convert some demos to use TOTAL.DATA

This commit is contained in:
4am 2022-09-10 00:58:15 -04:00
parent 29bba8c32a
commit d1a78f6de1
83 changed files with 155 additions and 179 deletions

BIN
res/DEMO/BATTLEZONE Executable file → Normal file

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@ -63,13 +63,13 @@
11150,BATMAN=Batman
00000,BY=Bats in the Belfry
00011,BATTLE.CRUISER=Battle Cruiser
00010,BATTLEZONE=Battlezone
00011,BATTLEZONE=Battlezone
00010,BEACH.LANDING=Beach Landing
00000,B1=Beach-Head
00000,B2=Beach-Head II
00010,BEER.RUN=Beer Run
01000,BEJEWELED=Bejeweled
00000,BELLHOP=Bellhop
00001,BELLHOP=Bellhop
00010,BERZAP=Berzap
00020,BW=Beyond Castle Wolfenstein
10001,BEZARE=Bezare
@ -81,13 +81,13 @@
00001,BC=BlockChain
00041,BLOODSUCKERS=Bloodsuckers
00001,BOA=Boa
00010,BOLO=Bolo
00011,BOLO=Bolo
00011,BH=Bongo's Bash
00010,BORG=Borg
10011,BOULDER.DASH=Boulder Dash
10011,BOULDER.DASH.II=Boulder Dash II
00010,BK=Bouncing Kamungas
00010,BB=Brainteaser Boulevard
00011,BB=Brainteaser Boulevard
10110,BRUCE.LEE=Bruce Lee
10010,BUBBLE.BOBBLE=Bubble Bobble
00070,BR=Buck Rogers: Planet of Zoom
@ -95,10 +95,10 @@
00011,BUG.BATTLE=Bug Battle
00030,BU=BurgerTime
00011,BUTCHERBOB.86=ButcherBob '86
00010,BUZZARD.BAIT=Buzzard Bait
00011,BUZZARD.BAIT=Buzzard Bait
00000,CV=C'est La Vie
00040,CALI.RAISINS=California Raisins
00010,CB=Cannonball Blitz
00011,CB=Cannonball Blitz
00011,CANYON.CLIMBER=Canyon Climber
00050,CG=Captain Goodnight
00010,CAPTAIN.POWER=Captain Power
@ -107,12 +107,12 @@
01170,CATACOMBS=Catacombs
00010,CAVRN.CREATURES=Cavern Creatures
10010,CC=Caverns of Callisto
10010,CEILING.ZERO=Ceiling Zero
10011,CEILING.ZERO=Ceiling Zero
10011,CENTIPEDE=Centipede
00010,CL=Championship Lode Runner
10011,CHIP.OUT=Chip Out
00000,CHIVALRY=Chivalry
10070,CHOPLIFTER=Choplifter
10071,CHOPLIFTER=Choplifter
00010,CHRONO.WARRIOR=Chrono Warrior
00011,COLLECT=Collect
00100,COLUMNS=Columns
@ -134,7 +134,7 @@
00011,CRYSTAL.CASTLES=Crystal Castles
00011,CUBIT=Cubit
00001,CYBER.STRIKE=Cyber Strike
00010,CYCLOD=Cyclod
00011,CYCLOD=Cyclod
10010,CYCLOTRON=Cyclotron
01170,DG=D-Generation
00170,DANGEROUS.DAVE=Dangerous Dave
@ -150,7 +150,7 @@
00010,DEMONIC.DECKS=Demonic Decks
10011,DEPTH.CHARGE=Depth Charge
00011,DIAMOND.MINE=Diamond Mine
00010,DIG.DUG=Dig Dug
00011,DIG.DUG=Dig Dug
10010,DINO.EGGS=Dino Eggs
10010,DINO.SMURF=Dino Smurf
00001,DOGFIGHT.II=Dogfight II
@ -159,22 +159,22 @@
00011,DRAGONFIRE=Dragonfire
10011,DRELBS=Drelbs
00010,DROL=Drol
00000,DUNG.BEETLES=Dung Beetles
00001,DUNG.BEETLES=Dung Beetles
00011,EARLY.BIRD=Early Bird
00010,EI=Eggs-It
00001,EPOCH=Epoch
00051,ES=Escape!
00010,EVOLUTION=Evolution
00010,EXTERMINATOR=Exterminator
00010,FALCONS=Falcons
00011,FALCONS=Falcons
00060,FAT.CITY=Fat City
00011,FEDERATION=Federation
00040,FIRE.AND.ICE=Fire and Ice
00010,FIREBIRD=Firebird
00011,FIREBIRD=Firebird
00000,FIREBUG=Firebug
00011,FLAK=Flak
01100,FLAPPLE.BIRD=Flapple Bird
00000,FLIP.OUT=Flip Out
00001,FLIP.OUT=Flip Out
00010,FLOBYNOID=Flobynoid
00040,FLOPPY=Floppy
00010,FLY.WARS=Fly Wars
@ -186,12 +186,12 @@
00010,G.I.JOE=G I Joe
00011,GADGETZ=Gadgetz
00000,GALACTIC.ATTACK=Galactic Attack
00010,GALAXIAN=Galaxian
00011,GALAXIAN=Galaxian
00011,GALAXY.GATES=Galaxy Gates
10010,GAMMA.GOBLINS=Gamma Goblins
10011,GAMMA.GOBLINS=Gamma Goblins
01010,GAUNTLET=Gauntlet
10011,GENESIS=Genesis
00010,GENETIC.DRIFT=Genetic Drift
00011,GENETIC.DRIFT=Genetic Drift
00010,GENIUS=Genius
00010,GENIUS.2=Genius 2
00010,GENIUS.3=Genius 3
@ -200,18 +200,18 @@
00011,GOLD.RUSH=Gold Rush
00010,GORGON=Gorgon
00011,GRAPPLE=Grapple
00010,GREMLINS=Gremlins
00011,GREMLINS=Gremlins
00011,GUARDIAN=Guardian
00000,GUMBALL=Gumball
10031,H.E.R.O=H E R O
00001,HADRON=Hadron
00011,HANDY.DANDY=Handy Dandy
00070,HARD.HAT.MACK=Hard Hat Mack
00071,HARD.HAT.MACK=Hard Hat Mack
10010,HARDHAT=Hardhat
00011,HEAD.ON=Head On
11110,HEAVY.BARREL=Heavy Barrel
00011,HELLSTORM=Hell Storm
00000,HIGH.RISE=High Rise
00001,HIGH.RISE=High Rise
00010,HORIZON.V=Horizon V
00011,HUNGRYBOY=Hungryboy
00011,HYPER.HEAD.ON=Hyper Head On
@ -236,7 +236,7 @@
00011,JUMP.JET=Jump Jet
00010,JUMPMAN=Jumpman
00040,JUNGLE.HUNT=Jungle Hunt
10010,KAMIKAZE=Kamikaze
10011,KAMIKAZE=Kamikaze
00060,KARATEKA=Karateka
00010,KID.NIKI=Kid Niki
00010,KUNG.FU.MASTER=Kung Fu Master
@ -244,7 +244,7 @@
00010,LADY.TUT=Lady Tut
00011,LA=Lamb Chops!
00010,LANCASTER=Lancaster
10000,LASER.BOUNCE=Laser Bounce
10001,LASER.BOUNCE=Laser Bounce
00010,LAZER.SILK=Lazer Silk
00070,LEMMINGS=Lemmings
00010,LEMM.SIR=Lemmings (Sirius)

