lots of box art (thanks Alex L. and Andrew R.)

This commit is contained in:
4am 2020-06-04 10:37:30 -04:00
parent 831104bccc
commit be62d3ad4e
39 changed files with 33 additions and 0 deletions

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@ -734,6 +734,7 @@ WORLD.KARATE=Type(06),AuxType(3FF8),Access(C3)
WORLD.KARATE2=Type(06),AuxType(3FF8),Access(C3) WORLD.KARATE2=Type(06),AuxType(3FF8),Access(C3)
XEVIOUS=Type(06),AuxType(3FF8),Access(C3) XEVIOUS=Type(06),AuxType(3FF8),Access(C3)
XEVIOUS2=Type(06),AuxType(3FF8),Access(C3) XEVIOUS2=Type(06),AuxType(3FF8),Access(C3)
ZARGS=Type(06),AuxType(3FF8),Access(C3)
ZAXXON=Type(06),AuxType(3FF8),Access(C3) ZAXXON=Type(06),AuxType(3FF8),Access(C3)
ZAXXON2=Type(06),AuxType(3FF8),Access(C3) ZAXXON2=Type(06),AuxType(3FF8),Access(C3)
ZAXXON3=Type(06),AuxType(3FF8),Access(C3) ZAXXON3=Type(06),AuxType(3FF8),Access(C3)

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res/ARTWORK.SHR/LODE.RUNNER Normal file

