diff --git a/res/action.hgr/ALIEN.RAIN b/res/action.hgr/ALIEN.RAIN deleted file mode 100644 index f0358550a..000000000 Binary files a/res/action.hgr/ALIEN.RAIN and /dev/null differ diff --git a/res/attract.conf b/res/attract.conf index 9dcf8047d..bed685cb5 100644 --- a/res/attract.conf +++ b/res/attract.conf @@ -1 +1 @@ -# set 1 FAVORITES1.CONF=1 ACTIONHIJ1.CONF=2 JUNGLE.HUNT=0 DHGR1.CONF=3 ACTIONPOP.CONF=2 SAMMY.LIGHTFOOT=0 OTHER4.CONF=1 SHR1.CONF=5 # set 2 FAVORITES4.CONF=1 PITFALL.II=0 SYNERGIST.CONF=1 SPCARTOON.1.=0 ACTIONMNO1.CONF=2 CONAN=0 DHGR2.CONF=3 ACTIONCLR1.CONF=2 ATARI.CONF=1 SNEAKERS=0 SHR2.CONF=5 # set 3 AB4.CONF=1 DIG.DUG=0 BRODER2.CONF=1 FALCONS=0 ACTIONT4.CONF=2 STAR.BLAZER=0 ACTIONEFG4.CONF=2 ATARI2.CONF=1 BRAINTEASERBLVD=0 ACTIONAB5.CONF=2 SPACE.EGGS=0 SHR3.CONF=5 # set 4 FAVORITES3.CONF=1 BOUNCING.KMNGAS=0 BRODERBUND.CONF=1 ACTIONCLR2.CONF=2 LADY.TUT=0 DHGR4.CONF=3 ACTIONAB1.CONF=2 CD2.CONF=1 SPYS.DEMISE=0 SHR4.CONF=5 # set 5 P1.CONF=1 PIEMAN=0 OTHER3.CONF=1 SPCARTOON.6.=0 ACTIONHIJ3.CONF=2 CHAMP.LODERUN=0 ACTDHGR13.CONF=4 ACTIONHIJ4.CONF=2 AB3.CONF=1 AXIS.ASSASSIN=0 ACTIONAB4.CONF=2 FIREBIRD=0 SHR5.CONF=5 # set 6 MATTEL.CONF=1 THUNDERBOMBS=0 FAVORITES2.CONF=1 ACTIONBURG.CONF=2 VINDICATOR=0 ACTDHGR2.CONF=4 ACTIONEFG2.CONF=2 S1.CONF=1 LODE.RUNNER=0 SHR6.CONF=5 # set 7 EFG2.CONF=1 REPTON=0 DATAMOST.CONF=1 ACTIONCLR4.CONF=2 AGENT.USA=0 ACTDHGR3.CONF=4 ACTIONMNO3.CONF=2 MNO.CONF=1 AQUATRON=0 SHR7.CONF=5 # set 8 SIERRA.CONF=1 POOYAN=0 CD1.CONF=1 SPCARTOON.3.=0 ACTIONPQR1.CONF=2 ALIEN.DOWNPOUR=0 ACTDHGR4.CONF=4 ACTIONT1.CONF=2 BOLO=0 T2.CONF=1 BUZZARD.BAIT=0 SHR8.CONF=5 # set 9 MICROFUN.CONF=1 GAMMA.GOBLINS=0 OTHER2.CONF=1 ACTIONCLR5.CONF=2 CEILING.ZERO=0 ACTDHGR5.CONF=4 ACTIONPQR2.CONF=2 P2.CONF=1 ROBOTRON=0 SHR9.CONF=5 # set 10 SYNAPSE.CONF=1 WARP.DESTROYER=0 PICCADILLY.CONF=1 ACTIONT3.CONF=2 WAVY.NAVY=0 ACTDHGR6.CONF=4 ACTIONT2.CONF=2 CYCLOD=0 CD3.CONF=1 TRACK.AND.FIELD=0 SHR10.CONF=5 # set 11 DATAEAST.CONF=1 PEST.PATROL=0 EA.CONF=1 SPCARTOON.4.=0 ACTIONMNO2.CONF=2 CHOPLIFTER=0 ACTDHGR7.CONF=4 ACTIONEFG1.CONF=2 LABYRINTH=0 HIJKL2.CONF=1 GOONIES=0 SHR11.CONF=5 # set 12 SEGA.CONF=1 LOST.TOMB=0 HIJKL.CONF=1 ACTIONEFG3.CONF=2 KARATEKA=0 ACTDHGR8.CONF=4 ACTIONS2.CONF=2 ALIEN.TYPHOON=0 S2.CONF=1 SNAKE.BYTE=0 SHR12.CONF=5 # set 13 ACTIVISION.CONF=1 DINO.EGGS=0 SIRIUS2.CONF=1 ACTIONHIJ2.CONF=2 ALIEN.RAIN=0 ACTDHGR9.CONF=4 ACTIONCD2.CONF=2 BELLHOP=0 GEBELLI.CONF=1 SERPENTINE=0 SHR13.CONF=5 # set 14 PENGUIN.CONF=1 PACMAN=0 DATASOFT.CONF=1 SPCARTOON.5.=0 ACTIONAB3.CONF=2 FLIP.OUT=0 ACTDHGR10.CONF=4 ACTIONCD1.CONF=2 ALIEN.MUNCHIES=0 QR.CONF=1 PLASMANIA=0 SHR14.CONF=5 # set 15 SUBLOGIC.CONF=1 HIGH.RISE=0 EFG1.CONF=1 ACTIONS1.CONF=2 ORILEYS.MINE=0 ACTDHGR11.CONF=4 ACTIONCD3.CONF=2 BEER.RUN=0 OTHER1.CONF=1 SPY.HUNTER=0 SHR15.CONF=5 # set 16 EPYX.CONF=1 NIBBLER=0 AB1.CONF=1 ACTIONPQR3.CONF=2 ALIEN.AMBUSH=0 ACTDHGR12.CONF=4 ACTIONCAPT.CONF=2 TUBEWAY=0 SHR16.CONF=5 # set 17 T1.CONF=1 MR.COOL=0 SIRIUS.CONF=1 SPCARTOON.2.