mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 17:49:43 +00:00
move action DHGR screenshots to TOTAL.DATA
This commit is contained in:
parent
dc8eb20969
commit
d8eb7d7d00
6
Makefile
6
Makefile
@ -38,7 +38,6 @@ dsk: asm index
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#
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bin/buildfileinfo.sh res/TITLE.HGR "06" "4000"
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bin/buildfileinfo.sh res/TITLE.DHGR "06" "4000"
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bin/buildfileinfo.sh res/ACTION.DHGR "06" "3FF8"
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bin/buildfileinfo.sh res/ACTION.GR "06" "6000"
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bin/buildfileinfo.sh res/ICONS "CA" "0000"
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bin/buildfileinfo.sh build/FX "06" "6000"
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@ -74,6 +73,7 @@ dsk: asm index
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build/HGR4.IDX \
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build/HGR5.IDX \
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build/HGR6.IDX \
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build/DHGR.IDX \
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res/DECRUNCH \
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res/JOYSTICK \
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res/Finder.Data \
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@ -83,7 +83,6 @@ dsk: asm index
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for f in \
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res/TITLE.HGR \
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res/TITLE.DHGR \
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res/ACTION.DHGR \
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res/ACTION.GR \
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res/DEMO \
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res/TITLE.ANIMATED \
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@ -170,7 +169,7 @@ index: md
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bin/buildindexedfile.sh -p -a build/TOTAL.DATA build/FX.INDEXED < res/FX.CONF > build/FX.IDX
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bin/buildindexedfile.sh -p -a build/TOTAL.DATA build/FX.INDEXED < res/DFX.CONF > build/DFX.IDX
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#
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# precompute indexed files for HGR action screenshots
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# precompute indexed files for HGR & DHGR action screenshots
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# note: these can not be padded because they are compressed and the decompressor needs the exact size
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#
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(for f in res/ACTION.HGR/[ABCD]*; do echo "$$(basename $$f)"; done) | bin/buildindexedfile.sh -a build/TOTAL.DATA res/ACTION.HGR > build/HGR0.IDX
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@ -180,6 +179,7 @@ index: md
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(for f in res/ACTION.HGR/[QRST]*; do echo "$$(basename $$f)"; done) | bin/buildindexedfile.sh -a build/TOTAL.DATA res/ACTION.HGR > build/HGR4.IDX
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(for f in res/ACTION.HGR/[UVWX]*; do echo "$$(basename $$f)"; done) | bin/buildindexedfile.sh -a build/TOTAL.DATA res/ACTION.HGR > build/HGR5.IDX
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(for f in res/ACTION.HGR/[YZ]*; do echo "$$(basename $$f)"; done) | bin/buildindexedfile.sh -a build/TOTAL.DATA res/ACTION.HGR > build/HGR6.IDX
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(for f in res/ACTION.DHGR/*; do echo "$$(basename $$f)"; done) | bin/buildindexedfile.sh -a build/TOTAL.DATA res/ACTION.DHGR > build/DHGR.IDX
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# precompute indexed files for SHR artwork
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# note: these can not be padded because they are compressed and the decompressor needs the exact size
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#
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@ -19,7 +19,6 @@ cat res/GAMES.CONF |
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cat res/SS/ACTDHGR*.CONF |
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egrep "(^|=)""$game""$" |
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cut -d"=" -f1 |
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sed -e "s/^/ACTION.DHGR\//g" |
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sed -e "s/$/=B/g" |
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sort |
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uniq >> /tmp/g
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@ -1,85 +0,0 @@
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# This file is automatically generated
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AIRHEART=Type(06),AuxType(3FF8),Access(C3)
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AIRHEART2=Type(06),AuxType(3FF8),Access(C3)
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AIRHEART3=Type(06),AuxType(3FF8),Access(C3)
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ALIENS=Type(06),AuxType(3FF8),Access(C3)
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ALIENS2=Type(06),AuxType(3FF8),Access(C3)
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BAD.DUDES=Type(06),AuxType(3FF8),Access(C3)
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BAD.DUDES2=Type(06),AuxType(3FF8),Access(C3)
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BAD.DUDES3=Type(06),AuxType(3FF8),Access(C3)
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BATMAN=Type(06),AuxType(3FF8),Access(C3)
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BATMAN2=Type(06),AuxType(3FF8),Access(C3)
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BATMAN3=Type(06),AuxType(3FF8),Access(C3)
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BATMAN4=Type(06),AuxType(3FF8),Access(C3)
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BATMAN5=Type(06),AuxType(3FF8),Access(C3)
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COLUMNS=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD2=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD3=Type(06),AuxType(3FF8),Access(C3)
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DEATH.SWORD4=Type(06),AuxType(3FF8),Access(C3)
