add Aerial, Ascend, Battlot, Bootskell, Cacorm to the collection

This commit is contained in:
Peter Ferrie 2023-04-12 18:58:50 -07:00
parent 4d9b1ee5ce
commit ba6eecec26
67 changed files with 204 additions and 52 deletions

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@ -24,6 +24,7 @@
00000,A.CITY.DIES=A City Dies
10010,A.E=A E
10011,AERIAL=Aerial
00001,AGENT.U.S.A=Agent U S A
11100,AIRHEART=Airheart
00011,ALCAZAR=Alcazar
@ -53,6 +54,7 @@
10010,ARKANOID=Arkanoid
10060,ARTESIANS=Artesians
10011,AS=Asteroid Blaster
10041,ASCEND=Ascend
10011,AXIS.ASSASSIN=Axis Assassin
00000,AZTEC=Aztec
10010,BQ=BC's Quest for Tires
@ -63,6 +65,7 @@
00000,BY=Bats in the Belfry
00011,BATTLE.CRUISER=Battle Cruiser
00011,BATTLEZONE=Battlezone
10041,BATTLOT=Battlot
00010,BEACH.LANDING=Beach Landing
00000,B1=Beach-Head
00000,B2=Beach-Head II
@ -81,6 +84,7 @@
00041,BLOODSUCKERS=Bloodsuckers
00001,BOA=Boa
00011,BOLO=Bolo
10041,BOOTSKELL=Bootskell
00011,BH=Bongo's Bash
00010,BORG=Borg
10011,BOULDER.DASH=Boulder Dash
@ -97,6 +101,7 @@
00011,BUTCHERBOB.86=ButcherBob '86
00011,BUZZARD.BAIT=Buzzard Bait
00000,CV=C'est La Vie
10041,CACORM=Cacorm
00040,CALI.RAISINS=California Raisins
00011,CB=Cannonball Blitz
00011,CANYON.CLIMBER=Canyon Climber

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res/TITLE.HGR/AERIAL Normal file

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res/TITLE.HGR/ASCEND Normal file

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res/TITLE.HGR/BATTLOT Normal file

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res/TITLE.HGR/BOOTSKELL Normal file

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res/TITLE.HGR/CACORM Normal file

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29
src/prelaunch/aerial.a Normal file
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@ -0,0 +1,29 @@
;license:MIT
;(c) 2023 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/AERIAL",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $813
jsr $800 ; decompress
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
lda #$AD
sta $5393 ; patch - don't decrease lives
sta $7166 ; patch - don't increase lives
+
+DISABLE_ACCEL
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}

30
src/prelaunch/ascend.a Normal file
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@ -0,0 +1,30 @@
;license:MIT
;(c) 2023 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/ASCEND",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $813
jsr $800 ; decompress
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
lda #$AD
sta $40D8 ; patch - don't decrease lives
sta $63B0 ; patch - don't increase lives
sta $40BE ; patch - don't decrease time
+
+DISABLE_ACCEL
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}

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src/prelaunch/battlot.a Normal file
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@ -0,0 +1,29 @@
;license:MIT
;(c) 2023 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/BATTLOT",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $813
jsr $800 ; decompress
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
lda #$AD
sta $40D6 ; patch - don't decrease lives
sta $4095 ; patch - don't decrease time
+
+DISABLE_ACCEL
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}

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src/prelaunch/bootskell.a Normal file
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@ -0,0 +1,29 @@
;license:MIT
;(c) 2023 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/BOOTSKELL",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $813
jsr $800 ; decompress
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
lda #$AD
sta $4097 ; patch - don't decrease lives
sta $4080 ; patch - don't decrease time
+
+DISABLE_ACCEL
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}

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src/prelaunch/cacorm.a Normal file
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@ -0,0 +1,30 @@
;license:MIT
;(c) 2023 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/CACORM",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $813
jsr $800 ; decompress
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
lda #$AD
sta $40A8 ; patch - don't decrease lives
sta $584E ; patch - don't increase lives
sta $4091 ; patch - don't decrease time
+
+DISABLE_ACCEL
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}