=0 ACTIONCLR3.CONF=2 CIDER.SPIDER=0 ACTDHGR1.CONF=4 ACTIONAB2.CONF=2 BATTLEZONE=0 AB2.CONF=1 SPARE.CHANGE=0 SHR17.CONF=5 # set 18 IDSI.CONF=1 HARD.HAT.MACK=0 BALLY.CONF=1 MR.DO.CONF=2 BURGERTIME=0 DHGR3.CONF=3 ACTIONS3.CONF=2 GUMBALL=0 S3.CONF=1 STARGATE=0 ACTGR1.CONF=6 SHR18.CONF=5 [eof] # # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a short # slideshow, a self-running demo (like a game's built-in 'attract mode'), or # even just a single screenshot. Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run module is # tracked in the global prefs file. # # The same format is used by the per-game attract mode configuration files. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 0 = self-running demo (|key| is an executable binary file in /DEMO/) # 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/) # 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/) # 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/) # 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/) # 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/) # 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/) # A = single HGR file (|key| is arbitrary path from program root directory) # B = single DHGR file (|key| is arbitrary path from program root directory) # C = single SHR file (|key| is arbitrary path from program root directory) # D = single GR file (|key| is arbitrary path from program root directory) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # \ No newline at end of file +# set 1 FAVORITES1.CONF=1 ACTIONHIJ1.CONF=2 JUNGLE.HUNT=0 DHGR1.CONF=3 ACTIONPOP.CONF=2 SAMMY.LIGHTFOOT=0 OTHER4.CONF=1 SHR1.CONF=5 # set 2 FAVORITES4.CONF=1 PITFALL.II=0 SYNERGIST.CONF=1 SPCARTOON.1.=0 ACTIONMNO1.CONF=2 CONAN=0 DHGR2.CONF=3 ACTIONCLR1.CONF=2 ATARI.CONF=1 SNEAKERS=0 SHR2.CONF=5 # set 3 AB4.CONF=1 DIG.DUG=0 BRODER2.CONF=1 FALCONS=0 ACTIONT4.CONF=2 STAR.BLAZER=0 ACTIONEFG4.CONF=2 ATARI2.CONF=1 BRAINTEASERBLVD=0 ACTIONAB5.CONF=2 SPACE.EGGS=0 SHR3.CONF=5 # set 4 FAVORITES3.CONF=1 BOUNCING.KMNGAS=0 BRODERBUND.CONF=1 ACTIONCLR2.CONF=2 LADY.TUT=0 DHGR4.CONF=3 ACTIONAB1.CONF=2 CD2.CONF=1 SPYS.DEMISE=0 SHR4.CONF=5 # set 5 P1.CONF=1 PIEMAN=0 OTHER3.CONF=1 SPCARTOON.6.=0 ACTIONHIJ3.CONF=2 CHAMP.LODERUN=0 ACTDHGR13.CONF=4 ACTIONHIJ4.CONF=2 AB3.CONF=1 AXIS.ASSASSIN=0 ACTIONAB4.CONF=2 FIREBIRD=0 SHR5.CONF=5 # set 6 MATTEL.CONF=1 THUNDERBOMBS=0 FAVORITES2.CONF=1 ACTIONBURG.CONF=2 VINDICATOR=0 ACTDHGR2.CONF=4 ACTIONEFG2.CONF=2 S1.CONF=1 LODE.RUNNER=0 SHR6.CONF=5 # set 7 EFG2.CONF=1 REPTON=0 DATAMOST.CONF=1 ACTIONCLR4.CONF=2 AGENT.USA=0 ACTDHGR3.CONF=4 ACTIONMNO3.CONF=2 MNO.CONF=1 AQUATRON=0 SHR7.CONF=5 # set 8 SIERRA.CONF=1 POOYAN=0 CD1.CONF=1 SPCARTOON.3.=0 ACTIONPQR1.CONF=2 ALIEN.DOWNPOUR=0 ACTDHGR4.CONF=4 ACTIONT1.CONF=2 BOLO=0 T2.CONF=1 BUZZARD.BAIT=0 SHR8.CONF=5 # set 9 MICROFUN.CONF=1 GAMMA.GOBLINS=0 OTHER2.CONF=1 ACTIONCLR5.CONF=2 CEILING.ZERO=0 ACTDHGR5.CONF=4 ACTIONPQR2.CONF=2 P2.CONF=1 ROBOTRON=0 SHR9.CONF=5 # set 10 SYNAPSE.CONF=1 WARP.DESTROYER=0 PICCADILLY.CONF=1 ACTIONT3.CONF=2 WAVY.NAVY=0 ACTDHGR6.CONF=4 ACTIONT2.CONF=2 CYCLOD=0 CD3.CONF=1 TRACK.AND.FIELD=0 SHR10.CONF=5 # set 11 DATAEAST.CONF=1 PEST.PATROL=0 EA.CONF=1 SPCARTOON.4.