Thunder Bombs demo, fix Space Quarks (#417)

* Add files via upload

* Add files via upload

* Delete THUNDER.1
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frankmilliron 2021-11-01 21:53:24 -07:00 committed by GitHub
parent 0cf8225f31
commit d6f69d0926
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6 changed files with 93 additions and 15 deletions

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@ -147,8 +147,7 @@ STAR.BLAZER=Type(06),AuxType(0300),Access(C3)
STARGATE=Type(06),AuxType(0200),Access(C3)
STELLAR.7=Type(06),AuxType(0300),Access(C3)
STELLAR.7.1=Type(F1),AuxType(0000),Access(C3)
THUNDER.BOMBS=Type(06),AuxType(2000),Access(C3)
THUNDER.1=Type(F1),AuxType(0000),Access(C3)
THUNDER.BOMBS=Type(06),AuxType(B000),Access(C3)
TB=Type(06),AuxType(0300),Access(C3)
TUNNEL.TERROR=Type(06),AuxType(BD00),Access(C3)
WARP.DESTROYER=Type(06),AuxType(0320),Access(C3)

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@ -1,5 +1,5 @@
;license:MIT
;(c) 2021 by qkumba/Frank M.
;(c) 2021 by qkumba
!cpu 6502
!to "res/DEMO/SPACE.QUARKS",plain
@ -11,20 +11,10 @@
+READ_RAM2_WRITE_RAM2
jsr EnableAccelerator
+LOAD_FILE_AT space_quarks, $00
lda #0
sta $40B4 ; (moved to $3F2) reset fix
sta $40C0 ; (moved to $3FE) IRQ fix
lda #1
sta $40B4+1
sta $40C0+1
lda #$A4
sta $40B4+2
lda #$4C
sta $3EC9
jsr $3E65 ; decompress
jsr $3E65 ; decompress/set reset vector
+RESET_AND_IRQ_VECTOR $100
lda #$EA
sta $1C38
sta $1C39

89
src/demo/thunder.bombs.a Normal file
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@ -0,0 +1,89 @@
;license:MIT
;(c) 2021 by Frank M.
!cpu 6502
!to "res/DEMO/THUNDER.BOMBS",plain
*=$B000
!source "src/constants.a" ; no code in these
!source "src/macros.a"
+READ_RAM2_WRITE_RAM2
;+LOAD_FILE_KEEP_DIR
ldx #0 ; read to main memory
stx ldrhi
stx ldrlo
+LDADDR title
jsr iLoadFileDirect
+READ_ROM_NO_WRITE
ldx #16-1 ; we also need to copy the length byte
- lda newpath,x
sta $BFD0,x
dex
bpl -
lda #$60
sta $887F
lda #$4C
sta $8819
lda #<callback
sta $8819+1
lda #>callback
sta $8819+2
jsr $87F9 ; load/title
lda #$60
sta $7818
jsr $7800 ; unpack/setup
lda #0
sta $3F2 ; reset vector
lda #$4C
sta $789B
sta $78CB
sta $7A8C
sta $7837
lda #0
sta $789B+1
sta $78CB+1
sta $7A8C+1
sta $7837+1
lda #1
sta $789B+2
sta $78CB+2
sta $7A8C+2
sta $7837+2 ; set exits
lda $323
jmp $781B
callback bit $C000
ldx #$30
- bit $C055
lda #$0B
jsr $FCA8
bit $C054
lda #$0B
jsr $FCA8
bit $C000
bmi exit
dey
bne -
dex
bne -
jmp $8839
exit jmp $100
newpath
!byte 15
!text "X/THUNDER.BOMBS"
title !byte x_e-x_b
x_b !text "X/THUNDER.BOMBS/THUNDER.BOMBS"
x_e
!if * > $B100 {
!error "code is too large, ends at ", *
}