mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 17:49:43 +00:00
makefile sync
This commit is contained in:
parent
afebdec78b
commit
6bf7a1341a
@ -41,9 +41,8 @@ help_off = entry.length
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osize = help_off
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osize = help_off
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groups = "*=0\n" + "!le16 " + entries.length.toString() + ", 0\n"
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groups = "*=0\n" + "!le16 " + entries.length.toString() + ", 0\n"
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i = 0
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while (i < entries.length)
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for (i = 0; i < entries.length; i++)
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{
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{
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c = 0
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c = 0
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size = osize
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size = osize
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@ -52,15 +51,14 @@ while (i < entries.length)
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{
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{
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c = help_off
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c = help_off
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f.write(entry = a.opentextfile(y + entries[i]).readall().replace(/\r\n/g, "\n"))
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f.write(entry = a.opentextfile(y + entries[i]).readall().replace(/\r\n/g, "\n"))
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help_off += entry.length
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size = entry.length
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size = entry.length
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help_off += size
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}
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}
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groups += "!byte " + (1 + 1 + entries[i].length + 5).toString() + "\n" + "!byte " + entries[i].length + "\n" + "!text \"" + entries[i] + "\"\n" + "!be24 " + c + "\n"
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groups += "!byte " + (1 + 1 + entries[i].length + 5).toString() + "\n" + "!byte " + entries[i].length + "\n" + "!text \"" + entries[i] + "\"\n" + "!be24 " + c + "\n"
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// if offset+size does not cross a block boundary, use the size
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// if offset+size does not cross a block boundary, use the size
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// otherwise adjust size until it ends at the next block boundary to avoid a partial copy on the last block
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// otherwise adjust size until it ends at the next block boundary to avoid a partial copy on the last block
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groups += "!le16 " + ((Math.floor(c / 512) == Math.floor((c + size) / 512)) ? size : (((c + size + 511) & -512) - c)).toString() + "\n"
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groups += "!le16 " + ((Math.floor(c / 512) == Math.floor((c + size) / 512)) ? size : (((c + size + 511) & -512) - c)).toString() + "\n"
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++i
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}
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}
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f = a.createtextfile(WScript.Arguments(1))
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f = a.createtextfile(WScript.Arguments(1))
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61
bin/buildpre.js
Normal file
61
bin/buildpre.js
Normal file
@ -0,0 +1,61 @@
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a = new ActiveXObject("scripting.filesystemobject")
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b = a.opentextfile("res\\GAMES.CONF")
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entries = []
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while (!b.atendofstream)
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{
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c = b.readline()
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d = c.indexOf("#")
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if (d >= 0)
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{
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c = c.substr(0, d)
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}
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d = c.indexOf("=")
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if (d >= 0)
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{
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c = c.substr(0, d)
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}
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if (c.indexOf("[") >= 0)
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{
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break
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}
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c = c.substr(c.indexOf(",") + 1)
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if (c.length > 0)
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{
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entries.push(c)
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}
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}
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entries.sort()
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y = "build\\PRELAUNCH\\"
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pre_off = a.getfile(y + "STANDARD").size
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osize = pre_off
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groups = "*=0\n" + "!le16 " + entries.length.toString() + ", 0\n"
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for (i = 0; i < entries.length; i++)
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{
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c = 0
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size = osize
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if (a.fileexists(y + entries[i]))
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{
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c = pre_off
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size = a.getfile(y + entries[i]).size
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pre_off += size
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}
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groups += "!byte " + (1 + 1 + entries[i].length + 5).toString() + "\n" + "!byte " + entries[i].length.toString() + "\n" + "!text \"" + entries[i] + "\"\n" + "!be24 " + c + "\n" + "!le16 " + size + "\n"
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}
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f = a.createtextfile(WScript.Arguments(1))
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f.write(groups)
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f.close()
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new ActiveXObject("wscript.shell").run('cmd /c %acme% -o ' + WScript.Arguments(2) + " " + WScript.Arguments(1))
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4
bin/buildpreall.bat
Normal file
4
bin/buildpreall.bat
Normal file
@ -0,0 +1,4 @@
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@echo off
