remove Speedway Classic (moved to 4sports)

This commit is contained in:
4am 2021-02-17 13:51:42 -05:00
parent 569beea576
commit a3903505c3
20 changed files with 3 additions and 54 deletions

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@ -115,7 +115,6 @@ def driver():
rename("REALM.IMPOSS", "RI") rename("REALM.IMPOSS", "RI")
rename("SITUATION.CRTCL", "SC") rename("SITUATION.CRTCL", "SC")
rename("SOKO.BAN", "SO") rename("SOKO.BAN", "SO")
rename("SPDWAY.CLASSIC", "SP")
rename("SPYS.DEMISE", "SD") rename("SPYS.DEMISE", "SD")
rename("SS.BASEBALL", "SB") rename("SS.BASEBALL", "SB")
rename("SS.BASKETBALL", "SK") rename("SS.BASKETBALL", "SK")

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@ -621,8 +621,6 @@ SPACE.EGGS=Type(06),AuxType(3FF8),Access(C3)
SPACE.QUARKS=Type(06),AuxType(3FF8),Access(C3) SPACE.QUARKS=Type(06),AuxType(3FF8),Access(C3)
SPACE.RAIDERS=Type(06),AuxType(3FF8),Access(C3) SPACE.RAIDERS=Type(06),AuxType(3FF8),Access(C3)
SPARE.CHANGE=Type(06),AuxType(3FF8),Access(C3) SPARE.CHANGE=Type(06),AuxType(3FF8),Access(C3)
SPDWAY.CLASSIC=Type(06),AuxType(3FF8),Access(C3)
SPDWAY.CLASSIC2=Type(06),AuxType(3FF8),Access(C3)
SPECTRE=Type(06),AuxType(3FF8),Access(C3) SPECTRE=Type(06),AuxType(3FF8),Access(C3)
SPIDER.RAID=Type(06),AuxType(3FF8),Access(C3) SPIDER.RAID=Type(06),AuxType(3FF8),Access(C3)
SPINDIZZY=Type(06),AuxType(3FF8),Access(C3) SPINDIZZY=Type(06),AuxType(3FF8),Access(C3)

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@ -1,7 +0,0 @@
#
# Attract mode for FORMULA.1.RACER
# This file is automatically generated
#
[eof]

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@ -1,9 +0,0 @@
#
# Attract mode for SPDWAY.CLASSIC
# This file is automatically generated
#
ACTION.HGR/SPDWAY.CLASSIC2=A
ACTION.HGR/SPDWAY.CLASSIC=A
[eof]

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@ -104,7 +104,6 @@ FIREBIRD=Type(04),AuxType(8000),Access(C3)
FLAPPLE.BIRD=Type(04),AuxType(8000),Access(C3) FLAPPLE.BIRD=Type(04),AuxType(8000),Access(C3)
FLIP.OUT=Type(04),AuxType(8000),Access(C3) FLIP.OUT=Type(04),AuxType(8000),Access(C3)
FORCE.7=Type(04),AuxType(8000),Access(C3) FORCE.7=Type(04),AuxType(8000),Access(C3)
FORMULA.1.RACER=Type(04),AuxType(8000),Access(C3)
FRAZZLE=Type(04),AuxType(8000),Access(C3) FRAZZLE=Type(04),AuxType(8000),Access(C3)
FREE.FALL=Type(04),AuxType(8000),Access(C3) FREE.FALL=Type(04),AuxType(8000),Access(C3)
FROGGER=Type(04),AuxType(8000),Access(C3) FROGGER=Type(04),AuxType(8000),Access(C3)
@ -265,7 +264,6 @@ SPACE.EGGS=Type(04),AuxType(8000),Access(C3)
SPACE.QUARKS=Type(04),AuxType(8000),Access(C3) SPACE.QUARKS=Type(04),AuxType(8000),Access(C3)
SPACE.RAIDERS=Type(04),AuxType(8000),Access(C3) SPACE.RAIDERS=Type(04),AuxType(8000),Access(C3)
SPARE.CHANGE=Type(04),AuxType(8000),Access(C3) SPARE.CHANGE=Type(04),AuxType(8000),Access(C3)
SPDWAY.CLASSIC=Type(04),AuxType(8000),Access(C3)
SPECTRE=Type(04),AuxType(8000),Access(C3) SPECTRE=Type(04),AuxType(8000),Access(C3)
SPIDER.RAID=Type(04),AuxType(8000),Access(C3) SPIDER.RAID=Type(04),AuxType(8000),Access(C3)
SPIDERBOT=Type(04),AuxType(8000),Access(C3) SPIDERBOT=Type(04),AuxType(8000),Access(C3)