=0 ACTIONMNO2.CONF=2 CHOPLIFTER=0 ACTDHGR7.CONF=4 ACTIONEFG1.CONF=2 LABYRINTH=0 HIJKL2.CONF=1 GOONIES=0 SHR11.CONF=5 # set 12 SEGA.CONF=1 LOST.TOMB=0 HIJKL.CONF=1 ACTIONEFG3.CONF=2 KARATEKA=0 ACTDHGR8.CONF=4 ACTIONS2.CONF=2 ALIEN.TYPHOON=0 S2.CONF=1 SNAKE.BYTE=0 SHR12.CONF=5 # set 13 ACTIVISION.CONF=1 DINO.EGGS=0 SIRIUS2.CONF=1 ACTIONHIJ2.CONF=2 #0 ACTDHGR9.CONF=4 ACTIONCD2.CONF=2 BELLHOP=0 GEBELLI.CONF=1 SERPENTINE=0 SHR13.CONF=5 # set 14 PENGUIN.CONF=1 PACMAN=0 DATASOFT.CONF=1 SPCARTOON.5.=0 ACTIONAB3.CONF=2 FLIP.OUT=0 ACTDHGR10.CONF=4 ACTIONCD1.CONF=2 ALIEN.MUNCHIES=0 QR.CONF=1 PLASMANIA=0 SHR14.CONF=5 # set 15 SUBLOGIC.CONF=1 HIGH.RISE=0 EFG1.CONF=1 ACTIONS1.CONF=2 ORILEYS.MINE=0 ACTDHGR11.CONF=4 ACTIONCD3.CONF=2 BEER.RUN=0 OTHER1.CONF=1 SPY.HUNTER=0 SHR15.CONF=5 # set 16 EPYX.CONF=1 NIBBLER=0 AB1.CONF=1 ACTIONPQR3.CONF=2 ALIEN.AMBUSH=0 ACTDHGR12.CONF=4 ACTIONCAPT.CONF=2 TUBEWAY=0 SHR16.CONF=5 # set 17 T1.CONF=1 MR.COOL=0 SIRIUS.CONF=1 SPCARTOON.2.=0 ACTIONCLR3.CONF=2 CIDER.SPIDER=0 ACTDHGR1.CONF=4 ACTIONAB2.CONF=2 BATTLEZONE=0 AB2.CONF=1 SPARE.CHANGE=0 SHR17.CONF=5 # set 18 IDSI.CONF=1 HARD.HAT.MACK=0 BALLY.CONF=1 MR.DO.CONF=2 BURGERTIME=0 DHGR3.CONF=3 ACTIONS3.CONF=2 GUMBALL=0 S3.CONF=1 STARGATE=0 ACTGR1.CONF=6 SHR18.CONF=5 [eof] # # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a short # slideshow, a self-running demo (like a game's built-in 'attract mode'), or # even just a single screenshot. Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run module is # tracked in the global prefs file. # # The same format is used by the per-game attract mode configuration files. # # Format: # key=value # # |key| must be unique within this file # # |value| must be one of # 0 = self-running demo (|key| is an executable binary file in /DEMO/) # 1 = HGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.HGR/) # 2 = HGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.HGR/) # 3 = DHGR title slideshow (|key| is a file in /SS/ containing files in /TITLE.DHGR/) # 4 = DHGR action slideshow (|key| is a file in /SS/ containing files in /ACTION.DHGR/) # 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/) # 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/) # A = single HGR file (|key| is arbitrary path from program root directory) # B = single DHGR file (|key| is arbitrary path from program root directory) # C = single SHR file (|key| is arbitrary path from program root directory) # D = single GR file (|key| is arbitrary path from program root directory) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # \ No newline at end of file diff --git a/res/attract/ALIEN.RAIN b/res/attract/ALIEN.RAIN deleted file mode 100644 index daa763142..000000000 --- a/res/attract/ALIEN.RAIN +++ /dev/null @@ -1 +0,0 @@ -# # Attract mode for Alien Rain # ACTION.HGR/ALIEN.RAIN=A ALIEN.RAIN=0 [eof] \ No newline at end of file diff --git a/res/demo/ALIEN.RAIN b/res/demo/ALIEN.RAIN deleted file mode 100755 index 1c6689438..000000000 Binary files a/res/demo/ALIEN.RAIN and /dev/null differ diff --git a/res/demo/_FileInformation.txt b/res/demo/_FileInformation.txt index 06ff3ef17..f84ccafbe 100644 --- a/res/demo/_FileInformation.txt +++ b/res/demo/_FileInformation.txt @@ -5,8 +5,6 @@ ALIEN.DOWNPOUR=Type(06),AuxType(0300),Access(C3) ALIEN.DWNPOUR.1=Type(F1),AuxType(0000),Access(C3) ALIEN.MUNCHIES=Type(06),AuxType(0300),Access(C3) ALIEN.MUNCH.1=Type(F1),AuxType(0000),Access(C3) -ALIEN.RAIN=Type(06),AuxType(0300),Access(C3) -ALIEN.RAIN.1=Type(F1),AuxType(0000),Access(C3) ALIEN.TYPHOON=Type(06),AuxType(11FD),Access(C3) AQUATRON=Type(06),AuxType(0300),Access(C3) AQUATRON.1=Type(F1),AuxType(0000),Access(C3) diff --git a/res/dsk/alien rain 20k file PRODOS (san inc pack).po b/res/dsk/alien rain 20k file PRODOS (san inc pack).po deleted file mode 100644 index b6d6a6db0..000000000 Binary files a/res/dsk/alien rain 20k file PRODOS (san inc pack).po and /dev/null differ diff --git a/res/games.conf b/res/games.conf index b1d2954ab..1dcc1a1a3 100755 --- a/res/games.conf +++ b/res/games.conf @@ -1 +1 @@ -000,AGENT.USA=Agent U S A 110,AIRHEART=Airheart 001,ALCAZAR=Alcazar 101,ALIEN.AMBUSH=Alien Ambush 001,ALIEN.DOWNPOUR=Alien Downpour 001,ALIEN.MUNCHIES=Alien Munchies 001,ALIEN.RAIN=Alien Rain 001,ALIEN.TYPHOON=Alien Typhoon 000,ANKH=Ankh 001,CIDER.SPIDER=Apple Cider Spider 001,APPLE.PANIC=Apple Panic 000,AQUATRON=Aquatron 000,ARGOS=Argos 101,ARKANOID=Arkanoid 001,ASTEROID.BLASTR=Asteroid Blaster 101,AXIS.ASSASSIN=Axis Assassin 000,AZTEC=Aztec 111,BAD.DUDES=Bad Dudes 100,BALLBLAZER=Ballblazer 110,BATMAN=Batman 001,BATTLEZONE=Battlezone 101,BCS.QUEST=BC's Quest For Tires 001,BEER.RUN=Beer Run 000,BELLHOP=Bellhop 001,BERZAP=Berzap 000,BEYOND.WOLFEN=Beyond Castle Wolfenstein 000,BUDGETRILOGY=Bill Budge's Trilogy 100,BLACK.MAGIC=Black Magic 000,BLISTER.BALL=Blister Ball 000,BLOCKCHAIN=BlockChain 001,BOLO=Bolo 001,BOUNCING.KMNGAS=Bouncing Kamungas 001,BRAINTEASERBLVD=Brainteaser Boulevard 101,BRUCE.LEE=Bruce Lee 101,BUBBLE.BOBBLE=Bubble Bobble 001,BUCK.ROGERS=Buck Rogers: Planet of Zoom 002,BURGERTIME=BurgerTime 001,BUZZARD.BAIT=Buzzard Bait 001,CANNONBALL.BLTZ=Cannonball Blitz 001,CANYON.CLIMBER=Canyon Climber 000,CAPTN.GOODNIGHT=Captain Goodnight 000,WOLFEN84=Castle Wolfenstein 101,CEILING.ZERO=Ceiling Zero 001,CENTIPEDE=Centipede 001,CHAMP.LODERUN=Championship Lode Runner 100,CHOPLIFTER=Choplifter 011,COMMANDO=Commando 002,CONAN=Conan 000,CRAZY.MAZEY=Crazy Mazey 001,CRIME.WAVE=Crime Wave 101,CRISIS.MOUNTAIN=Crisis Mountain 001,CROSSFIRE=Crossfire 001,CUBIT=Cubit 000,CYBERSTRIKE=Cyber Strike 001,CYCLOD=Cyclod 100,DAVIDS.MAGIC=David's Midnight Magic 010,DEATH.SWORD=Death Sword 101,DEFENDER=Defender 010,D.GENERATION=D-Generation 001,DIAMOND.MINE=Diamond Mine 001,DIG.DUG=Dig Dug 100,DINO.EGGS=Dino Eggs 101,DONKEY.KONG=Donkey Kong 101,DRELBS=Drelbs 001,DROL=Drol 000,DUNG.BEETLES=Dung Beetles 001,EGGS.IT=Eggs-It 000,EPOCH=Epoch 001,FALCONS=Falcons 001,FIREBIRD=Firebird 000,FS2=Flight Simulator II 000,FLIP.OUT=Flip Out 100,FORMULA.1=Formula 1 Racer 001,FREE.FALL=Free Fall 000,FROGGER=Frogger 100,FROGGER.II=Frogger II 100,GALAXIAN=Galaxian 000,GALAXY.GATES=Galaxy Gates 101,GAMMA.GOBLINS=Gamma Goblins 001,GENETIC.DRIFT=Genetic Drift 001,GOLD.RUSH=Gold Rush 001,GORGON=Gorgon 001,GREMLINS=Gremlins 000,GUARDIAN=Guardian 000,GUMBALL=Gumball 000,HADRON=Hadron 001,HARD.HAT.MACK=Hard Hat Mack 000,HEAD.ON=Head On 