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1>nul copy /y %1\STANDARD %2
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rem requires sorted file-system
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for %%a in (%1\*) do if %%a neq STANDARD 1>nul copy /b /y %2+%%a %2
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@ -48,18 +48,20 @@ call :compress
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "build\LAUNCHER.SYSTEM" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "build\LAUNCHER.SYSTEM" >>build\log
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cscript /nologo bin\rsync.js "res\PREFS.CONF" "build\" >>build\log
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cscript /nologo bin\rsync.js "res\PREFS.CONF" "build\" >>build\log
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cscript /nologo bin\padto.js 512 build\PREFS.CONF
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cscript /nologo bin\padto.js 512 build\PREFS.CONF
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cscript /nologo bin\buildhelp.js "build\GAMEHELP.ALL" "build\help.inc" "build\GAMEHELP.IDX" >>build\log
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cscript /nologo bin\buildokvs.js "res\ATTRACT.CONF" "build\ATTRACT.IDX" >>build\log
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cscript /nologo bin\buildokvs.js "res\ATTRACT.CONF" "build\ATTRACT.IDX" >>build\log
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call bin\buildfxful.bat res\FX.CONF "build\FX.ALL" >>build\log
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call bin\buildfxful.bat res\FX.CONF "build\FX.ALL" >>build\log
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call bin\buildfxful.bat res\DFX.CONF "build\DFX.ALL" >>build\log
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call bin\buildfxful.bat res\DFX.CONF "build\DFX.ALL" >>build\log
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cscript /nologo bin\buildfx.js "res\FX.CONF" "build\fx.inc" "build\FX.IDX" >>build\log
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cscript /nologo bin\buildfx.js "res\FX.CONF" "build\fx.inc" "build\FX.IDX" >>build\log
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cscript /nologo bin\buildfx.js "res\DFX.CONF" "build\dfx.inc" "build\DFX.IDX" >>build\log
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cscript /nologo bin\buildfx.js "res\DFX.CONF" "build\dfx.inc" "build\DFX.IDX" >>build\log
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cscript /nologo bin\buildhelp.js "build\GAMEHELP.ALL" "build\help.inc" "build\GAMEHELP.IDX" >>build\log
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for %%q in (res\SS\*) do cscript /nologo bin\buildokvs.js "%%q" "build\SS\%%~nxq" >>build\log
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for %%q in (res\SS\*) do cscript /nologo bin\buildokvs.js "%%q" "build\SS\%%~nxq" >>build\log
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call bin\buildssall.bat build\SS build\SLIDESHOW.ALL >>build\log
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call bin\buildssall.bat build\SS build\SLIDESHOW.ALL >>build\log
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cscript /nologo bin\buildss.js "build\SS" "build\ss.inc" "build\SLIDESHOW.IDX" >>build\log
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cscript /nologo bin\buildss.js "build\SS" "build\ss.inc" "build\SLIDESHOW.IDX" >>build\log
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for %%q in (res\ATTRACT\*) do cscript /nologo bin\buildokvs.js "%%q" "build\ATTRACT\%%~nxq" >>build\log
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for %%q in (res\ATTRACT\*) do cscript /nologo bin\buildokvs.js "%%q" "build\ATTRACT\%%~nxq" >>build\log
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call bin\buildssall.bat build\ATTRACT build\MINIATTRACT.ALL>>build\log
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call bin\buildssall.bat build\ATTRACT build\MINIATTRACT.ALL>>build\log
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cscript /nologo bin\buildss.js "build\ATTRACT" "build\attract.inc" "build\MINIATTRACT.IDX" >>build\log
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cscript /nologo bin\buildss.js "build\ATTRACT" "build\attract.inc" "build\MINIATTRACT.IDX" >>build\log
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call bin\buildpreall.bat build\PRELAUNCH build\PRELAUNCH.ALL>>build\log
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cscript /nologo bin\buildpre.js "build\PRELAUNCH" "build\prelaunch.inc" "build\PRELAUNCH.IDX" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "res\TITLE" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "res\TITLE" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "res\COVER" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "res\COVER" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "res\HELP" >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "res\HELP" >>build\log
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@ -107,8 +109,6 @@ for %%q in (res\dsk\*.po) do %CADIUS% EXTRACTVOLUME "%%q" build\X\ >>build\log
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1>nul 2>nul del /s build\X\.DS_Store build\X\PRODOS build\X\LOADER.SYSTEM
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1>nul 2>nul del /s build\X\.DS_Store build\X\PRODOS build\X\LOADER.SYSTEM
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%CADIUS% CREATEFOLDER "build\%DISK%" "/%VOLUME%/X/" >>build\log
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%CADIUS% CREATEFOLDER "build\%DISK%" "/%VOLUME%/X/" >>build\log
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%CADIUS% ADDFOLDER "build\%DISK%" "/%VOLUME%/X" "build\X" >>build\log
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%CADIUS% ADDFOLDER "build\%DISK%" "/%VOLUME%/X" "build\X" >>build\log
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cscript /nologo bin\buildfileinfo.js build\PRELAUNCH "06" "0106" >>build\log
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%CADIUS% ADDFOLDER "build\%DISK%" "/%VOLUME%/PRELAUNCH" "build\PRELAUNCH" >>build\log
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cscript /nologo bin\changebootloader.js "build\%DISK%" build\proboothd
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cscript /nologo bin\changebootloader.js "build\%DISK%" build\proboothd
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goto :EOF
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goto :EOF
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)
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)
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@ -153,8 +153,6 @@ for %%q in (src\prelaunch\*.a) do (
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set _to=!_to:~0,1!
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set _to=!_to:~0,1!
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if !_to!==t %ACME% %%q
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if !_to!==t %ACME% %%q
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)
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)
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for %%q in (res\title.hgr\*) do if not exist build\PRELAUNCH\%%~nxq 1>nul copy build\PRELAUNCH\STANDARD build\PRELAUNCH\%%~nxq
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for %%q in (res\title.dhgr\*) do if not exist build\PRELAUNCH\%%~nxq 1>nul copy build\PRELAUNCH\STANDARD build\PRELAUNCH\%%~nxq
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goto :EOF
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goto :EOF
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:asmproboot
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:asmproboot
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