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DG=Type(06),AuxType(3FF8),Access(C3)
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HEAVY.BARREL=Type(06),AuxType(3FF8),Access(C3)
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HEAVY2=Type(06),AuxType(3FF8),Access(C3)
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HEAVY3=Type(06),AuxType(3FF8),Access(C3)
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I2=Type(06),AuxType(3FF8),Access(C3)
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IE=Type(06),AuxType(3FF8),Access(C3)
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IE2=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.2B=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.2C=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES2=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES3=Type(06),AuxType(3FF8),Access(C3)
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PIPE.DREAM=Type(06),AuxType(3FF8),Access(C3)
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PIPE.DREAM2=Type(06),AuxType(3FF8),Access(C3)
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PIPE.DREAM3=Type(06),AuxType(3FF8),Access(C3)
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PLATOON=Type(06),AuxType(3FF8),Access(C3)
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PLATOON2=Type(06),AuxType(3FF8),Access(C3)
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PLATOON3=Type(06),AuxType(3FF8),Access(C3)
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QIX=Type(06),AuxType(3FF8),Access(C3)
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QIX2=Type(06),AuxType(3FF8),Access(C3)
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QIX3=Type(06),AuxType(3FF8),Access(C3)
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RADWARRIOR=Type(06),AuxType(3FF8),Access(C3)
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RADWARRIOR2=Type(06),AuxType(3FF8),Access(C3)
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RADWARRIOR3=Type(06),AuxType(3FF8),Access(C3)
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RAMPAGE=Type(06),AuxType(3FF8),Access(C3)
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RAMPAGE2=Type(06),AuxType(3FF8),Access(C3)
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RAMPAGE3=Type(06),AuxType(3FF8),Access(C3)
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RAMPAGE4=Type(06),AuxType(3FF8),Access(C3)
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ROBOCOP=Type(06),AuxType(3FF8),Access(C3)
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ROBOCOP2=Type(06),AuxType(3FF8),Access(C3)
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ROBOCOP3=Type(06),AuxType(3FF8),Access(C3)
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RR=Type(06),AuxType(3FF8),Access(C3)
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SLICKS=Type(06),AuxType(3FF8),Access(C3)
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SLICKS2=Type(06),AuxType(3FF8),Access(C3)
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SO=Type(06),AuxType(3FF8),Access(C3)
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SO2=Type(06),AuxType(3FF8),Access(C3)
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SO3=Type(06),AuxType(3FF8),Access(C3)
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SO4=Type(06),AuxType(3FF8),Access(C3)
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SO5=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT2=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT3=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT4=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT5=Type(06),AuxType(3FF8),Access(C3)
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SS3=Type(06),AuxType(3FF8),Access(C3)
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SS3B=Type(06),AuxType(3FF8),Access(C3)
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SS3C=Type(06),AuxType(3FF8),Access(C3)
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TC=Type(06),AuxType(3FF8),Access(C3)
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TETRIS=Type(06),AuxType(3FF8),Access(C3)
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TETRIS2=Type(06),AuxType(3FF8),Access(C3)
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TETRIS3=Type(06),AuxType(3FF8),Access(C3)
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TETRIS4=Type(06),AuxType(3FF8),Access(C3)
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THE.LAST.NINJA=Type(06),AuxType(3FF8),Access(C3)
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THE.LAST.NINJA2=Type(06),AuxType(3FF8),Access(C3)
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THE.LAST.NINJA3=Type(06),AuxType(3FF8),Access(C3)
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THE.LAST.NINJA4=Type(06),AuxType(3FF8),Access(C3)
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THEXDER=Type(06),AuxType(3FF8),Access(C3)
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THEXDER2=Type(06),AuxType(3FF8),Access(C3)
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THEXDER3=Type(06),AuxType(3FF8),Access(C3)
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THEXDER4=Type(06),AuxType(3FF8),Access(C3)
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VICTORY.ROAD=Type(06),AuxType(3FF8),Access(C3)
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VICTORY.ROAD2=Type(06),AuxType(3FF8),Access(C3)
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VICTORY.ROAD3=Type(06),AuxType(3FF8),Access(C3)
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VICTORY.ROAD4=Type(06),AuxType(3FF8),Access(C3)
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_FileInformation.txt=Type(06),AuxType(3FF8),Access(C3)
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@ -26,7 +26,7 @@
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# 5 = SHR box art slideshow (|key| is a file in /SS/ containing files in /ARTWORK.SHR/)
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# 6 = GR action slideshow (|key| is a file in /SS/ containing files in /ACTION.GR/)
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# A = single HGR file (|key| is a file in /ACTION.HGR/)
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# B = single DHGR file (|key| is arbitrary path from program root directory)
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# B = single DHGR file (|key| is a file in /ACTION.DHGR/)
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# C = single SHR file (|key| is a file in /ARTWORK.SHR/)
