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add assets for Jawbreaker II
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848b597173
commit
7487543417
BIN
res/ACTION.HGR.UNCOMPRESSED/JAWBREAKER.II
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res/ACTION.HGR.UNCOMPRESSED/JAWBREAKER.II
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res/ACTION.HGR/JAWBREAKER.II
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res/ACTION.HGR/JAWBREAKER.II
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@ -262,6 +262,7 @@ I.O.SILVER=Type(06),AuxType(3FF8),Access(C3)
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IKARI.WARRIORS=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.MISS=Type(06),AuxType(3FF8),Access(C3)
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INTL.GRAN.PRIX=Type(06),AuxType(3FF8),Access(C3)
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JAWBREAKER.II=Type(06),AuxType(3FF8),Access(C3)
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JOUST=Type(06),AuxType(3FF8),Access(C3)
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JOUST2=Type(06),AuxType(3FF8),Access(C3)
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JUGGLER=Type(06),AuxType(3FF8),Access(C3)
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res/ARTWORK.SHR.UNCOMPRESSED/JAWBREAKER.II
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res/ARTWORK.SHR.UNCOMPRESSED/JAWBREAKER.II
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res/ARTWORK.SHR/JAWBREAKER.II
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res/ARTWORK.SHR/JAWBREAKER.II
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@ -53,6 +53,7 @@ HUNGRY.BOY=Type(06),AuxType(1FF8),Access(C3)
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IKARI.WARRIORS=Type(06),AuxType(1FF8),Access(C3)
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IMPOSSIBLE.MISS=Type(06),AuxType(1FF8),Access(C3)
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INDIANA.JONES=Type(06),AuxType(1FF8),Access(C3)
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JAWBREAKER.II=Type(06),AuxType(1FF8),Access(C3)
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JUMPMAN=Type(06),AuxType(1FF8),Access(C3)
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KARATEKA=Type(06),AuxType(1FF8),Access(C3)
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KID.NIKI=Type(06),AuxType(1FF8),Access(C3)
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9
res/ATTRACT/JAWBREAKER.II
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9
res/ATTRACT/JAWBREAKER.II
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@ -0,0 +1,9 @@
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#
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# Attract mode for JAWBREAKER.II
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# This file is automatically generated
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#
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ARTWORK.SHR/JAWBREAKER.II=C
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ACTION.HGR/JAWBREAKER.II=A
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[eof]
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7
res/ATTRACT/KARATE.CHAMP
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7
res/ATTRACT/KARATE.CHAMP
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@ -0,0 +1,7 @@
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#
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# Attract mode for KARATE.CHAMP
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# This file is automatically generated
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#
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[eof]
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@ -114,11 +114,13 @@ IKARI.WARRIORS=Type(04),AuxType(8000),Access(C3)
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IMPOSSIBLE.MISS=Type(04),AuxType(8000),Access(C3)
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INDIANA.JONES=Type(04),AuxType(8000),Access(C3)
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INTL.GRAN.PRIX=Type(04),AuxType(8000),Access(C3)
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JAWBREAKER.II=Type(04),AuxType(8000),Access(C3)
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JOUST=Type(04),AuxType(8000),Access(C3)
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JUGGLER=Type(04),AuxType(8000),Access(C3)
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JUMPMAN=Type(04),AuxType(8000),Access(C3)
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JUNGLE.HUNT=Type(04),AuxType(8000),Access(C3)
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KAMIKAZE=Type(04),AuxType(8000),Access(C3)
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KARATE.CHAMP=Type(04),AuxType(8000),Access(C3)
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KARATEKA=Type(04),AuxType(8000),Access(C3)
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KID.NIKI=Type(04),AuxType(8000),Access(C3)
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LABYRINTH=Type(04),AuxType(8000),Access(C3)
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@ -114,7 +114,7 @@
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1000,INTL.GRAN.PRIX=International Gran Prix
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0111,EAGLES.NEST=Into the Eagle's Nest
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0000,I.O.SILVER=I.O. Silver
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0001,JAWBREAKER.II=Jawbreaker ][
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0001,JAWBREAKER.II=Jawbreaker II
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0001,JOUST
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0000,JUGGLER
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0001,JUMPMAN
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@ -10,5 +10,6 @@ INTL.GRAN.PRIX
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LASER.BOUNCE
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I.O.SILVER
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LITTLE.COMP.PPL
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JAWBREAKER.II
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[eof]
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@ -9,5 +9,6 @@ LABYRINTH
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HORIZON.V
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INTL.GRAN.PRIX
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LITTLE.COMP.PPL
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JAWBREAKER.II
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[eof]
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@ -7,5 +7,6 @@ FORCE.7
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SPY.STRIKES.BAK
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BALLBLAZER
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WINTER.GAMES
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JAWBREAKER.II
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[eof]
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@ -12,5 +12,6 @@ CIDER.SPIDER
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THEXDER
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AQUATRON
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PEST.PATROL
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JAWBREAKER.II
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[eof]
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@ -22,6 +22,7 @@
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- Genius 2
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- I.O. Silver
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- Into The Eagle's Nest
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- Jawbreaker II
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- Little Computer People
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- Mating Zone
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- Matterhorn Screamer
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