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93e0b82214
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8075760bc9
27
winmake.bat
27
winmake.bat
@ -23,8 +23,9 @@ set GIT=git
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if "%1" equ "dsk" (
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call :asm
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call :index
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call :asmproboot
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call :asmlauncher
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1>nul copy /y res\blank.hdv "build\%DISK%" >>build\log
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1>nul copy /y res\_FileInformation.txt build\ >>build\log
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%CADIUS% ADDFILE "build\%DISK%" "/%VOLUME%/" "build\LAUNCHER.SYSTEM" >>build\log
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@ -64,13 +65,8 @@ echo done
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goto :EOF
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)
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if "%1" equ "asm" (
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:asm
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call :md
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call :asmlauncher
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call :asmfx
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call :asmprelaunch
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call :asmproboot
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if "%1" equ "index" (
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call index
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goto :EOF
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)
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@ -88,6 +84,9 @@ echo usage: %0 clean / asm / dsk
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goto :EOF
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:index
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call :md
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call :asmfx
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call :asmprelaunch
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rem
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rem precompute binary data structure for mega-attract mode configuration file
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rem
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@ -160,6 +159,7 @@ rem
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echo|set/p="indexing fx..."
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cscript /nologo bin\buildfx.js res\FX.CONF build\FX.IDX build\TOTAL.DATA build\FX.INDEXED >>build\log
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cscript /nologo bin\buildfx.js res\DFX.CONF build\DFX.IDX build\TOTAL.DATA build\FX.INDEXED >>build\log
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cscript /nologo bin\buildfx.js res\SFX.CONF build\SFX.IDX build\TOTAL.DATA build\FX.INDEXED >>build\log
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echo done
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rem
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rem precompute indexed files for HGR & DHGR action screenshots
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@ -191,13 +191,16 @@ cscript /nologo bin\buildss.js build\ACTIONHGR5* build\HGR5.IDX nul build\TOTAL.
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cscript /nologo bin\buildss.js build\ACTIONHGR6* build\HGR6.IDX nul build\TOTAL.DATA build\TOTAL.DATA >>build\log
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cscript /nologo bin\buildss.js build\ACTIONDHGR* build\DHGR.IDX nul build\TOTAL.DATA build\TOTAL.DATA >>build\log
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echo done
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rem precompute indexed files for GR action screenshots
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rem precompute indexed files for GR and DGR action screenshots
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rem note: these can be padded because they are not compressed
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rem
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echo|set/p="indexing gr action..."
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echo|set/p="indexing (d)gr action..."
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1>nul copy /y nul build\ACTIONGR
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1>nul copy /y nul build\ACTIONDGR
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for %%q in (res\ACTION.GR\*) do 1>nul >>build\ACTIONGR echo %%q
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for %%q in (res\ACTION.DGR\*) do 1>nul >>build\ACTIONDGR echo %%q
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cscript /nologo bin\buildss.js build\ACTIONGR* build\GR.IDX nul build\TOTAL.DATA build\TOTAL.DATA pad >>build\log
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cscript /nologo bin\buildss.js build\ACTIONDGR* build\DGR.IDX nul build\TOTAL.DATA build\TOTAL.DATA pad >>build\log
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echo done
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rem
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rem precompute indexed files for SHR artwork
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@ -233,6 +236,7 @@ cscript /nologo bin\addfile.js build\PRELAUNCH.IDX src\index\prelaunch.idx.a
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cscript /nologo bin\addfile.js build\ATTRACT.IDX src\index\attract.idx.a
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cscript /nologo bin\addfile.js build\FX.IDX src\index\fx.idx.a
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cscript /nologo bin\addfile.js build\DFX.IDX src\index\dfx.idx.a
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cscript /nologo bin\addfile.js build\SFX.IDX src\index\sfx.idx.a
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cscript /nologo bin\addfile.js build\GAMEHELP.IDX src\index\gamehelp.idx.a
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cscript /nologo bin\addfile.js build\SLIDESHOW.IDX src\index\slideshow.idx.a
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cscript /nologo bin\addfile.js build\MINIATTRACT.IDX src\index\miniattract.idx.a
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@ -247,13 +251,14 @@ cscript /nologo bin\addfile.js build\HGR5.IDX src\index\hgr5.idx.a
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cscript /nologo bin\addfile.js build\HGR6.IDX src\index\hgr6.idx.a
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cscript /nologo bin\addfile.js build\DHGR.IDX src\index\dhgr.idx.a
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cscript /nologo bin\addfile.js build\GR.IDX src\index\gr.idx.a
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cscript /nologo bin\addfile.js build\DGR.IDX src\index\dgr.idx.a
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cscript /nologo bin\addfile.js build\ARTWORK.IDX src\index\artwork.idx.a
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rem
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rem add additional miscellaneous files
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rem
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cscript /nologo bin\addfile.js build\COVERFADE src\index\coverfade.idx.a
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cscript /nologo bin\addfile.js build\SHR.FIZZLE src\index\shr.fizzle.idx.a
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cscript /nologo bin\addfile.js build\GR.FIZZLE src\index\gr.fizzle.idx.a
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cscript /nologo bin\addfile.js build\DGR.FIZZLE src\index\dgr.fizzle.idx.a
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cscript /nologo bin\addfile.js build\HELPTEXT src\index\helptext.idx.a
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cscript /nologo bin\addfile.js build\CREDITS src\index\credits.idx.a
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cscript /nologo bin\addfile.js res\DECRUNCH src\index\decrunch.idx.a
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