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# D = single GR file (|key| is arbitrary path from program root directory)
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#
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@ -4,8 +4,8 @@
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#
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AIRHEART=C
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ACTION.DHGR/AIRHEART2=B
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ACTION.DHGR/AIRHEART3=B
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ACTION.DHGR/AIRHEART=B
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AIRHEART2=B
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AIRHEART3=B
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AIRHEART=B
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[eof]
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@ -4,7 +4,7 @@
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#
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ALIENS=C
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ACTION.DHGR/ALIENS2=B
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ACTION.DHGR/ALIENS=B
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ALIENS2=B
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ALIENS=B
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[eof]
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@ -4,8 +4,8 @@
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#
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BAD.DUDES=C
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ACTION.DHGR/BAD.DUDES2=B
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ACTION.DHGR/BAD.DUDES3=B
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ACTION.DHGR/BAD.DUDES=B
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BAD.DUDES2=B
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BAD.DUDES3=B
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BAD.DUDES=B
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[eof]
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@ -4,10 +4,10 @@
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#
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BATMAN=C
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ACTION.DHGR/BATMAN2=B
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ACTION.DHGR/BATMAN3=B
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ACTION.DHGR/BATMAN4=B
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ACTION.DHGR/BATMAN5=B
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ACTION.DHGR/BATMAN=B
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BATMAN2=B
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BATMAN3=B
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BATMAN4=B
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BATMAN5=B
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BATMAN=B
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[eof]
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@ -3,7 +3,7 @@
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# This file is automatically generated
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#
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ACTION.DHGR/COLUMNS=B
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COLUMNS=B
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COLUMNS2=A
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COLUMNS=A
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@ -4,9 +4,9 @@
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#
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DEATH.SWORD=C
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ACTION.DHGR/DEATH.SWORD2=B
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ACTION.DHGR/DEATH.SWORD3=B
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ACTION.DHGR/DEATH.SWORD4=B
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ACTION.DHGR/DEATH.SWORD=B
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DEATH.SWORD2=B
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DEATH.SWORD3=B
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DEATH.SWORD4=B
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DEATH.SWORD=B
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[eof]
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|
@ -4,6 +4,6 @@
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#
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DG=C
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ACTION.DHGR/DG=B
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DG=B
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[eof]
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|
@ -4,8 +4,8 @@
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#
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HEAVY.BARREL=C
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ACTION.DHGR/HEAVY.BARREL=B
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ACTION.DHGR/HEAVY2=B
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ACTION.DHGR/HEAVY3=B
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HEAVY.BARREL=B
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HEAVY2=B
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HEAVY3=B
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[eof]
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|
@ -4,8 +4,8 @@
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#
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I2=C
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ACTION.DHGR/I2=B
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ACTION.DHGR/IMPOSSIBLE.M.2B=B
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ACTION.DHGR/IMPOSSIBLE.M.2C=B
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I2=B
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IMPOSSIBLE.M.2B=B
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IMPOSSIBLE.M.2C=B
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[eof]
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|
@ -4,7 +4,7 @@
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#
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IE=C
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ACTION.DHGR/IE2=B
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ACTION.DHGR/IE=B
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IE2=B
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IE=B
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[eof]
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|
