mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-22 21:32:39 +00:00
merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile
This commit is contained in:
parent
cdaeb336f2
commit
c7f6e02e2d
56
Makefile
56
Makefile
@ -44,7 +44,6 @@ dsk: index asmproboot asmlauncher
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#
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for f in \
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build/TOTAL.DATA \
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build/TOTAL.IDX \
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res/TITLE \
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res/COVER \
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res/HELP \
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@ -175,34 +174,33 @@ index: md asmfx asmprelaunch compress
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# add IDX files to the combined index file and generate
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# the index records that callers use to reference them
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#
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rm -f build/TOTAL.IDX
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bin/addfile.sh build/SEARCH00.IDX build/TOTAL.IDX > src/index/search00.idx.a
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bin/addfile.sh res/CACHE00.IDX build/TOTAL.IDX > src/index/cache00.idx.a
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bin/addfile.sh build/SEARCH01.IDX build/TOTAL.IDX > src/index/search01.idx.a
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bin/addfile.sh res/CACHE01.IDX build/TOTAL.IDX > src/index/cache01.idx.a
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bin/addfile.sh build/SEARCH10.IDX build/TOTAL.IDX > src/index/search10.idx.a
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bin/addfile.sh res/CACHE10.IDX build/TOTAL.IDX > src/index/cache10.idx.a
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bin/addfile.sh build/SEARCH11.IDX build/TOTAL.IDX > src/index/search11.idx.a
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bin/addfile.sh res/CACHE11.IDX build/TOTAL.IDX > src/index/cache11.idx.a
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bin/addfile.sh build/PRELAUNCH.IDX build/TOTAL.IDX > src/index/prelaunch.idx.a
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bin/addfile.sh build/ATTRACT.IDX build/TOTAL.IDX > src/index/attract.idx.a
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bin/addfile.sh build/FX.IDX build/TOTAL.IDX > src/index/fx.idx.a
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bin/addfile.sh build/DFX.IDX build/TOTAL.IDX > src/index/dfx.idx.a
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bin/addfile.sh build/GAMEHELP.IDX build/TOTAL.IDX > src/index/gamehelp.idx.a
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bin/addfile.sh build/SLIDESHOW.IDX build/TOTAL.IDX > src/index/slideshow.idx.a
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bin/addfile.sh build/MINIATTRACT.IDX build/TOTAL.IDX > src/index/miniattract.idx.a
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bin/addfile.sh build/TITLE.IDX build/TOTAL.IDX > src/index/title.idx.a
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bin/addfile.sh build/DTITLE.IDX build/TOTAL.IDX > src/index/dtitle.idx.a
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bin/addfile.sh build/HGR0.IDX build/TOTAL.IDX > src/index/hgr0.idx.a
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bin/addfile.sh build/HGR1.IDX build/TOTAL.IDX > src/index/hgr1.idx.a
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bin/addfile.sh build/HGR2.IDX build/TOTAL.IDX > src/index/hgr2.idx.a
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bin/addfile.sh build/HGR3.IDX build/TOTAL.IDX > src/index/hgr3.idx.a
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bin/addfile.sh build/HGR4.IDX build/TOTAL.IDX > src/index/hgr4.idx.a
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bin/addfile.sh build/HGR5.IDX build/TOTAL.IDX > src/index/hgr5.idx.a
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bin/addfile.sh build/HGR6.IDX build/TOTAL.IDX > src/index/hgr6.idx.a
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bin/addfile.sh build/DHGR.IDX build/TOTAL.IDX > src/index/dhgr.idx.a
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bin/addfile.sh build/GR.IDX build/TOTAL.IDX > src/index/gr.idx.a
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bin/addfile.sh build/ARTWORK.IDX build/TOTAL.IDX > src/index/artwork.idx.a
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[ -f build/index ] || bin/addfile.sh build/SEARCH00.IDX build/TOTAL.DATA > src/index/search00.idx.a
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[ -f build/index ] || bin/addfile.sh res/CACHE00.IDX build/TOTAL.DATA > src/index/cache00.idx.a
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[ -f build/index ] || bin/addfile.sh build/SEARCH01.IDX build/TOTAL.DATA > src/index/search01.idx.a
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[ -f build/index ] || bin/addfile.sh res/CACHE01.IDX build/TOTAL.DATA > src/index/cache01.idx.a
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[ -f build/index ] || bin/addfile.sh build/SEARCH10.IDX build/TOTAL.DATA > src/index/search10.idx.a
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[ -f build/index ] || bin/addfile.sh res/CACHE10.IDX build/TOTAL.DATA > src/index/cache10.idx.a
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[ -f build/index ] || bin/addfile.sh build/SEARCH11.IDX build/TOTAL.DATA > src/index/search11.idx.a
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[ -f build/index ] || bin/addfile.sh res/CACHE11.IDX build/TOTAL.DATA > src/index/cache11.idx.a
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[ -f build/index ] || bin/addfile.sh build/PRELAUNCH.IDX build/TOTAL.DATA > src/index/prelaunch.idx.a
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[ -f build/index ] || bin/addfile.sh build/ATTRACT.IDX build/TOTAL.DATA > src/index/attract.idx.a