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@ -6,6 +6,7 @@ AIRHEART=Type(06),AuxType(1FF8),Access(C3)
ALCAZAR=Type(06),AuxType(1FF8),Access(C3) ALCAZAR=Type(06),AuxType(1FF8),Access(C3)
ALIEN.AMBUSH=Type(06),AuxType(1FF8),Access(C3) ALIEN.AMBUSH=Type(06),AuxType(1FF8),Access(C3)
ALIEN.TYPHOON=Type(06),AuxType(1FF8),Access(C3) ALIEN.TYPHOON=Type(06),AuxType(1FF8),Access(C3)
ALIENS=Type(06),AuxType(1FF8),Access(C3)
APPLE.PANIC=Type(06),AuxType(1FF8),Access(C3) APPLE.PANIC=Type(06),AuxType(1FF8),Access(C3)
AQUATRON=Type(06),AuxType(1FF8),Access(C3) AQUATRON=Type(06),AuxType(1FF8),Access(C3)
ARCHON=Type(06),AuxType(1FF8),Access(C3) ARCHON=Type(06),AuxType(1FF8),Access(C3)
@ -13,6 +14,7 @@ ARCHON.II=Type(06),AuxType(1FF8),Access(C3)
ARCTIC.FOX=Type(06),AuxType(1FF8),Access(C3) ARCTIC.FOX=Type(06),AuxType(1FF8),Access(C3)
ARDY.AARDVARK=Type(06),AuxType(1FF8),Access(C3) ARDY.AARDVARK=Type(06),AuxType(1FF8),Access(C3)
ARGOS=Type(06),AuxType(1FF8),Access(C3) ARGOS=Type(06),AuxType(1FF8),Access(C3)
ARKANOID=Type(06),AuxType(1FF8),Access(C3)
AXIS.ASSASSIN=Type(06),AuxType(1FF8),Access(C3) AXIS.ASSASSIN=Type(06),AuxType(1FF8),Access(C3)
AZTEC=Type(06),AuxType(1FF8),Access(C3) AZTEC=Type(06),AuxType(1FF8),Access(C3)
BALLBLAZER=Type(06),AuxType(1FF8),Access(C3) BALLBLAZER=Type(06),AuxType(1FF8),Access(C3)
@ -69,6 +71,7 @@ FALCONS=Type(06),AuxType(1FF8),Access(C3)
FIGHT.NIGHT=Type(06),AuxType(1FF8),Access(C3) FIGHT.NIGHT=Type(06),AuxType(1FF8),Access(C3)
FIREBIRD=Type(06),AuxType(1FF8),Access(C3) FIREBIRD=Type(06),AuxType(1FF8),Access(C3)
FORCE.7=Type(06),AuxType(1FF8),Access(C3) FORCE.7=Type(06),AuxType(1FF8),Access(C3)
FREE.FALL=Type(06),AuxType(1FF8),Access(C3)
FROGGER.II=Type(06),AuxType(1FF8),Access(C3) FROGGER.II=Type(06),AuxType(1FF8),Access(C3)
FS2=Type(06),AuxType(1FF8),Access(C3) FS2=Type(06),AuxType(1FF8),Access(C3)
G.I.JOE=Type(06),AuxType(1FF8),Access(C3) G.I.JOE=Type(06),AuxType(1FF8),Access(C3)
@ -78,6 +81,7 @@ GAUNTLET=Type(06),AuxType(1FF8),Access(C3)
GENETIC.DRIFT=Type(06),AuxType(1FF8),Access(C3) GENETIC.DRIFT=Type(06),AuxType(1FF8),Access(C3)
GHOSTBUSTERS=Type(06),AuxType(1FF8),Access(C3) GHOSTBUSTERS=Type(06),AuxType(1FF8),Access(C3)
GORGON=Type(06),AuxType(1FF8),Access(C3) GORGON=Type(06),AuxType(1FF8),Access(C3)
GUARDIAN=Type(06),AuxType(1FF8),Access(C3)
GUMBALL=Type(06),AuxType(1FF8),Access(C3) GUMBALL=Type(06),AuxType(1FF8),Access(C3)
H.E.R.O=Type(06),AuxType(1FF8),Access(C3) H.E.R.O=Type(06),AuxType(1FF8),Access(C3)
HARD.HAT.MACK=Type(06),AuxType(1FF8),Access(C3) HARD.HAT.MACK=Type(06),AuxType(1FF8),Access(C3)
@ -100,6 +104,7 @@ LAST.GLADIATOR=Type(06),AuxType(1FF8),Access(C3)
LAZER.SILK=Type(06),AuxType(1FF8),Access(C3) LAZER.SILK=Type(06),AuxType(1FF8),Access(C3)
LITTLE.COMP.PPL=Type(06),AuxType(1FF8),Access(C3) LITTLE.COMP.PPL=Type(06),AuxType(1FF8),Access(C3)
LOCK.N.CHASE=Type(06),AuxType(1FF8),Access(C3) LOCK.N.CHASE=Type(06),AuxType(1FF8),Access(C3)
LODE.RUNNER=Type(06),AuxType(1FF8),Access(C3)
LOST.TOMB=Type(06),AuxType(1FF8),Access(C3) LOST.TOMB=Type(06),AuxType(1FF8),Access(C3)
MARBLE.MADNESS=Type(06),AuxType(1FF8),Access(C3) MARBLE.MADNESS=Type(06),AuxType(1FF8),Access(C3)
MARIO.BROS=Type(06),AuxType(1FF8),Access(C3) MARIO.BROS=Type(06),AuxType(1FF8),Access(C3)
@ -143,6 +148,7 @@ ROBOCOP=Type(06),AuxType(1FF8),Access(C3)
ROBOTRON.2084=Type(06),AuxType(1FF8),Access(C3) ROBOTRON.2084=Type(06),AuxType(1FF8),Access(C3)
ROGER.RABBIT=Type(06),AuxType(1FF8),Access(C3) ROGER.RABBIT=Type(06),AuxType(1FF8),Access(C3)
ROUND.ABOUT=Type(06),AuxType(1FF8),Access(C3) ROUND.ABOUT=Type(06),AuxType(1FF8),Access(C3)
SABOTAGE=Type(06),AuxType(1FF8),Access(C3)
SAMMY.LIGHTFOOT=Type(06),AuxType(1FF8),Access(C3) SAMMY.LIGHTFOOT=Type(06),AuxType(1FF8),Access(C3)
SARACEN=Type(06),AuxType(1FF8),Access(C3) SARACEN=Type(06),AuxType(1FF8),Access(C3)
SEA.DRAGON=Type(06),AuxType(1FF8),Access(C3) SEA.DRAGON=Type(06),AuxType(1FF8),Access(C3)
@ -152,6 +158,7 @@ SKYFOX=Type(06),AuxType(1FF8),Access(C3)
SNACK.ATTACK=Type(06),AuxType(1FF8),Access(C3) SNACK.ATTACK=Type(06),AuxType(1FF8),Access(C3)
SNAKE.BYTE=Type(06),AuxType(1FF8),Access(C3) SNAKE.BYTE=Type(06),AuxType(1FF8),Access(C3)
SNEAKERS=Type(06),AuxType(1FF8),Access(C3) SNEAKERS=Type(06),AuxType(1FF8),Access(C3)
SNOGGLE=Type(06),AuxType(1FF8),Access(C3)
SOKO.BAN=Type(06),AuxType(1FF8),Access(C3) SOKO.BAN=Type(06),AuxType(1FF8),Access(C3)
SOLO.FLIGHT=Type(06),AuxType(1FF8),Access(C3) SOLO.FLIGHT=Type(06),AuxType(1FF8),Access(C3)
SPACE.EGGS=Type(06),AuxType(1FF8),Access(C3) SPACE.EGGS=Type(06),AuxType(1FF8),Access(C3)
@ -192,6 +199,7 @@ UP.N.DOWN=Type(06),AuxType(1FF8),Access(C3)
VICTORY.ROAD=Type(06),AuxType(1FF8),Access(C3) VICTORY.ROAD=Type(06),AuxType(1FF8),Access(C3)
VINDICATOR=Type(06),AuxType(1FF8),Access(C3) VINDICATOR=Type(06),AuxType(1FF8),Access(C3)
WAVY.NAVY=Type(06),AuxType(1FF8),Access(C3) WAVY.NAVY=Type(06),AuxType(1FF8),Access(C3)
WAYOUT=Type(06),AuxType(1FF8),Access(C3)
WINGS.OF.FURY=Type(06),AuxType(1FF8),Access(C3) WINGS.OF.FURY=Type(06),AuxType(1FF8),Access(C3)
WINTER.EDITION=Type(06),AuxType(1FF8),Access(C3) WINTER.EDITION=Type(06),AuxType(1FF8),Access(C3)
WINTER.GAMES=Type(06),AuxType(1FF8),Access(C3) WINTER.GAMES=Type(06),AuxType(1FF8),Access(C3)