110,HEAVY.BARREL=Heavy Barrel 102,HERO=H E R O 000,HIGH.RISE=High Rise 000,HORIZON.V=Horizon V 001,HUNGRYBOY=Hungry Boy 000,HYPER.HEAD.ON=Hyper Head On 010,IKARI.WARRIORS=Ikari Warriors 100,IMPOSSIBLE.MISS=Impossible Mission 010,INDIANA.JONES=Indiana Jones 100,INTL.GRAN.PRIX=International Gran Prix 001,JOUST=Joust 000,JUGGLER=Juggler 001,JUMPMAN=Jumpman 000,JUNGLE.HUNT=Jungle Hunt 100,KAMIKAZE=Kamikaze 000,KARATEKA=Karateka 001,KID.NIKI=Kid Niki 000,LABYRINTH=Labyrinth 001,LADY.TUT=Lady Tut 001,LANCASTER=Lancaster 100,LASER.BOUNCE=Laser Bounce 001,LAZER.SILK=Lazer Silk 001,LODE.RUNNER=Lode Runner 100,LOST.TOMB=Lost Tomb 100,MAD.BOMBER=Mad Bomber 110,MARBLE.MADNESS=Marble Madness 001,MARIO.BROS=Mario Bros. 100,MINER.2049ER=Miner 2049er 001,MONTEZUMA=Montezuma's Revenge 001,MOON.PATROL=Moon Patrol 000,MR.COOL=Mr. Cool 101,MR.DO=Mr. Do! 101,MR.ROBOT=Mr. Robot 001,MS.PACMAN=Ms. Pacman 000,NIBBLER=Nibbler 100,NIGHT.MISSION=Night Mission Pinball 000,NIGHT.STALKER=Night Stalker 000,NIGHTMARE=Nightmare Gallery 000,NORAD=N O R A D 000,ORBITRON=Orbitron 000,ORILEYS.MINE=O'Riley's Mine 000,OOTW=Out of This World 000,OUTPOST=Outpost 000,PAC.MAN=Pac-Man 010,PAPERBOY=Paperboy 001,PEST.PATROL=Pest Patrol 100,PHANTOMS.FIVE=Phantoms Five 000,PHASER.FIRE=Phaser Fire 000,PHOTAR=Photar 000,PICNIC.PARANOIA=Picnic Paranoia 000,PIEMAN=Pie-Man 010,PIPEDREAM=Pipe Dream 100,PITFALL.II=Pitfall II 000,PITSTOP.II=Pitstop II 000,PLASMANIA=Plasmania 110,PLATOON=Platoon 000,POLLYWOG=Pollywog 001,POOYAN=Pooyan 010,PRINCEUNP=Prince of Persia 110,QIX=Qix 100,QUADRANT.6112=Quadrant 6112 010,RADWARRIOR=Radwarrior 010,RAMPAGE=Rampage 000,RASTER.BLASTER=Raster Blaster 100,RED.ALERT=Red Alert 110,RENEGADE=Renegade 000,REPTON=Repton 000,RESCUE.RAIDERS=Rescue Raiders 000,RIBBIT=Ribbit 000,ROADBLOCK=Roadblock 010,ROBOCOP=Robocop 000,ROBOTRON=Robotron 2084 000,RUSSKI.DUCK=Russki Duck 000,SABOTAGE=Sabotage 001,SAMMY.LIGHTFOOT=Sammy Lightfoot 000,SEA.DRAGON=Sea Dragon 000,SEAFOX=Seafox 001,SERPENTINE=Serpentine 100,SHAMUS=Shamus 000,SHORT.CIRCUIT=Short Circuit 000,SHUFFLEBOARD=Shuffleboard 000,SITUATION.CRTCL=Situation Critical 100,SKYFOX=Skyfox 000,SNACK.ATTACK=Snack Attack 000,SNAKE.BYTE=Snake Byte 001,SNEAKERS=Sneakers 000,SNOGGLE=Snoggle 100,SPACE.EGGS=Space Eggs 000,SPACE.QUARKS=Space Quarks 000,SPACE.RAIDERS=Space Raiders 000,SPARE.CHANGE=Spare Change 000,SPDWAY.CLASSIC=Speedway Classic 010,SPIDERBOT=Spiderbot 000,SPIDER.RAID=Spider Raid 000,SPY.HUNTER=Spy Hunter 001,SPYS.DEMISE=Spy's Demise 100,STARBLASTER=Starblaster 000,STAR.BLAZER=Star Blazer 100,STARGATE=Stargate 000,STAR.THIEF=Star Thief 000,STELLAR.7=Stellar 7 000,SUCCESSION=Succession 000,SUICIDE=Suicide! 