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https://github.com/a2-4am/4cade.git
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add Pest Patrol captive demo
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parent
e3cc555d19
commit
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@ -11,7 +11,7 @@
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27:Conan CONAN 001
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34:Dino Eggs DINOEGGS 01
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36:Drelbs DRELBS 01
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37:Drol DROL 001
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X 37:Drol DROL 001
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40:Flip Out FLIPOUT 01
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42:Formula 1 Racer FORMULA1RACER 01
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44:Galaxian GALAXIAN 01
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@ -1 +1 @@
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#
# Mega-Attract-Mode configuration file
#
# Mega-Attract-Mode is split into modules. Each module can be a
# short slideshow or a self-running demo (like a game's built-in
# 'attract mode'). Modules are run in the order listed here, one
# after the next, until interrupted by user input. The last-run
# module is tracked in the master prefs file.
#
# Format:
# key=value
#
# value must be one of
# 1 for HGR slideshow (key is a file containing a list of HGR graphics)
# 2 for DHGR slideshow (key is a file containing a list of DHGR graphics)
# 3 for self-running demo (key is an executable binary file)
#
# Blank lines and lines beginning with '#' are ignored (like this one!)
# A line beginning with '[' terminates the parsing
#
SHORT.CONF=1
PITFALL.II=3
LODE.RUNNER=3
BURGERTIME=3
SPARE.CHANGE=3
SNEAKERS=3
WAVY.NAVY=3
#SPY.HUNTER=3
DHGR.CONF=2
FAVORITES.CONF=1
EFG.CONF=1
ACTIVISION.CONF=1
CD.CONF=1
BRODERBUND.CONF=1
T.CONF=1
ATARI.CONF=1
SIERRA.CONF=1
PQR.CONF=1
DATAMOST.CONF=1
MNO.CONF=1
DATASOFT.CONF=1
S.CONF=1
MICROFUN.CONF=1
AB.CONF=1
PICCADILLY.CONF=1
HIJKL.CONF=1
SIRIUS.CONF=1
[eof]
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#
# Mega-Attract-Mode configuration file
#
# Mega-Attract-Mode is split into modules. Each module can be a
# short slideshow or a self-running demo (like a game's built-in
# 'attract mode'). Modules are run in the order listed here, one
# after the next, until interrupted by user input. The last-run
# module is tracked in the master prefs file.
#
# Format:
# key=value
#
# value must be one of
# 1 for HGR slideshow (key is a file containing a list of HGR graphics)
# 2 for DHGR slideshow (key is a file containing a list of DHGR graphics)
# 3 for self-running demo (key is an executable binary file)
#
# Blank lines and lines beginning with '#' are ignored (like this one!)
# A line beginning with '[' terminates the parsing
#
#SHORT.CONF=1
PEST.PATROL=3
PITFALL.II=3
LODE.RUNNER=3
BURGERTIME=3
SPARE.CHANGE=3
SNEAKERS=3
WAVY.NAVY=3
#SPY.HUNTER=3
DHGR.CONF=2
FAVORITES.CONF=1
EFG.CONF=1
ACTIVISION.CONF=1
CD.CONF=1
BRODERBUND.CONF=1
T.CONF=1
ATARI.CONF=1
SIERRA.CONF=1
PQR.CONF=1
DATAMOST.CONF=1
MNO.CONF=1
DATASOFT.CONF=1
S.CONF=1
MICROFUN.CONF=1
AB.CONF=1
PICCADILLY.CONF=1
HIJKL.CONF=1
SIRIUS.CONF=1
[eof]
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BIN
res/demo/PEST.PATROL
Executable file
BIN
res/demo/PEST.PATROL
Executable file
Binary file not shown.
@ -17,3 +17,4 @@ BURGERTIME.2=Type(06),AuxType(6400),Access(C3)
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BURGERTIME.3=Type(06),AuxType(2000),Access(C3)
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BURGERTIME.4=Type(06),AuxType(0C00),Access(C3)
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BURGERTIME.5=Type(06),AuxType(6000),Access(C3)
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PEST.PATROL=Type(06),AuxType(0800),Access(C3)
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8
res/notes/dino-eggs.txt
Normal file
8
res/notes/dino-eggs.txt
Normal file
@ -0,0 +1,8 @@
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$B080 is start of demo cycle
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$B29D is end of demo cycle [3 bytes available]
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$AD7A is after user presses a key
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no support for pressing joystick buttons during demo
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$0863: 30 -> 00 to disable sound
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$AD7A: C993F0 -> 4C0001 to exit after user presses a key
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$B29D: 4C80B0 -> 4C0001 to exit at end of demo cycle
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8
res/notes/pest-patrol.txt
Normal file
8
res/notes/pest-patrol.txt
Normal file
@ -0,0 +1,8 @@
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$485A: 30 -> 00 to disable sound (context is 3E314890032C30C060)
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$48AE: 30 -> 00 to disable sound (context is A207A476F0032C30C0EAEAEAEA)
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$57C4: 4C0040 -> 4C0001 to exit at end of demo cycle (context is ADB95210034C004020BA52)
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$5589: 4C0550 -> 4C0001 to exit when user presses a key during demo (context is 2D4355D0034C0550ADE1B2)
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$47BA: 20B6B2207055A2FF8E6D46 -> 4C0001AD00C030F84C90B3 to exit when user presses a key during main menu, plus new code to exit on keypress during title sequence (context is 2054BB20D7B2902B20B6B2)
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$B493: 4C90B3 -> 4CBD47 to exit when user presses a key during title sequence (original game is not interruptible) (context is E67EC67CF0034C90B3)
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no support for joystick buttons to end demo
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