View File

@ -8,10 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
;jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+READ_ROM_NO_WRITE
;+ENABLE_ACCEL ; can't
+LOAD_XSINGLE title
lda #$60
sta $201e
@ -78,7 +76,7 @@
jmp $810
title !byte x_e-x_b
x_b !text "X/BATTLEZONE/BATTLEZONE"
x_b !text "BATTLEZONE"
x_e
!if * > $3F0 {

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $0813
jsr $0800 ; decompress
@ -31,14 +30,13 @@
sta $66CB
lda #>counter
sta $66CC
jsr DisableAccelerator
+READ_ROM_NO_WRITE
+DISABLE_ACCEL
jmp $6000
counter !byte $FD
title !byte x_e-x_b
x_b !text "X/BELLHOP/BELLHOP"
x_b !text "BELLHOP"
x_e
!if * > $3F0 {

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $8034
@ -39,7 +38,7 @@
jmp $1100
title !byte x_e-x_b
x_b !text "X/BOLO/BOLO"
x_b !text "BOLO"
x_e
!if * > $3F0 {

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $0813
@ -61,7 +60,7 @@
jmp $0A00
title !byte x_e-x_b
x_b !text "X/BB/BB"
x_b !text "BB"
x_e
!if * > $3F0 {

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $0827
@ -40,7 +39,7 @@
jmp $8000
title !byte x_e-x_b
x_b !text "X/BUZZARD.BAIT/BUZZARD.BAIT"
x_b !text "BUZZARD.BAIT"
x_e
!if * > $3F0 {

View File

@ -8,10 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+READ_ROM_NO_WRITE
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $1e61
@ -39,7 +37,7 @@
patch !byte $CE,$98,$A0,$10,$93,$4C,$00,$01,$02
title !byte x_e-x_b
x_b !text "X/CB/CB"
x_b !text "CB"
x_e
!if * > $300 {

