mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-23 12:33:32 +00:00
cover fade animation
This commit is contained in:
parent
d660ef4da6
commit
bba3d755e2
1
Makefile
1
Makefile
@ -23,6 +23,7 @@ CADIUS=cadius
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asm: md
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$(ACME) -r build/4cade.lst src/4cade.a 2>build/relbase.log
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$(ACME) -r build/4cade.lst -DRELBASE=`cat build/relbase.log | grep "RELBASE =" | cut -d"=" -f2 | cut -d"(" -f2 | cut -d")" -f1` src/4cade.a
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$(ACME) src/fx/fx.cover.fade.a
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$(ACME) src/fx/fx.dhgr.ripple.a
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$(ACME) src/fx/fx.dhgr.iris.a
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$(ACME) src/fx/fx.dhgr.radial.a
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res/cover-animation/fx.cover.a
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Load Diff
24
res/cover-animation/generate.py
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24
res/cover-animation/generate.py
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@ -0,0 +1,24 @@
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#!/usr/bin/env python3
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STAGES = 75
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BASE_ADDRESS = 8192
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print("TransformLo")
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for i in range(0, STAGES):
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print(" !byte <Transform{:02d}".format(i))
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print("TransformHi")
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for i in range(0, STAGES):
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print(" !byte >Transform{:02d}".format(i))
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print()
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for i in range(0, STAGES):
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with open("PI.A{:02d}#064000".format(i) , "rb") as f:
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olddata = f.read()
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with open("PI.A{:02d}#064000".format(i + 1), "rb") as f:
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newdata = f.read()
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print("Transform{:02d}".format(i))
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print(" lda #$00")
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for j in range(0, len(olddata)):
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if olddata[j] != newdata[j]:
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print(" sta ${:04X}".format(BASE_ADDRESS + j))
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print(" rts")
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print()
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@ -1,3 +1,4 @@
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COVERFADE=Type(06),AuxType(6000),Access(C3)
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DIAGONAL=Type(06),AuxType(6000),Access(C3)
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FIZZLE=Type(06),AuxType(6000),Access(C3)
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INTERLOCK.UD=Type(06),AuxType(6000),Access(C3)
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@ -62,7 +62,7 @@ Main
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jsr SearchMode
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jmp @loop
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Mode
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!byte $80
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!byte $00
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; these routines will only be called after relocating to language card
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!source "src/ui.search.mode.a"
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src/fx/fx.cover.fade.a
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src/fx/fx.cover.fade.a
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@ -0,0 +1,104 @@
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;license:MIT
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;(c) 2019 by 4am
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;
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; randomized fade-to-black routine customized for a specific piece of cover art
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; with 75 fill rectangles
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;
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; Linear Congruential Pseudo-Random Number Generator
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; (c) 2004 Bruce Clark
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; http://www.6502.org/source/integers/random/random.html
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!cpu 6502
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!to "build/FX/COVERFADE",plain
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*=$6000
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COUNTER = $F7
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SEED = $F8 ; 4 bytes
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TMP = $FC ; 4 bytes
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jsr InitPRNG
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lda #75
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sta COUNTER
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- jsr PRNG
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lda SEED+3
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and #$7F
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cmp #75
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bcs -
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tax
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ldy Order,x
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cpy #$FF
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bne -
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dec COUNTER
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lda COUNTER
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sta Order,x
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bne -
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lda #74
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sta COUNTER
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- lda $C000
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bmi @done
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ldx COUNTER
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ldy Order,x
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lda TransformHi,y
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sta @j+2
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lda TransformLo,y
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sta @j+1
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@j jsr $FDFD ; SMC
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lda #80
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jsr WaitForKeyWithTimeout
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dec COUNTER
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bpl -
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@done rts
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InitPRNG
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lda $4E
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sta SEED
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lda $4F
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sta SEED+1
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lda $c050
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sta SEED+2
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lda $c000
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sta SEED+3
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rts
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RAND7BIT
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rts
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PRNG
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lda #$01
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ldx #$03
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- sta TMP,x
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lsr
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dex
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bpl -
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ldy #$20
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bne @rotateseed ; always branches
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@loop bcc @rotatetmp
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clc
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ldx #$03
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- lda TMP,x
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adc @randtable,x
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sta TMP,x
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dex
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bpl -
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@rotatetmp
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ror TMP
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ror TMP+1
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ror TMP+2
