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update memory map
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@ -6,9 +6,9 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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; LC RAM BANK 1
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; D000..E2DD - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E327 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; ...unused...
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; E97D..FFF1 - main program code
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; E977..FFF1 - main program code
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; FFF2..FFF9 - API functions and global constants available for main program
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; code, prelaunchers, transition effects, &c.
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; (Wait/UnwaitForVBL, MockingboardStuff, MachineStatus)
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