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $083A
jsr $0800 ; decompress
@ -29,12 +28,13 @@
sta $7D9E
sta $7DEA
sta $7DE5
jsr DisableAccelerator
+READ_ROM_NO_WRITE
+DISABLE_ACCEL
jmp $5FED
title !byte x_e-x_b
x_b !text "X/CEILING.ZERO/CEILING.ZERO"
x_b !text "CEILING.ZERO"
x_e
!if * > $3F0 {

View File

@ -9,9 +9,8 @@
!source "src/macros.a"
+GAME_REQUIRES_JOYSTICK
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT choplifter, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $403F
jsr $4000 ; decompress
@ -25,14 +24,13 @@
stx $08F1
lda #$18
sta $0DA9
jsr DisableAccelerator
+READ_ROM_NO_WRITE
+DISABLE_ACCEL
ldy #0
jmp $400
choplifter
!byte 23
!text "X/CHOPLIFTER/CHOPLIFTER"
title !byte x_e-x_b
x_b !text "CHOPLIFTER"
x_e
!if * > $3F0 {
!error "code is too large, ends at ", *

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $202A
@ -38,7 +37,7 @@
jmp $8EA6
title !byte x_e-x_b
x_b !text "X/CYCLOD/CYCLOD"
x_b !text "CYCLOD"
x_e
patch !byte $10,$03,$4C,$00,$01,$EA

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $826
@ -36,7 +35,7 @@
jmp $8000
title !byte x_e-x_b
x_b !text "X/DIG.DUG/DIG.DUG"
x_b !text "DIG.DUG"
x_e
!if * > $3F0 {

View File

@ -8,10 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+READ_ROM_NO_WRITE
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $603A
@ -59,7 +57,7 @@
patch !byte $A9,$01,$EA,$EA,$EA,$EA
title !byte x_e-x_b
x_b !text "X/DUNG.BEETLES/DUNG.BEETLES"
x_b !text "DUNG.BEETLES"
x_e
!if * > $3F0 {

View File

@ -8,8 +8,7 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
+LOAD_FILE_AT title, $00
+LOAD_XSINGLE title
lda #$60
sta $3f0b
@ -31,7 +30,7 @@
jmp $6000
title !byte x_e-x_b
x_b !text "X/FALCONS/FALCONS"
x_b !text "FALCONS"
x_e
!if * > $BFFF {

View File

@ -8,9 +8,9 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $3361
jsr $3300 ; decompress
@ -51,12 +51,13 @@
lda #$EA
sta $A369
sta $A36A
jsr DisableAccelerator
+READ_ROM_NO_WRITE
+DISABLE_ACCEL
jmp $30A0
title !byte x_e-x_b
x_b !text "X/FIREBIRD/FIREBIRD"
x_b !text "FIREBIRD"
x_e
!if * > $3F0 {

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@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $3EEE
@ -60,7 +59,7 @@
jmp $8F63
title !byte x_e-x_b
x_b !text "X/FLIP.OUT/FLIP.OUT"
x_b !text "FLIP.OUT"
x_e
patch1 !byte $B0,$08,$AD,$00,$C0,$10,$1F,$4C,$00,$01,$20,$69,$8B

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $5813
@ -60,7 +59,7 @@ patch1 !byte $10,$05,$4C,$00,$01
patch2 !byte $10,$49,$4C,$00,$01
title !byte x_e-x_b
x_b !text "X/GALAXIAN/GALAXIAN"
x_b !text "GALAXIAN"
x_e
!if * > $3F0 {

View File

@ -9,9 +9,8 @@
!source "src/macros.a"
+GAME_REQUIRES_JOYSTICK
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $2034
@ -41,7 +40,7 @@
jmp $2035
title !byte x_e-x_b
x_b !text "X/GAMMA.GOBLINS/GAMMA.GOBLINS"
x_b !text "GAMMA.GOBLINS"
x_e
!if * > $BFFF {

View File

@ -8,10 +8,9 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT genetic_drift, 0
+READ_ROM_NO_WRITE
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $846
jsr $800 ; decompress
@ -24,15 +23,15 @@
inx
stx $FCB
jsr $8490 ; decompress more
+DISABLE_ACCEL
jsr $F00
jmp $100
genetic_drift
!byte genetic_drift_e-genetic_drift_b
genetic_drift_b
!text "X/GENETIC.DRIFT/GENETIC.DRIFT"
genetic_drift_e
title !byte x_e-x_b
x_b !text "GENETIC.DRIFT"
x_e
!if * > $3F0 {
!error "code is too large, ends at ", *