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ror TMP+3
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@rotateseed
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ror SEED+3
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ror SEED+2
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ror SEED+1
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ror SEED
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dey
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bpl @loop
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rts
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@randtable
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!byte $00,$19,$66,$0D
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Order
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!fill 75,$FF
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!source "src/wait.a"
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!source "src/fx/fx.cover.fade.data.a"
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Load Diff
@ -33,23 +33,30 @@ SearchMode
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bit $C050
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bit $C010
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jsr _ResetInputTimeout
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InputLoop
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_SearchModeInputLoop
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- lda $C000
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bmi +
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dec $4F
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bne -
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dec $4E
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bne -
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dec $4D
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bmi @gotKey
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inc $4F ; these are only ever incremented, never
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bne + ; reset (used as a pseudorandom seed)
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inc $4E
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+
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dec $50 ; these are a 3-byte timeout counter
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bne - ; that counts down from a number set
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dec $51 ; in _ResetInputTimeout and reset
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bne - ; on every keypress (whether or not
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dec $52 ; the key leads to an action)
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bne -
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jsr _CoverFade
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lda #kAttractMode ; no input for ~30 seconds
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sta Mode ; switch to attract mode
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rts
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+
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@gotKey
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jsr _ResetInputTimeout
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cmp #$9B ; Esc clears the input buffer
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bne +
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cmp #$9B ; Esc clears the input buffer (if any)
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bne + ; or switches to attract mode
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ldx #kInputClear
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bne InputDispatch ; always branches
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+
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@ -87,7 +94,7 @@ InputLoop
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; execution falls through here
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@badkey
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jsr SoftBell ; beep on invalid input
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jmp InputLoop ; and start over
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jmp _SearchModeInputLoop ; and start over
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@goodkey
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ldx #kInputSearch
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@ -103,7 +110,7 @@ InputDispatch
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sta @j+2
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pla ; restore key pressed
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@j jsr $FDFD ; SMC
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jmp InputLoop
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jmp _SearchModeInputLoop
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OnClear
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ldx InputLength
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@ -114,7 +121,7 @@ OnClear
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rts
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+ ldx #0
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stx InputLength
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bit $c010
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bit $C010
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jmp OnInputChanged
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OnBack
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@ -123,7 +130,7 @@ OnBack
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jsr SoftBell
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rts
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+ dec InputLength
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bit $c010
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bit $C010
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jmp OnInputChanged
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OnLaunch
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@ -163,17 +170,7 @@ OnInputChanged
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lda #$7F
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sta UILine2+1
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lda OffscreenPage
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beq +
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lda #$40
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+HIDE_NEXT_2_BYTES
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+ lda #$20
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sta @coveraddress+1
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+LDADDR Cover
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jsr SetPath
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jsr LoadFileAt ; load default background
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@coveraddress
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!word $FD00
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jsr _LoadCoverOffscreen
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jsr _DrawSearchBarOffscreen
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jmp _ShowOtherPage
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@ -271,6 +268,22 @@ OnInputChanged
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jsr _DrawSearchBarOffscreen; actually draw the search UI (offscreen)
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jmp _ShowOtherPage ; now show everything at once
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;------------------------------------------------------------------------------
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_LoadCoverOffscreen
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lda OffscreenPage
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beq +
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lda #$40
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+HIDE_NEXT_2_BYTES
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+ lda #$20
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sta @coveraddress+1
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+LDADDR Cover
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jsr SetPath
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jsr LoadFileAt ; load default background
|
||||
@coveraddress
|
||||
!word $FD00 ; SMC
|
||||
rts
|
||||
|
||||
_DrawSearchBarOffscreen
|
||||
lda #22 ; draw visible search bar
|
||||
sta VTAB
|
||||
@ -330,13 +343,34 @@ _UpdateGameCount
|
||||
|
||||
_ResetInputTimeout
|
||||
; clobbers X, preserves A/Y
|
||||
ldx #$24
|
||||
stx $4D ; timeout counter
|
||||
stx $4E
|
||||
stx $4F
|
||||
ldx #$16
|
||||
stx $50 ; timeout counter
|
||||
stx $51
|
||||
stx $52
|
||||
rts
|
||||
|
||||
;------------------------------------------------------------------------------
|
||||
_CoverFade
|
||||
jsr _LoadCoverOffscreen
|
||||
jsr _ShowOtherPage
|
||||
lda OffscreenPage
|
||||
bne +
|
||||
jsr _LoadCoverOffscreen
|
||||
jsr _ShowOtherPage
|
||||
+
|
||||
; load transition effect code at $6000
|
||||
+LDADDR kFXDirectory
|
||||
jsr SetPath
|
||||
+LDADDR kPathSeparator
|
||||
jsr AddToPath
|
||||
+LDADDR kFXCoverFade
|
||||
jsr AddToPath
|
||||
jsr LoadFile
|
||||
|
||||
jmp $6000
|
||||
|
||||
kFXCoverFade
|
||||
!byte 9
|
||||
!text "COVERFADE"
|
||||
|
||||
Cover !byte 5
|
||||
!text "COVER"
|
||||
|
Loading…
Reference in New Issue
Block a user