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call NORMAL ROM routine before executing a captive demo [fixes Snake Byte]
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@ -301,6 +301,7 @@ Prelaunch ; this runs from main memory
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+READ_ROM_NO_WRITE ; entry point to launch game (called above)
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+READ_ROM_NO_WRITE ; entry point to launch game (called above)
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jsr $FE89 ; initialize machine like a cold boot
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jsr $FE89 ; initialize machine like a cold boot
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jsr $FE93 ; (many games assume a 'clean slate')
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jsr $FE93 ; (many games assume a 'clean slate')
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jsr $FE84
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sta $C000
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sta $C000
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sta $C002
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sta $C002
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sta $C004
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sta $C004
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