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[ -f build/index ] || bin/addfile.sh build/FX.IDX build/TOTAL.DATA > src/index/fx.idx.a
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[ -f build/index ] || bin/addfile.sh build/DFX.IDX build/TOTAL.DATA > src/index/dfx.idx.a
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[ -f build/index ] || bin/addfile.sh build/GAMEHELP.IDX build/TOTAL.DATA > src/index/gamehelp.idx.a
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[ -f build/index ] || bin/addfile.sh build/SLIDESHOW.IDX build/TOTAL.DATA > src/index/slideshow.idx.a
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[ -f build/index ] || bin/addfile.sh build/MINIATTRACT.IDX build/TOTAL.DATA > src/index/miniattract.idx.a
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[ -f build/index ] || bin/addfile.sh build/TITLE.IDX build/TOTAL.DATA > src/index/title.idx.a
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[ -f build/index ] || bin/addfile.sh build/DTITLE.IDX build/TOTAL.DATA > src/index/dtitle.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR0.IDX build/TOTAL.DATA > src/index/hgr0.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR1.IDX build/TOTAL.DATA > src/index/hgr1.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR2.IDX build/TOTAL.DATA > src/index/hgr2.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR3.IDX build/TOTAL.DATA > src/index/hgr3.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR4.IDX build/TOTAL.DATA > src/index/hgr4.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR5.IDX build/TOTAL.DATA > src/index/hgr5.idx.a
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[ -f build/index ] || bin/addfile.sh build/HGR6.IDX build/TOTAL.DATA > src/index/hgr6.idx.a
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[ -f build/index ] || bin/addfile.sh build/DHGR.IDX build/TOTAL.DATA > src/index/dhgr.idx.a
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[ -f build/index ] || bin/addfile.sh build/GR.IDX build/TOTAL.DATA > src/index/gr.idx.a
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[ -f build/index ] || bin/addfile.sh build/ARTWORK.IDX build/TOTAL.DATA > src/index/artwork.idx.a
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touch build/index
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asmlauncher: md
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@ -11,7 +11,7 @@
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; ...unused...
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; E000..E3FF - HGR font data
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; ...unused...
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; E841..FFEE - main program code
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; E893..FFEE - main program code
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; FFEF..FFF9 - API functions and global constants available for main program
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; code, prelaunchers, transition effects, &c.
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; (LoadFileDirect, Wait/UnwaitForVBL, MockingboardStuff, MachineStatus)
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@ -201,7 +201,7 @@ PRELAUNCH_STANDARD_SIZE = 61 ; LoadStandardPrelaunch, eventually to be d
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iCurBlockLo = $D601 ; constant
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iCurBlockHi = $D603 ; constant
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launchpatch = $D853 ; glue.launch.a
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iAddToPath = $FEB0 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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iAddToPath = $FEBA ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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itraverse = $DB31 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
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ldrlo = $55 ; constant
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ldrhi = $56 ; constant
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@ -128,7 +128,6 @@ PlayGameInAY
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; (clobbers $106, must do now before loading prelaunch code)
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jsr LoadIndexedFile ; load prelaunch index file
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!word kTotalIndexFile
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- !word gSearchCache
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!word kPrelaunchIndexRecord
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@ -138,7 +137,6 @@ PlayGameInAY
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+ST16 @indexRecordPtr
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jsr LoadIndexedFile
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!word kTotalDataFile
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!word $0106
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@indexRecordPtr
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!word $FDFD ; SMC
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@ -213,7 +211,6 @@ Joystick
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LoadStandardPrelaunch
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jsr LoadIndexedFile ; load standard prelaunch code at $0106
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!word kTotalDataFile
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!word $0106
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!word +
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rts
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@ -100,10 +100,9 @@ LoadAuxFile
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; record within the index. Most callers use okvs_find() for this, although some
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; have hard-coded records generated at build time.
