diff --git a/res/attract-mode.txt b/res/attract-mode.txt index e8343e30c..fa9bbd050 100644 --- a/res/attract-mode.txt +++ b/res/attract-mode.txt @@ -38,7 +38,6 @@ Ceiling Zero Drelbs Firebird Formula 1 Racer -High Rise O'Riley's Mine Snake Byte Spider Raid @@ -63,6 +62,7 @@ Flip Out Gamma Goblins Gumball Hard Hat Mack +High Rise Jungle Hunt Karateka Lady Tut diff --git a/res/attract.conf b/res/attract.conf index 96646673b..99bca9b59 100644 --- a/res/attract.conf +++ b/res/attract.conf @@ -1 +1 @@ -# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the global prefs file. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 1 for HGR slideshow (|key| is a file containing a list of HGR graphics) # 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics) # 3 for self-running demo (|key| is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # THUNDERBOMBS=3 ROBOTRON=3 NIBBLER=3 LADY.TUT=3 STARGATE=3 #SPIDER.RAID=3 FLIP.OUT=3 #STELLAR.7=3 #TRACK.AND.FIELD=3 AGENT.USA=3 GUMBALL=3 TUBEWAY=3 CIDER.SPIDER=3 CONAN=3 MR.COOL=3 CHOPLIFTER=3 HARD.HAT.MACK=3 PACMAN=3 SERPENTINE=3 KARATEKA=3 WARP.DESTROYER=3 LOST.TOMB=3 VINDICATOR=3 REPTON=3 SAMMY.LIGHTFOOT=3 DUNG.BEETLES=3 GAMMA.GOBLINS=3 #ALIEN.DOWNPOUR=3 PIEMAN=3 ALIEN.AMBUSH=3 ALIEN.RAIN=3 AQUATRON=3 JUNGLE.HUNT=3 POOYAN=3 SHORT.CONF=1 PLASMANIA=3 SPY.HUNTER=3 DINO.EGGS=3 BOLO=3 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof] \ No newline at end of file +# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the global prefs file. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 1 for HGR slideshow (|key| is a file containing a list of HGR graphics) # 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics) # 3 for self-running demo (|key| is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # HIGH.RISE=3 THUNDERBOMBS=3 ROBOTRON=3 NIBBLER=3 LADY.TUT=3 STARGATE=3 #SPIDER.RAID=3 FLIP.OUT=3 #STELLAR.7=3 #TRACK.AND.FIELD=3 AGENT.USA=3 GUMBALL=3 TUBEWAY=3 CIDER.SPIDER=3 CONAN=3 MR.COOL=3 CHOPLIFTER=3 HARD.HAT.MACK=3 PACMAN=3 SERPENTINE=3 KARATEKA=3 WARP.DESTROYER=3 LOST.TOMB=3 VINDICATOR=3 REPTON=3 SAMMY.LIGHTFOOT=3 DUNG.BEETLES=3 GAMMA.GOBLINS=3 #ALIEN.DOWNPOUR=3 PIEMAN=3 ALIEN.AMBUSH=3 ALIEN.RAIN=3 AQUATRON=3 JUNGLE.HUNT=3 POOYAN=3 SHORT.CONF=1 PLASMANIA=3 SPY.HUNTER=3 DINO.EGGS=3 BOLO=3 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof] \ No newline at end of file diff --git a/res/demo/HIGH.RISE b/res/demo/HIGH.RISE new file mode 100755 index 000000000..bca5191e0 Binary files /dev/null and b/res/demo/HIGH.RISE differ diff --git a/res/demo/_FileInformation.txt b/res/demo/_FileInformation.txt index cce21f0bc..d789b9f63 100644 --- a/res/demo/_FileInformation.txt +++ b/res/demo/_FileInformation.txt @@ -42,6 +42,7 @@ GUMBALL.F=Type(F1),AuxType(6000),Access(C3) GUMBALL.I=Type(F1),AuxType(0800),Access(C3) GUMBALL.M=Type(F1),AuxType(6000),Access(C3) HARD.HAT.MACK=Type(06),AuxType(0800),Access(C3) +HIGH.RISE=Type(06),AuxType(3FCB),Access(C3) JUNGLE.HUNT=Type(06),AuxType(0300),Access(C3) JUNGLE.HUNT.1=Type(F1),AuxType(0000),Access(C3) JUNGLE.HUNT.A=Type(F1),AuxType(7700),Access(C3) diff --git a/res/notes/goonies.txt b/res/notes/goonies.txt new file mode 100644 index 000000000..f1f0eb2e3 --- /dev/null +++ b/res/notes/goonies.txt @@ -0,0 +1,7 @@ +$06BF: 20 -> 2C to skip unskippable text title page and joystick configuration (context is 20000CA9088503) +$0586: A008B9 -> 4C0001 to exit on keypress (context is AD00C01043A008B9E006) +$406F: E6B260 -> 4C0001 to exit on buttonn press (context is AE61C030034C2140E6B260) +$4039: 20 -> 2C to reduce wait time on title screen (context is 207240A002B107F012) +$087C: 4C2408 -> 4C0001 to exit on button press (context is AD61C010034C2408AD6D10) +$12C3: 4C2408 -> 4C0001 to exit on button press (context is AD61C010034C2408AD00C0) +$12CB: 8D10C0 -> 4C0001 to exit on keypress (context is AD00C0103A8D10C08D5C10C9A0) diff --git a/res/notes/high-rise.txt b/res/notes/high-rise.txt new file mode 100644 index 000000000..ed0f12b18 --- /dev/null +++ b/res/notes/high-rise.txt @@ -0,0 +1,2 @@ +$455D: C9C9D0 -> 4C0001 to exit on keypress (context is AD00C01009C9C9D002E6D5) +$4695: 4C0A45 -> 4C0001 to exit at end of demo cycle (context is 4C0A4520AF47)