000,SWASHBUCKLER=Swashbuckler 000,TAG.TEAM=Tag Team Wrestling 001,TAPPER=Tapper 000,TETRIS=Tetris 000,THE.BILESTOAD=The Bilestoad 010,SUMMER.EDITION=The Games: Summer Edition 010,WINTER.EDITION=The Games: Winter Edition 100,GOONIES=The Goonies 000,SPY.STRIKES.BAK=The Spy Strikes Back 000,THEXDER=Thexder 010,THEXDER128K=Thexder (DHGR) 000,THIEF=Thief 001,THRESHOLD=Threshold 000,THUNDERBOMBS=Thunder Bombs 100,TOMAHAWK=Tomahawk 000,TRACK.AND.FIELD=Track & Field 101,TUBEWAY=Tubeway ][ 000,TUNNEL.TERROR=Tunnel Terror 001,TWERPS=Twerps 001,UP.N.DOWN=Up'n Down 010,VICTORY.ROAD=Victory Road 000,VINDICATOR=Vindicator 000,WARP.DESTROYER=Warp Destroyer 001,WAVY.NAVY=Wavy Navy 101,XEVIOUS=Xevious 101,ZAXXON=Zaxxon 000,ZENITH=Zenith [eof] # # 4cade master game list # # Format: # ABC,directory=name # # A=1 if game requires joystick, 0 if playable on keyboard # B=1 if game requires 128K, 0 if playable on 64K # C=cheat mode category # 0=no cheats (yet!) # 1=infinite lives # 2=infinite lives & weapons # # all other values for A or B -> ignore entire line (like this one!) # A line beginning with '[' terminates the parsing # \ No newline at end of file +000,AGENT.USA=Agent U S A 110,AIRHEART=Airheart 001,ALCAZAR=Alcazar 101,ALIEN.AMBUSH=Alien Ambush 001,ALIEN.DOWNPOUR=Alien Downpour 001,ALIEN.MUNCHIES=Alien Munchies 001,ALIEN.TYPHOON=Alien Typhoon 000,ANKH=Ankh 001,CIDER.SPIDER=Apple Cider Spider 001,APPLE.PANIC=Apple Panic 000,AQUATRON=Aquatron 000,ARGOS=Argos 101,ARKANOID=Arkanoid 001,ASTEROID.BLASTR=Asteroid Blaster 101,AXIS.ASSASSIN=Axis Assassin 000,AZTEC=Aztec 111,BAD.DUDES=Bad Dudes 100,BALLBLAZER=Ballblazer 110,BATMAN=Batman 001,BATTLEZONE=Battlezone 101,BCS.QUEST=BC's Quest For Tires 001,BEER.RUN=Beer Run 000,BELLHOP=Bellhop 001,BERZAP=Berzap 000,BEYOND.WOLFEN=Beyond Castle Wolfenstein 000,BUDGETRILOGY=Bill Budge's Trilogy 100,BLACK.MAGIC=Black Magic 000,BLISTER.BALL=Blister Ball 000,BLOCKCHAIN=BlockChain 001,BOLO=Bolo 001,BOUNCING.KMNGAS=Bouncing Kamungas 001,BRAINTEASERBLVD=Brainteaser Boulevard 101,BRUCE.LEE=Bruce Lee 101,BUBBLE.BOBBLE=Bubble Bobble 001,BUCK.ROGERS=Buck Rogers: Planet of Zoom 002,BURGERTIME=BurgerTime 001,BUZZARD.BAIT=Buzzard Bait 001,CANNONBALL.BLTZ=Cannonball Blitz 001,CANYON.CLIMBER=Canyon Climber 000,CAPTN.GOODNIGHT=Captain Goodnight 000,WOLFEN84=Castle Wolfenstein 101,CEILING.ZERO=Ceiling Zero 001,CENTIPEDE=Centipede 001,CHAMP.LODERUN=Championship Lode Runner 100,CHOPLIFTER=Choplifter 011,COMMANDO=Commando 002,CONAN=Conan 000,CRAZY.MAZEY=Crazy Mazey 001,CRIME.WAVE=Crime Wave 101,CRISIS.MOUNTAIN=Crisis Mountain 001,CROSSFIRE=Crossfire 001,CUBIT=Cubit 000,CYBERSTRIKE=Cyber Strike 001,CYCLOD=Cyclod 100,DAVIDS.MAGIC=David's Midnight Magic 010,DEATH.SWORD=Death Sword 101,DEFENDER=Defender 010,D.GENERATION=D-Generation 001,DIAMOND.MINE=Diamond Mine 001,DIG.DUG=Dig Dug 100,DINO.EGGS=Dino Eggs 101,DONKEY.KONG=Donkey Kong 101,DRELBS=Drelbs 001,DROL=Drol 000,DUNG.BEETLES=Dung Beetles 001,EGGS.IT=Eggs-It 000,EPOCH=Epoch 001,FALCONS=Falcons 001,FIREBIRD=Firebird 000,FS2=Flight Simulator II 000,FLIP.OUT=Flip Out 100,FORMULA.1=Formula 1 Racer 001,FREE.FALL=Free Fall 000,FROGGER=Frogger 100,FROGGER.II=Frogger II 100,GALAXIAN=Galaxian 000,GALAXY.GATES=Galaxy Gates 101,GAMMA.GOBLINS=Gamma Goblins 001,GENETIC.DRIFT=Genetic Drift 001,GOLD.RUSH=Gold Rush 001,GORGON=Gorgon 001,GREMLINS=Gremlins 000,GUARDIAN=Guardian 000,GUMBALL=Gumball 000,HADRON=Hadron 001,HARD.HAT.MACK=Hard Hat Mack 000,HEAD.ON=Head On 110,HEAVY.BARREL=Heavy Barrel 102,HERO=H E R O 000,HIGH.RISE=High Rise 000,HORIZON.V=Horizon V 001,HUNGRYBOY=Hungry Boy 000,HYPER.HEAD.ON=Hyper