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add G.I. Joe to the collection
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parent
14aae287a8
commit
6a596ef591
@ -95,6 +95,7 @@
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0001,GENETIC.DRIFT
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0001,GENIUS
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0001,GENIUS.2
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0001,G.I.JOE
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0001,GOLD.RUSH
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0001,GORGON
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0001,GREMLINS
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BIN
res/TITLE.HGR/G.I.JOE
Normal file
BIN
res/TITLE.HGR/G.I.JOE
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Binary file not shown.
@ -81,6 +81,7 @@ FROGGER=Type(06),AuxType(4000),Access(C3)
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FROGGER.II=Type(06),AuxType(4000),Access(C3)
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FS2=Type(06),AuxType(4000),Access(C3)
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FUJI.SPEED.WAY=Type(06),AuxType(4000),Access(C3)
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G.I.JOE=Type(06),AuxType(4000),Access(C3)
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GALAXY.GATES=Type(06),AuxType(4000),Access(C3)
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GAMMA.GOBLINS=Type(06),AuxType(4000),Access(C3)
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GAUNTLET=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/g.i. joe PRODOS (san inc pack).po
Normal file
BIN
res/dsk/g.i. joe PRODOS (san inc pack).po
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Binary file not shown.
@ -8,7 +8,6 @@ Championship Wrestling
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Conquering Worlds
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Dive Bomber
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Elite
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G.I. Joe [proiority]
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GBA Championship Basketball
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Kung Fu Master
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Lock 'N' Chase
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44
src/prelaunch/g.i.joe.a
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44
src/prelaunch/g.i.joe.a
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@ -0,0 +1,44 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/G.I.JOE",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $99f
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jsr $800 ; decompress
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+READ_RAM1_WRITE_RAM1
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lda MachineStatus
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and #CHEATS_ENABLED
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beq +
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lda #<callback1
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sta $D45C
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lda #<callback2
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sta $D5A2
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lda #>callback1
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sta $D45D
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sta $D5A3
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+
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bit $C083
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jsr DisableAccelerator
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bit $C08B
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jmp $D400
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callback1
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lda #$AD
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sta $63FA ; patch - don't increase hits
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jmp $6000
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callback2
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lda #$AD
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sta $14B5 ; patch - don't decrease lives
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jmp $1100
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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