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add assets for Microwave
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BIN
res/ACTION.HGR.UNCOMPRESSED/MICROWAVE
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res/ACTION.HGR.UNCOMPRESSED/MICROWAVE
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res/ACTION.HGR.UNCOMPRESSED/MICROWAVE2
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res/ACTION.HGR.UNCOMPRESSED/MICROWAVE2
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res/ACTION.HGR/MICROWAVE
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res/ACTION.HGR/MICROWAVE
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res/ACTION.HGR/MICROWAVE2
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res/ACTION.HGR/MICROWAVE2
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@ -369,6 +369,8 @@ MATTERHORN8=Type(06),AuxType(3FF8),Access(C3)
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MAXWELL.MANOR=Type(06),AuxType(3FF8),Access(C3)
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MAXWELL.MANOR2=Type(06),AuxType(3FF8),Access(C3)
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MICRO.INVADERS=Type(06),AuxType(3FF8),Access(C3)
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MICROWAVE=Type(06),AuxType(3FF8),Access(C3)
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MICROWAVE2=Type(06),AuxType(3FF8),Access(C3)
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MINER.2049.II01=Type(06),AuxType(3FF8),Access(C3)
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MINER.2049.II02=Type(06),AuxType(3FF8),Access(C3)
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MINER.2049.II03=Type(06),AuxType(3FF8),Access(C3)
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9
res/ATTRACT/MICROWAVE
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9
res/ATTRACT/MICROWAVE
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@ -0,0 +1,9 @@
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#
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# Attract mode for MICROWAVE
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# This file is automatically generated
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#
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ACTION.HGR/MICROWAVE2=A
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ACTION.HGR/MICROWAVE=A
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[eof]
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@ -158,6 +158,7 @@ MATING.ZONE=Type(04),AuxType(8000),Access(C3)
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MATTERHORN=Type(04),AuxType(8000),Access(C3)
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MAXWELL.MANOR=Type(04),AuxType(8000),Access(C3)
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MICRO.INVADERS=Type(04),AuxType(8000),Access(C3)
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MICROWAVE=Type(04),AuxType(8000),Access(C3)
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MINER.2049.II=Type(04),AuxType(8000),Access(C3)
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MINER.2049ER=Type(04),AuxType(8000),Access(C3)
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MINGS.CHALLENGE=Type(04),AuxType(8000),Access(C3)
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@ -7,6 +7,7 @@ MARIO.BROS1=MARIO.BROS
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MOON.PATROL
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ONE.ON.ONE2=ONE.ON.ONE
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MINIT.MAN
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MICROWAVE
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OUTWORLD2=OUTWORLD
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NIGHTMARE
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N.O.R.A.D2=N.O.R.A.D
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@ -6,6 +6,7 @@ MR.ROBOT01=MR.ROBOT
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NIGHT.STALKER
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MARIO.BROS2=MARIO.BROS
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MR.DO.L02=MR.DO
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MICROWAVE2=MICROWAVE
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MINER.2049ER2=MINER.2049ER
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MAXWELL.MANOR2=MAXWELL.MANOR
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MATING.ZONE
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@ -10,5 +10,6 @@ NEPTUNE
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MONSTER.MASH
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OUTWORLD
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MICRO.INVADERS
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MICROWAVE
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[eof]
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@ -13,5 +13,6 @@ ASTEROID.FIELD
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MICRO.INVADERS
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STARGLIDER
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RUN.FOR.IT
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MICROWAVE
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[eof]
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