Head On 010,IKARI.WARRIORS=Ikari Warriors 100,IMPOSSIBLE.MISS=Impossible Mission 010,INDIANA.JONES=Indiana Jones 100,INTL.GRAN.PRIX=International Gran Prix 001,JOUST=Joust 000,JUGGLER=Juggler 001,JUMPMAN=Jumpman 000,JUNGLE.HUNT=Jungle Hunt 100,KAMIKAZE=Kamikaze 000,KARATEKA=Karateka 001,KID.NIKI=Kid Niki 000,LABYRINTH=Labyrinth 001,LADY.TUT=Lady Tut 001,LANCASTER=Lancaster 100,LASER.BOUNCE=Laser Bounce 001,LAZER.SILK=Lazer Silk 001,LODE.RUNNER=Lode Runner 100,LOST.TOMB=Lost Tomb 100,MAD.BOMBER=Mad Bomber 110,MARBLE.MADNESS=Marble Madness 001,MARIO.BROS=Mario Bros. 100,MINER.2049ER=Miner 2049er 001,MONTEZUMA=Montezuma's Revenge 001,MOON.PATROL=Moon Patrol 000,MR.COOL=Mr. Cool 101,MR.DO=Mr. Do! 101,MR.ROBOT=Mr. Robot 001,MS.PACMAN=Ms. Pacman 000,NIBBLER=Nibbler 100,NIGHT.MISSION=Night Mission Pinball 000,NIGHT.STALKER=Night Stalker 000,NIGHTMARE=Nightmare Gallery 000,NORAD=N O R A D 000,ORBITRON=Orbitron 000,ORILEYS.MINE=O'Riley's Mine 000,OOTW=Out of This World 000,OUTPOST=Outpost 000,PAC.MAN=Pac-Man 010,PAPERBOY=Paperboy 001,PEST.PATROL=Pest Patrol 100,PHANTOMS.FIVE=Phantoms Five 000,PHASER.FIRE=Phaser Fire 000,PHOTAR=Photar 000,PICNIC.PARANOIA=Picnic Paranoia 000,PIEMAN=Pie-Man 010,PIPEDREAM=Pipe Dream 100,PITFALL.II=Pitfall II 000,PITSTOP.II=Pitstop II 000,PLASMANIA=Plasmania 110,PLATOON=Platoon 000,POLLYWOG=Pollywog 001,POOYAN=Pooyan 010,PRINCEUNP=Prince of Persia 110,QIX=Qix 100,QUADRANT.6112=Quadrant 6112 010,RADWARRIOR=Radwarrior 010,RAMPAGE=Rampage 000,RASTER.BLASTER=Raster Blaster 100,RED.ALERT=Red Alert 110,RENEGADE=Renegade 000,REPTON=Repton 000,RESCUE.RAIDERS=Rescue Raiders 000,RIBBIT=Ribbit 000,ROADBLOCK=Roadblock 010,ROBOCOP=Robocop 000,ROBOTRON=Robotron 2084 000,RUSSKI.DUCK=Russki Duck 000,SABOTAGE=Sabotage 001,SAMMY.LIGHTFOOT=Sammy Lightfoot 000,SEA.DRAGON=Sea Dragon 000,SEAFOX=Seafox 001,SERPENTINE=Serpentine 100,SHAMUS=Shamus 000,SHORT.CIRCUIT=Short Circuit 000,SHUFFLEBOARD=Shuffleboard 000,SITUATION.CRTCL=Situation Critical 100,SKYFOX=Skyfox 000,SNACK.ATTACK=Snack Attack 000,SNAKE.BYTE=Snake Byte 001,SNEAKERS=Sneakers 000,SNOGGLE=Snoggle 100,SPACE.EGGS=Space Eggs 000,SPACE.QUARKS=Space Quarks 000,SPACE.RAIDERS=Space Raiders 000,SPARE.CHANGE=Spare Change 000,SPDWAY.CLASSIC=Speedway Classic 010,SPIDERBOT=Spiderbot 000,SPIDER.RAID=Spider Raid 000,SPY.HUNTER=Spy Hunter 001,SPYS.DEMISE=Spy's Demise 100,STARBLASTER=Starblaster 000,STAR.BLAZER=Star Blazer 100,STARGATE=Stargate 000,STAR.THIEF=Star Thief 000,STELLAR.7=Stellar 7 000,SUCCESSION=Succession 000,SUICIDE=Suicide! 000,SWASHBUCKLER=Swashbuckler 000,TAG.TEAM=Tag Team Wrestling 001,TAPPER=Tapper 000,TETRIS=Tetris 000,THE.BILESTOAD=The Bilestoad 010,SUMMER.EDITION=The Games: Summer Edition 010,WINTER.EDITION=The Games: Winter Edition 100,GOONIES=The Goonies 000,SPY.STRIKES.BAK=The Spy Strikes Back 000,THEXDER=Thexder 010,THEXDER128K=Thexder (DHGR) 000,THIEF=Thief 001,THRESHOLD=Threshold 000,THUNDERBOMBS=Thunder Bombs 100,TOMAHAWK=Tomahawk 000,TRACK.AND.FIELD=Track & Field 101,TUBEWAY=Tubeway ][ 000,TUNNEL.TERROR=Tunnel Terror 001,TWERPS=Twerps 001,UP.N.DOWN=Up'n Down 010,VICTORY.ROAD=Victory Road 