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@ -104,7 +104,6 @@
0000,FS2=Flight Simulator II 0000,FS2=Flight Simulator II
0000,FLIP.OUT 0000,FLIP.OUT
1101,FORCE.7 1101,FORCE.7
1000,FORMULA.1.RACER
0001,FRAZZLE 0001,FRAZZLE
0001,FREE.FALL 0001,FREE.FALL
0001,FROGGER 0001,FROGGER
@ -263,7 +262,6 @@
0000,SPACE.RAIDERS 0000,SPACE.RAIDERS
0005,SPARE.CHANGE 0005,SPARE.CHANGE
0001,SPECTRE 0001,SPECTRE
0000,SPDWAY.CLASSIC=Speedway Classic
0110,SPIDERBOT 0110,SPIDERBOT
0000,SPIDER.RAID 0000,SPIDER.RAID
1001,SPINDIZZY 1001,SPINDIZZY

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@ -2,7 +2,6 @@
# action shots slideshow of games that begin with "S" # action shots slideshow of games that begin with "S"
# #
SPDWAY.CLASSIC
SITUATION.CRTCL SITUATION.CRTCL
STAR.BLAZER2=STAR.BLAZER STAR.BLAZER2=STAR.BLAZER
SKYFOX3=SKYFOX SKYFOX3=SKYFOX

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@ -5,7 +5,6 @@
SKYFOX4=SKYFOX SKYFOX4=SKYFOX
SNEAKERS4=SNEAKERS SNEAKERS4=SNEAKERS
SOLO.FLIGHT SOLO.FLIGHT
SPDWAY.CLASSIC2=SPDWAY.CLASSIC
STAR.BLAZER STAR.BLAZER
SPACE.RAIDERS SPACE.RAIDERS
SPIDER.RAID SPIDER.RAID

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@ -11,7 +11,6 @@ DUNG.BEETLES
MONTEZUMA MONTEZUMA
ALCAZAR ALCAZAR
SABOTAGE SABOTAGE
SPDWAY.CLASSIC
DINO.EGGS DINO.EGGS
[eof] [eof]

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@ -2,9 +2,8 @@
# slideshow of titles not in other company-specific slideshows # slideshow of titles not in other company-specific slideshows
# #
SPDWAY.CLASSIC
POLLYWOG
SEA.DRAGON SEA.DRAGON
POLLYWOG
DIAMOND.MINE DIAMOND.MINE
ASTEROID.BLASTR ASTEROID.BLASTR
BLISTER.BALL BLISTER.BALL

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@ -2,12 +2,11 @@
# slideshow of games that begin with "S" # slideshow of games that begin with "S"
# #
SPDWAY.CLASSIC SWASHBUCKLER
SPACE.EGGS SPACE.EGGS
STAR.BLAZER STAR.BLAZER
SUICIDE SUICIDE
SUCCESSION SUCCESSION
SWASHBUCKLER
SPACE.QUARKS SPACE.QUARKS
SNAKE.BYTE SNAKE.BYTE
SNEAKERS SNEAKERS

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@ -241,7 +241,6 @@ SPACE.EGGS=Type(06),AuxType(4000),Access(C3)
SPACE.QUARKS=Type(06),AuxType(4000),Access(C3) SPACE.QUARKS=Type(06),AuxType(4000),Access(C3)
SPACE.RAIDERS=Type(06),AuxType(4000),Access(C3) SPACE.RAIDERS=Type(06),AuxType(4000),Access(C3)
SPARE.CHANGE=Type(06),AuxType(4000),Access(C3) SPARE.CHANGE=Type(06),AuxType(4000),Access(C3)
SPDWAY.CLASSIC=Type(06),AuxType(4000),Access(C3)
SPECTRE=Type(06),AuxType(4000),Access(C3) SPECTRE=Type(06),AuxType(4000),Access(C3)
SPIDER.RAID=Type(06),AuxType(4000),Access(C3) SPIDER.RAID=Type(06),AuxType(4000),Access(C3)
SPINDIZZY=Type(06),AuxType(4000),Access(C3) SPINDIZZY=Type(06),AuxType(4000),Access(C3)

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@ -8,6 +8,7 @@
- Fight Night - Fight Night
- Formula 1 Racer - Formula 1 Racer
- Karate Champ - Karate Champ
- Speedway Classic
- Summer Games - Summer Games
- Summer Games II - Summer Games II
- The Games: Summer Edition - The Games: Summer Edition

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@ -1,23 +0,0 @@
;license:MIT
;(c) 2019 by Frank M.
!cpu 6502
!to "build/PRELAUNCH/SPDWAY.CLASSIC",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60 ; hook
sta $2078
jsr $2000 ; decompress
; re-patch reset vector
+RESET_VECTOR $100
+DISABLE_ACCEL
jmp $817
!if * > $1C0 {
!error "code is too large, ends at ", *
}