add Star Maze to the collection

This commit is contained in:
Peter Ferrie 2021-10-21 16:41:06 -07:00
parent 75dab27f9b
commit ca77899843
6 changed files with 31 additions and 1 deletions

View File

@ -324,6 +324,7 @@
0001,STAR.BLAZER
1001,STAR.CRUISER
0000,STAR.DANCE
0001,STAR.MAZE
0000,STAR.THIEF
1000,STARBALL
1000,STARBLASTER

BIN
res/TITLE.HGR/STAR.MAZE Normal file

Binary file not shown.

View File

@ -307,6 +307,7 @@ SS2=Type(06),AuxType(4000),Access(C3)
STAR.BLAZER=Type(06),AuxType(4000),Access(C3)
STAR.CRUISER=Type(06),AuxType(4000),Access(C3)
STAR.DANCE=Type(06),AuxType(4000),Access(C3)
STAR.MAZE=Type(06),AuxType(4000),Access(C3)
STAR.THIEF=Type(06),AuxType(4000),Access(C3)
STARBALL=Type(06),AuxType(4000),Access(C3)
STARBLASTER=Type(06),AuxType(4000),Access(C3)

Binary file not shown.

View File

@ -9,7 +9,6 @@ Voyage of the Valkyrie (Sams)
//flux but no woz
Grapple (In-Soft)
Star Maze (Sir-Tech)
//no flux
Star Avenger (Western MicroData)

29
src/prelaunch/star.maze.a Normal file
View File

@ -0,0 +1,29 @@
;license:MIT
;(c) 2021 by qkumba
!cpu 6502
!to "build/PRELAUNCH.INDEXED/STAR.MAZE",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $21FD
jsr $2000 ; decompress
sta $7A07
sty $7A08 ; reset vector
+GET_MACHINE_STATUS
and #CHEATS_ENABLED
beq +
lda #$A5
sta $87D0
+
+DISABLE_ACCEL
jmp $79D3
!if * > $1C0 {
!error "code is too large, ends at ", *
}