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;
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; in: stack contains 6 bytes of parameters:
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; +1 [word] pointer to filename of merged data file
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; +3 [word] address of load destination
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; +5 [word] pointer to index record
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; in: stack contains 4 bytes of parameters:
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; +1 [word] address of load destination
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; +3 [word] pointer to index record
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; out: all flags clobbered
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; all registers clobbered
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;------------------------------------------------------------------------------
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@ -113,9 +112,9 @@ LoadAuxIndexedFile
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LoadIndexedFile
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lda #$8D ; STA
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sta @iauxreq
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+PARAMS_ON_STACK 6
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jsr @set_nameaddr
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+LDPARAMPTR 5, zpword
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+PARAMS_ON_STACK 4
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+LDPARAMPTR 1, @address
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+LDPARAMPTR 3, zpword
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inc $BF0E ; disable ROM mapping on return
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jsr SwitchToBank2
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jsr resetRoot
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@ -155,23 +154,10 @@ LoadIndexedFile
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dec $BF0E ; re-enable ROM mapping on return
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jmp SwitchToBank1
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@set_nameaddr
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ldx #0
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ldy #1
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jsr +
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iny
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ldx #@address - @filename
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+ lda (PARAM), y
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sta @filename, x
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iny
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lda (PARAM), y
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sta @filename + 1, x
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rts
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@c8_parms
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!byte 3
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@filename
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!word $DFDF ; SMC
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!word kTotalDataFile
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!byte 0
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@ce_parms
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!byte $d0
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 111209
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!be24 9882226
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!le16 4186
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; This file is automatically generated
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;
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!byte 0
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!be24 64624
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!be24 9835641
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!le16 5174
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; This file is automatically generated
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;
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!byte 0
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!be24 8000
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!be24 9779017
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!le16 3580
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; This file is automatically generated
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;
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!byte 0
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!be24 20332
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!be24 9791349
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!le16 3940
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 35693
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!be24 9806710
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!le16 4615
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; This file is automatically generated
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;
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!byte 0
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!be24 52930
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!be24 9823947
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!le16 5562
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; This file is automatically generated
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;
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!byte 0
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!be24 71944
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!be24 9842961
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!le16 1242
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 109867
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!be24 9880884
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!le16 1249
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; This file is automatically generated
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;
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!byte 0