View File

@ -8,10 +8,9 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT gremlins, 0
+READ_ROM_NO_WRITE
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$4C
sta $082D
sta $0863
@ -20,7 +19,9 @@
lda #0
sta $856 ; exit keycheck sooner
jsr $0800 ; decompress
+DISABLE_ACCEL
jsr $830 ; check key
bit $C000
bpl +
@ -39,11 +40,9 @@
stx $61E6
jmp $4000
gremlins
!byte gremlins_e-gremlins_b
gremlins_b
!text "X/GREMLINS/GREMLINS"
gremlins_e
title !byte x_e-x_b
x_b !text "GREMLINS"
x_e
!if * > $BEFF {
!error "code is too large, ends at ", *

View File

@ -8,10 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+READ_ROM_NO_WRITE
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #<patcher
sta $9431
@ -62,7 +60,7 @@ patcher rts
rts
title !byte x_e-x_b
x_b !text "X/HARD.HAT.MACK/HARD.HAT.MACK"
x_b !text "HARD.HAT.MACK"
x_e
patch !byte $8D,$10,$72,$8D,$13,$72,$8D,$14,$72,$EE,$14,$72,$60

View File

@ -8,9 +8,8 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $00
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $0836
@ -36,7 +35,7 @@
jmp $449A
title !byte x_e-x_b
x_b !text "X/HIGH.RISE/HIGH.RISE"
x_b !text "HIGH.RISE"
x_e
!if * > $3F0 {

View File

@ -8,10 +8,9 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT kamikaze, $739A
+READ_ROM_NO_WRITE
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$60
sta $7B12
jsr $739A ; decompress
@ -33,13 +32,12 @@
stx $61C2
+DISABLE_ACCEL
jmp $9400
kamikaze
!byte kamikaze_e-kamikaze_b
kamikaze_b
!text "X/KAMIKAZE/KAMIKAZE"
kamikaze_e
title !byte x_e-x_b
x_b !text "KAMIKAZE"
x_e
!if * > $3F0 {
!error "code is too large, ends at ", *

View File

@ -8,9 +8,9 @@
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT title, $3E69
+ENABLE_ACCEL
+LOAD_XSINGLE title
lda #$2C
sta $3ECB
lsr $3ECF
@ -46,14 +46,15 @@
asl
sta $6E97
sta $6ECC
jsr DisableAccelerator
+READ_ROM_NO_WRITE
+DISABLE_ACCEL
jmp $6000
counter !byte 3
title !byte x_e-x_b
x_b !text "X/LASER.BOUNCE/LASER.BOUNCE"
x_b !text "LASER.BOUNCE"
x_e
!if * > $3F0 {

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14388708
!be24 14683433
!le16 5108

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14336555
!be24 14631280
!le16 5521

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14272535
!be24 14567260
!le16 3932

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14286374
!be24 14581099
!le16 4354

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14303664
!be24 14598389
!le16 5527

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14323450
!be24 14618175
!le16 6146

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14393816
!be24 14688541
!le16 410

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14394570
!be24 14689295
!le16 448

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14395018
!be24 14689743
!le16 303

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14344716
!be24 14639441
!le16 1640

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14394302
!be24 14689027
!le16 67

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14388649
!be24 14683374
!le16 59

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@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14387115
!be24 14681840
!le16 1437

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@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14372307
!be24 14667032
!le16 537

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@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14342076
!be24 14636801
!le16 2640

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14346714
!be24 14641439
!le16 6959

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14394226
!be24 14688951
!le16 76

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14388552
!be24 14683277
!le16 97

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14394369
!be24 14689094
!le16 201

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14372844
!be24 14667569
!le16 4625

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14377469
!be24 14672194
!le16 1702

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14379171
!be24 14673896
!le16 1087

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14380258
!be24 14674983
!le16 3279

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14383537
!be24 14678262
!le16 2985

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14386522
!be24 14681247
!le16 479

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14387001
!be24 14681726
!le16 114

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14395321
!be24 14690046
!le16 2370

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14358840
!be24 14653565
!le16 4692

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14363532
!be24 14658257
!le16 2271

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14329596
!be24 14624321
!le16 6959

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14263502
!be24 14558227
!le16 9033

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14276467
!be24 14571192
!le16 9907

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14290728
!be24 14585453
!le16 12936

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14309191
!be24 14603916
!le16 14259

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14346356
!be24 14641081
!le16 358

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14353673
!be24 14648398
!le16 5167

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14365803
!be24 14660528
!le16 6504

View File

@ -4,5 +4,5 @@
; This file is automatically generated
;
!byte 0
!be24 14260409
!le16 3093
!be24 14554745
!le16 3482