000,VINDICATOR=Vindicator 000,WARP.DESTROYER=Warp Destroyer 001,WAVY.NAVY=Wavy Navy 101,XEVIOUS=Xevious 101,ZAXXON=Zaxxon 000,ZENITH=Zenith [eof] # # 4cade master game list # # Format: # ABC,directory=name # # A=1 if game requires joystick, 0 if playable on keyboard # B=1 if game requires 128K, 0 if playable on 64K # C=cheat mode category # 0=no cheats (yet!) # 1=infinite lives # 2=infinite lives & weapons # # all other values for A or B -> ignore entire line (like this one!) # A line beginning with '[' terminates the parsing # \ No newline at end of file diff --git a/res/ss/AB4.CONF b/res/ss/AB4.CONF index d966b62de..01b51167c 100644 --- a/res/ss/AB4.CONF +++ b/res/ss/AB4.CONF @@ -1 +1 @@ -# # slideshow of games that begin with "A","B" # AXIS.ASSASSIN BUCK.ROGERS ALIEN.RAIN BLACK.MAGIC BEYOND.WOLFEN AZTEC ASTEROID.BLASTR [eof] \ No newline at end of file +# # slideshow of games that begin with "A","B" # AXIS.ASSASSIN BUCK.ROGERS BLACK.MAGIC BEYOND.WOLFEN AZTEC ASTEROID.BLASTR [eof] \ No newline at end of file diff --git a/res/ss/ACTIONAB4.CONF b/res/ss/ACTIONAB4.CONF index 860450a1c..f7cf27afe 100644 --- a/res/ss/ACTIONAB4.CONF +++ b/res/ss/ACTIONAB4.CONF @@ -1 +1 @@ -# # action slideshow of games that begin with "A","B" # BLISTER.BALL AQUATRON ALIEN.RAIN AXIS.ASSASSIN5=AXIS.ASSASSIN ALIEN.TYPHOON3=ALIEN.TYPHOON BUDGETRILOGY BURGERTIMEL1=BURGERTIME BALLBLAZER BOUNCING.KMNGA2=BOUNCING.KMNGAS BEYOND.WOLFEN2=BEYOND.WOLFEN [eof] \ No newline at end of file +# # action slideshow of games that begin with "A","B" # BLISTER.BALL AQUATRON AXIS.ASSASSIN5=AXIS.ASSASSIN ALIEN.TYPHOON3=ALIEN.TYPHOON BUDGETRILOGY BURGERTIMEL1=BURGERTIME BALLBLAZER BOUNCING.KMNGA2=BOUNCING.KMNGAS BEYOND.WOLFEN2=BEYOND.WOLFEN [eof] \ No newline at end of file diff --git a/res/ss/BRODER2.CONF b/res/ss/BRODER2.CONF index aa8c5de8d..e035ac4a9 100644 --- a/res/ss/BRODER2.CONF +++ b/res/ss/BRODER2.CONF @@ -1 +1 @@ -# # Broderbund Software slideshow # GUMBALL STAR.BLAZER CHAMP.LODERUN CHOPLIFTER ALIEN.RAIN KARATEKA APPLE.PANIC GENETIC.DRIFT ALIEN.TYPHOON LABYRINTH SEAFOX [eof] \ No newline at end of file +# # Broderbund Software slideshow # GUMBALL STAR.BLAZER CHAMP.LODERUN CHOPLIFTER KARATEKA APPLE.PANIC GENETIC.DRIFT ALIEN.TYPHOON LABYRINTH SEAFOX [eof] \ No newline at end of file diff --git a/res/title.hgr/ALIEN.RAIN b/res/title.hgr/ALIEN.RAIN deleted file mode 100644 index 41d29ea42..000000000 Binary files a/res/title.hgr/ALIEN.RAIN and /dev/null differ diff --git a/src/prelaunch/alien.rain.a b/src/prelaunch/alien.rain.a deleted file mode 100755 index 4efa0eaec..000000000 --- a/src/prelaunch/alien.rain.a +++ /dev/null @@ -1,35 +0,0 @@ -;license:MIT -;(c) 2019 by qkumba/Frank M. - -!cpu 6502 -!to "build/PRELAUNCH/ALIEN.RAIN",plain -*=$106 - - !source "src/prelaunch/common.a" - - +ENABLE_ACCEL - lda #$60 - sta $82e - sta $83c - jsr $800 - +DISABLE_ACCEL - jsr $6000 - +ENABLE_ACCEL - jsr $831 - +GET_MACHINE_STATUS - and #CHEATS_ENABLED - beq + - dec $6a59 - dec $72c1 -+ - lda #1 - sta $1026 - lda #$A4 - sta $102B ; reset vector patch - - +DISABLE_ACCEL - jmp $1000 - -!if * > $1C0 { - !error "code is too large, ends at ", * -}