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!be24 96015
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!be24 9867032
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!le16 464
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 69798
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!be24 9840815
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!le16 2146
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 73186
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!be24 9844203
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!le16 6132
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 111116
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!be24 9882133
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!le16 93
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 96479
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!be24 9867496
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!le16 4364
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 100843
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!be24 9871860
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!le16 1516
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 102359
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!be24 9873376
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!le16 1031
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 103390
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!be24 9874407
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!le16 3237
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 106627
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!be24 9877644
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!le16 2694
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 109321
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!be24 9880338
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!le16 441
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 109762
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!be24 9880779
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!le16 105
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 84154
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!be24 9855171
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!le16 6132
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 58492
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!be24 9829509
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!le16 6132
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 0
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!be24 9771017
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!le16 8000
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 11580
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!be24 9782597
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!le16 8752
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 24272
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!be24 9795289
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!le16 11421
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 40308
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!be24 9811325
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!le16 12622
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@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 79318
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!be24 9850335
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!le16 4836
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|
@ -4,5 +4,5 @@
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; This file is automatically generated
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;
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!byte 0
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!be24 90286
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!be24 9861303
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!le16 5729
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|
@ -134,10 +134,6 @@ kTotalDataFile
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!byte 10
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!raw "TOTAL.DATA"
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kTotalIndexFile
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!byte 9
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!raw "TOTAL.IDX"
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|
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kAnimatedTitleDirectory
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!byte 15
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!raw "TITLE.ANIMATED/"
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|
@ -28,18 +28,16 @@ InputBuffer
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||||
;------------------------------------------------------------------------------
|
||||
; ReloadSearchIndex
|
||||
;
|
||||
; Load index to support search UI
|
||||
; Load indexes to support search UI
|
||||
;
|
||||
; in: none
|
||||
; out: gSearchStore populated
|
||||
;------------------------------------------------------------------------------
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||||
ReloadSearchIndex
|
||||
jsr LoadIndexedFile ; load appropriate search index into $8200
|
||||
!word kTotalIndexFile
|
||||
!word gSearchIndex
|
||||
!word kSearchIndexRecord
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||||
jsr LoadIndexedFile ; load appropriate search cache into $B000
|
||||
!word kTotalIndexFile
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||||
!word gSearchCache
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||||
!word kSearchCacheRecord
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rts
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|
@ -134,7 +134,6 @@ gMachineInDHGRMode=*+1
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;------------------------------------------------------------------------------
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LoadDHGRTransition
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||||
jsr LoadIndexedFile ; load DHGR transition effects list into $6000
|
||||
!word kTotalIndexFile
|
||||
- !word $6000
|
||||
!word kDFXIndexRecord
|
||||
|
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@ -152,7 +151,6 @@ LoadDHGRTransition
