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add Megabots to the collection
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parent
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@ -158,6 +158,7 @@
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1001,MATING.ZONE
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0111,MATTERHORN=Matterhorn Screamer
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1000,MAXWELL.MANOR
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0000,MEGABOTS
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1001,MICRO.INVADERS
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0001,MICROWAVE
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1000,MINER.2049ER
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BIN
res/TITLE.HGR/MEGABOTS
Normal file
BIN
res/TITLE.HGR/MEGABOTS
Normal file
Binary file not shown.
@ -144,6 +144,7 @@ MARBLE.MADNESS=Type(06),AuxType(4000),Access(C3)
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MARIO.BROS=Type(06),AuxType(4000),Access(C3)
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MATING.ZONE=Type(06),AuxType(4000),Access(C3)
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MAXWELL.MANOR=Type(06),AuxType(4000),Access(C3)
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MEGABOTS=Type(06),AuxType(4000),Access(C3)
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MICRO.INVADERS=Type(06),AuxType(4000),Access(C3)
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MICROWAVE=Type(06),AuxType(4000),Access(C3)
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MINER.2049.II=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/megabots PRODOS (san inc pack).po
Normal file
BIN
res/dsk/megabots PRODOS (san inc pack).po
Normal file
Binary file not shown.
@ -8,7 +8,6 @@ Lock 'N' Chase
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Mad Rat
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Marauder
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Mars Cars
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MegaBots [priority]
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MIRV
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The Movie Monster Game
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Neutrons
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21
src/prelaunch/megabots.a
Normal file
21
src/prelaunch/megabots.a
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@ -0,0 +1,21 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/MEGABOTS",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $9F8
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jsr $800 ; load DOS
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+DISABLE_ACCEL
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ldx #$60
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jmp $B700
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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