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/ALIENS=C
ACTION.DHGR/ALIENS2=B ACTION.DHGR/ALIENS2=B
ACTION.DHGR/ALIENS=B ACTION.DHGR/ALIENS=B

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/ARKANOID=C
ACTION.HGR/ARKANOID=A ACTION.HGR/ARKANOID=A
[eof] [eof]

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/FREE.FALL=C
ACTION.HGR/FREE.FALL2=A ACTION.HGR/FREE.FALL2=A
ACTION.HGR/FREE.FALL=A ACTION.HGR/FREE.FALL=A

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/GUARDIAN=C
ACTION.HGR/GUARDIAN2=A ACTION.HGR/GUARDIAN2=A
ACTION.HGR/GUARDIAN=A ACTION.HGR/GUARDIAN=A

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/LODE.RUNNER=C
ACTION.HGR/LODE001=A ACTION.HGR/LODE001=A
ACTION.HGR/LODE141=A ACTION.HGR/LODE141=A
ACTION.HGR/LODE142=A ACTION.HGR/LODE142=A

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/SABOTAGE=C
ACTION.HGR/SABOTAGE=A ACTION.HGR/SABOTAGE=A
[eof] [eof]

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/SNOGGLE=C
ACTION.HGR/SNOGGLE=A ACTION.HGR/SNOGGLE=A
[eof] [eof]

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@ -0,0 +1,7 @@
#
# Attract mode for THAROLIAN.TUNLS
# This file is automatically generated
#
[eof]

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@ -3,6 +3,7 @@
# This file is automatically generated # This file is automatically generated
# #
ARTWORK.SHR/WAYOUT=C
ACTION.HGR/WAYOUT2=A ACTION.HGR/WAYOUT2=A
ACTION.HGR/WAYOUT=A ACTION.HGR/WAYOUT=A

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@ -296,6 +296,7 @@ TAPPER=Type(04),AuxType(8000),Access(C3)
TECHNOCOP=Type(04),AuxType(8000),Access(C3) TECHNOCOP=Type(04),AuxType(8000),Access(C3)
TEST.DRIVE=Type(04),AuxType(8000),Access(C3) TEST.DRIVE=Type(04),AuxType(8000),Access(C3)
TETRIS=Type(04),AuxType(8000),Access(C3) TETRIS=Type(04),AuxType(8000),Access(C3)
THAROLIAN.TUNLS=Type(04),AuxType(8000),Access(C3)
THE.BILESTOAD=Type(04),AuxType(8000),Access(C3) THE.BILESTOAD=Type(04),AuxType(8000),Access(C3)
THE.DAM.BUSTERS=Type(04),AuxType(8000),Access(C3) THE.DAM.BUSTERS=Type(04),AuxType(8000),Access(C3)
THE.GOONIES=Type(04),AuxType(8000),Access(C3) THE.GOONIES=Type(04),AuxType(8000),Access(C3)

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
WAYOUT
SPY.STRIKES.BAK SPY.STRIKES.BAK
MINER.2049ER MINER.2049ER
GAMMA.GOBLINS GAMMA.GOBLINS

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
SNOGGLE
ALIEN.AMBUSH ALIEN.AMBUSH
AQUATRON AQUATRON
SEA.DRAGON SEA.DRAGON

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
SABOTAGE
THE.BILESTOAD THE.BILESTOAD
SPINDIZZY SPINDIZZY
DAVIDS.MAGIC DAVIDS.MAGIC

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
LODE.RUNNER
DRELBS DRELBS
HARDBALL HARDBALL
WAVY.NAVY WAVY.NAVY

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
GUARDIAN
SS.BASEBALL SS.BASEBALL
BATTLE.CHESS BATTLE.CHESS
BRUCE.LEE BRUCE.LEE

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
FREE.FALL
RED.ALERT RED.ALERT
CYCLOD CYCLOD
ALCAZAR ALCAZAR

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
ARKANOID
AXIS.ASSASSIN AXIS.ASSASSIN
CYBER.STRIKE CYBER.STRIKE
SERPENTINE SERPENTINE

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@ -2,6 +2,7 @@
# super hi-res slideshow # super hi-res slideshow
# #
ALIENS
TEST.DRIVE TEST.DRIVE
MARIO.BROS MARIO.BROS
KARATEKA KARATEKA