Type(06),AuxType(1FF8),Access(C3)
|
||||
WINGS.OF.FURY=Type(06),AuxType(1FF8),Access(C3)
|
||||
WINTER.EDITION=Type(06),AuxType(1FF8),Access(C3)
|
||||
WINTER.GAMES=Type(06),AuxType(1FF8),Access(C3)
|
||||
WOLFEN84=Type(06),AuxType(1FF8),Access(C3)
|
||||
XEVIOUS=Type(06),AuxType(1FF8),Access(C3)
|
||||
ZAXXON=Type(06),AuxType(1FF8),Access(C3)
|
||||
ZENITH=Type(06),AuxType(1FF8),Access(C3)
|
||||
_FileInformation.txt=Type(06),AuxType(1FF8),Access(C3)
|
||||
|
@ -275,12 +275,6 @@ SHR20.CONF=5
|
||||
# unsorted
|
||||
ACTGR1.CONF=6
|
||||
SHR21.CONF=5
|
||||
SHR22.CONF=5
|
||||
SHR23.CONF=5
|
||||
SHR24.CONF=5
|
||||
SHR25.CONF=5
|
||||
SHR26.CONF=5
|
||||
SHR27.CONF=5
|
||||
ACTDHGR18.CONF=4
|
||||
ACTDHGRTD.CONF=4
|
||||
DHGR5.CONF=3
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/AIRHEART=C
|
||||
ACTION.DHGR/AIRHEART2=B
|
||||
ACTION.DHGR/AIRHEART3=B
|
||||
ACTION.DHGR/AIRHEART=B
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/AQUATRON=C
|
||||
ACTION.HGR/AQUATRON=A
|
||||
AQUATRON=0
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/ARGOS=C
|
||||
ACTION.HGR/ARGOS=A
|
||||
|
||||
[eof]
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/AXIS.ASSASSIN=C
|
||||
ACTION.HGR/AXIS.ASSASSIN2=A
|
||||
ACTION.HGR/AXIS.ASSASSIN3=A
|
||||
ACTION.HGR/AXIS.ASSASSIN4=A
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/AZTEC=C
|
||||
ACTION.HGR/AZTEC2=A
|
||||
ACTION.HGR/AZTEC3=A
|
||||
ACTION.HGR/AZTEC=A
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/BEER.RUN=C
|
||||
ACTION.HGR/BEER.RUN=A
|
||||
BEER.RUN=0
|
||||
|
||||
|
7
res/ATTRACT/BOP.N.WRESTLE
Normal file
7
res/ATTRACT/BOP.N.WRESTLE
Normal file
@ -0,0 +1,7 @@
|
||||
#
|
||||
# Attract mode for BOP.N.WRESTLE
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
|
||||
[eof]
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/BUBBLE.BOBBLE=C
|
||||
ACTION.HGR/BUBBLE.BOBBLE=A
|
||||
|
||||
[eof]
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/CRAZY.MAZEY=C
|
||||
ACTION.HGR/CRAZY.MAZEY=A
|
||||
|
||||
[eof]
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/DINO.EGGS=C
|
||||
ACTION.HGR/DINO.EGGS=A
|
||||
DINO.EGGS=0
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/DUNG.BEETLES=C
|
||||
ACTION.HGR/DUNG.BEETLES2=A
|
||||
ACTION.HGR/DUNG.BEETLES3=A
|
||||
ACTION.HGR/DUNG.BEETLES=A
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/FALCONS=C
|
||||
ACTION.HGR/FALCONS.SCORE=A
|
||||
ACTION.HGR/FALCONS=A
|
||||
FALCONS=0
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/FIREBIRD=C
|
||||
ACTION.HGR/FIREBIRD2=A
|
||||
ACTION.HGR/FIREBIRD=A
|
||||
FIREBIRD=0
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/GAMMA.GOBLINS=C
|
||||
ACTION.HGR/GAMMA.GOBLINS2=A
|
||||
ACTION.HGR/GAMMA.GOBLINS3=A
|
||||
ACTION.HGR/GAMMA.GOBLINS4=A
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/GENETIC.DRIFT=C
|
||||
ACTION.HGR/GENETIC.DRIFT=A
|
||||
|
||||
[eof]
|
||||
|
8
res/ATTRACT/HARDBALL
Normal file
8
res/ATTRACT/HARDBALL
Normal file
@ -0,0 +1,8 @@
|
||||
#
|
||||
# Attract mode for HARDBALL
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/HARDBALL=C
|
||||
|
||||
[eof]
|
7
res/ATTRACT/LAST.GLADIATOR
Normal file
7
res/ATTRACT/LAST.GLADIATOR
Normal file
@ -0,0 +1,7 @@
|
||||
#
|
||||
# Attract mode for LAST.GLADIATOR
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
|
||||
[eof]
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/MATING.ZONE=C
|
||||
ACTION.HGR/MATING.ZONE=A
|
||||
|
||||
[eof]
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/N.O.R.A.D=C
|
||||
ACTION.HGR/N.O.R.A.D2=A
|
||||
ACTION.HGR/N.O.R.A.D=A
|
||||
N.O.R.A.D=0
|
||||
|
7
res/ATTRACT/NEPTUNE
Normal file
7
res/ATTRACT/NEPTUNE
Normal file
@ -0,0 +1,7 @@
|
||||
#
|
||||
# Attract mode for NEPTUNE
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
|
||||
[eof]
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/NIGHTMARE=C
|
||||
ACTION.HGR/NIGHTMARE=A
|
||||
NIGHTMARE=0
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/ORBITRON=C
|
||||
ACTION.HGR/ORBITRON=A
|
||||
|
||||
[eof]
|
||||
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/OUTPOST=C
|
||||
ACTION.HGR/OUTPOST=A
|
||||
|
||||
[eof]
|
||||
|
7
res/ATTRACT/PENTAPUS
Normal file
7
res/ATTRACT/PENTAPUS
Normal file
@ -0,0 +1,7 @@
|
||||
#
|
||||
# Attract mode for PENTAPUS
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
|
||||
[eof]
|
@ -3,6 +3,7 @@
|
||||
# This file is automatically generated
|
||||
#
|
||||
|
||||
ARTWORK.SHR/RED.ALERT=C
|
||||
ACTION.HGR/RED.ALERT=A
|
||||
|
||||
[eof]
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user