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+ !word $FDFD ; SMC
|
||||
|
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jsr LoadIndexedFile
|
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!word kTotalDataFile
|
||||
!word $6000
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
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||||
@ -187,7 +185,6 @@ DHGRTitleCallback
|
||||
+ST16 gGameToLaunch ; while it's visible (we'll launch it)
|
||||
|
||||
jsr LoadIndexedFile ; load index file into $4000
|
||||
!word kTotalIndexFile
|
||||
- !word $4000
|
||||
!word kDHGRTitleIndexRecord
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||||
|
||||
@ -332,7 +329,6 @@ LoadIndexedDHGRFile
|
||||
; in: caller has set IndexedDHGRFilename
|
||||
; out: all flags & registers clobbered
|
||||
jsr LoadIndexedFile ; load index file into $4000
|
||||
!word kTotalIndexFile
|
||||
- !word $4000
|
||||
!word kDHGRActionIndexRecord
|
||||
|
||||
@ -343,7 +339,6 @@ IndexedDHGRFilename
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadAuxIndexedFile ; load compressed DHGR screenshot at aux $3FF8
|
||||
!word kTotalDataFile
|
||||
!word $3FF8
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
|
@ -104,7 +104,6 @@ LoadIndexedGRFile
|
||||
; in: caller has set IndexedGRFilename
|
||||
; out: all flags & registers clobbered
|
||||
jsr LoadIndexedFile ; load index file into $4600
|
||||
!word kTotalIndexFile
|
||||
- !word $4600
|
||||
!word kGRActionIndexRecord
|
||||
|
||||
@ -115,8 +114,7 @@ IndexedGRFilename
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadIndexedFile ; load GR screenshot at $4000
|
||||
!word kTotalDataFile ; because that's where the transition code expects to find it
|
||||
!word $4000
|
||||
!word $4000 ; because that's where the transition code expects to find it
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
rts
|
||||
|
@ -65,7 +65,6 @@ HGRSingle
|
||||
;------------------------------------------------------------------------------
|
||||
LoadHGRTransition
|
||||
jsr LoadIndexedFile ; load HGR transition effects list into $6000
|
||||
!word kTotalIndexFile
|
||||
- !word $6000
|
||||
!word kFXIndexRecord
|
||||
|
||||
@ -83,7 +82,6 @@ LoadHGRTransition
|
||||
+ !word $FDFD ; SMC
|
||||
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalDataFile
|
||||
!word $6000
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
@ -117,7 +115,6 @@ HGRTitleCallback
|
||||
+ST16 gGameToLaunch ; while it's visible (we'll launch it)
|
||||
|
||||
jsr LoadIndexedFile ; load index file into $4000
|
||||
!word kTotalIndexFile
|
||||
- !word $4000
|
||||
!word kHGRTitleIndexRecord
|
||||
|
||||
@ -127,7 +124,6 @@ HGRTitleCallback
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadIndexedFile ; load HGR graphic at $4000
|
||||
!word kTotalDataFile
|
||||
!word $4000
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
@ -180,7 +176,6 @@ LoadIndexedHGRFile
|
||||
sta HGRActionIndexRecord+1
|
||||
|
||||
jsr LoadIndexedFile ; load index file into $4000
|
||||
!word kTotalIndexFile
|
||||
HGRActionIndexPtr
|
||||
!word $4000
|
||||
HGRActionIndexRecord
|
||||
@ -193,7 +188,6 @@ IndexedHGRFilename
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadIndexedFile ; load compressed HGR screenshot at $3FF8
|
||||
!word kTotalDataFile
|
||||
!word $3FF8
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
|
@ -25,7 +25,6 @@ MegaAttractMode
|
||||
jsr BlankHGR ; switch to HGR page 1 (once cleared)
|
||||
|
||||
jsr LoadIndexedFile ; load pre-parsed attract mode configuration data into $6000
|
||||
!word kTotalIndexFile
|
||||
- !word $6000
|
||||
!word kAttractModeIndexRecord
|
||||
|
||||
@ -71,7 +70,6 @@ MiniAttractMode
|
||||
jsr GetGameToLaunch
|
||||
+ST16 +
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalIndexFile
|
||||
- !word $0800
|
||||
!word kMiniAttractIndexRecord
|
||||
jsr okvs_find
|
||||
@ -92,7 +90,6 @@ MiniAttractMode
|
||||
stx @MiniAttractIndex+3
|
||||
@loop
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalDataFile
|
||||
- !word $6000
|
||||
!word OKVS_CACHE
|
||||
|
||||
@ -184,7 +181,6 @@ RunAttractModule
|
||||
; it's a slideshow, so load slideshow configuration file
|
||||
pha ; save module type
|
||||
jsr LoadIndexedFile ; load slideshow configuration file into $4000
|
||||
!word kTotalIndexFile
|
||||
- !word $4000
|
||||
!word kAttractModeSlideshowIndexRecord
|
||||
jsr okvs_find
|
||||
@ -192,7 +188,6 @@ RunAttractModule
|
||||
@key2 !word $FDFD ; SMC
|
||||
+ST16 +
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalDataFile
|
||||
!word $800
|
||||
+ !word $FDFD ; SMC
|
||||
pla ; restore module type
|
||||
|
@ -102,7 +102,6 @@ LoadIndexedSHRFile
|
||||
; in: caller has populated IndexedSHRFilename
|
||||
; out: all flags & registers clobbered
|
||||
jsr LoadIndexedFile ; load index file into $2000
|
||||
!word kTotalIndexFile
|
||||
- !word $2000
|
||||
!word kSHRArtworkIndexRecord
|
||||
|
||||
@ -113,7 +112,6 @@ IndexedSHRFilename
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadIndexedFile ; load compressed SHR artwork at $1FF8/main (not aux)
|
||||
!word kTotalDataFile
|
||||
!word $1FF8
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
|
@ -21,7 +21,6 @@ Help
|
||||
+ST16 @game
|
||||
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalIndexFile
|
||||
@okvsPtr !word gSearchCache
|
||||
!word kGameHelpIndexRecord
|
||||
|
||||
@ -31,7 +30,6 @@ Help
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalDataFile
|
||||
!word $800
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
|
@ -111,7 +111,6 @@ LoadIndexedDHRFile
|
||||
sta @dhgr_addr_aux + 1
|
||||
sta @dhgr_addr_main + 1
|
||||
jsr LoadAuxIndexedFile
|
||||
!word kTotalDataFile
|
||||
@dhgr_addr_aux
|
||||
!word $FD00 ; SMC high byte
|
||||
!word OKVS_CACHE
|
||||
@ -123,7 +122,6 @@ LoadIndexedDHRFile
|
||||
bcc +
|
||||
inc OKVS_CACHE + 1
|
||||
+ jsr LoadIndexedFile ; load next $2000 bytes into main memory
|
||||
!word kTotalDataFile
|
||||
@dhgr_addr_main
|
||||
!word $FD00 ; SMC high byte
|
||||
!word OKVS_CACHE
|
||||
@ -140,7 +138,6 @@ LoadIndexedDHRFile
|
||||
+LD16 PTR
|
||||
+ST16 @hgrIndexRecordPtr
|
||||
jsr LoadIndexedFile
|
||||
!word kTotalDataFile
|
||||
@hgr_addr
|
||||
!word $FD00 ; SMC high byte
|
||||
@hgrIndexRecordPtr
|
||||
|
Loading…
Reference in New Issue
Block a user