@ -4,8 +4,8 @@
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#
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INDIANA.JONES=C
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ACTION.DHGR/INDIANA.JONES2=B
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ACTION.DHGR/INDIANA.JONES3=B
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ACTION.DHGR/INDIANA.JONES=B
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INDIANA.JONES2=B
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INDIANA.JONES3=B
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INDIANA.JONES=B
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[eof]
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|
@ -4,8 +4,8 @@
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#
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PIPE.DREAM=C
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ACTION.DHGR/PIPE.DREAM2=B
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ACTION.DHGR/PIPE.DREAM3=B
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ACTION.DHGR/PIPE.DREAM=B
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PIPE.DREAM2=B
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PIPE.DREAM3=B
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PIPE.DREAM=B
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[eof]
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|
@ -4,8 +4,8 @@
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#
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PLATOON=C
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ACTION.DHGR/PLATOON2=B
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ACTION.DHGR/PLATOON3=B
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ACTION.DHGR/PLATOON=B
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PLATOON2=B
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PLATOON3=B
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PLATOON=B
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[eof]
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|
@ -4,8 +4,8 @@
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||||
#
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||||
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QIX=C
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||||
ACTION.DHGR/QIX2=B
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||||
ACTION.DHGR/QIX3=B
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||||
ACTION.DHGR/QIX=B
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||||
QIX2=B
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||||
QIX3=B
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||||
QIX=B
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||||
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[eof]
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|
@ -4,8 +4,8 @@
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||||
#
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||||
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RADWARRIOR=C
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||||
ACTION.DHGR/RADWARRIOR2=B
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||||
ACTION.DHGR/RADWARRIOR3=B
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||||
ACTION.DHGR/RADWARRIOR=B
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||||
RADWARRIOR2=B
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||||
RADWARRIOR3=B
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||||
RADWARRIOR=B
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||||
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[eof]
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|
@ -4,9 +4,9 @@
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#
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||||
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||||
RAMPAGE=C
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ACTION.DHGR/RAMPAGE2=B
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ACTION.DHGR/RAMPAGE3=B
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||||
ACTION.DHGR/RAMPAGE4=B
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||||
ACTION.DHGR/RAMPAGE=B
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||||
RAMPAGE2=B
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||||
RAMPAGE3=B
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||||
RAMPAGE4=B
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||||
RAMPAGE=B
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||||
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||||
[eof]
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||||
|
@ -4,8 +4,8 @@
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||||
#
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||||
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ROBOCOP=C
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||||
ACTION.DHGR/ROBOCOP2=B
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||||
ACTION.DHGR/ROBOCOP3=B
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||||
ACTION.DHGR/ROBOCOP=B
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||||
ROBOCOP2=B
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||||
ROBOCOP3=B
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||||
ROBOCOP=B
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||||
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||||
[eof]
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||||
|
@ -4,7 +4,7 @@
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||||
#
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||||
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||||
RR=C
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||||
ACTION.DHGR/RR=B
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||||
RR=B
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||||
RR=A
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||||
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[eof]
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||||
|
@ -3,7 +3,7 @@
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# This file is automatically generated
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||||
#
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||||
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ACTION.DHGR/SLICKS2=B
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||||
ACTION.DHGR/SLICKS=B
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||||
SLICKS2=B
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||||
SLICKS=B
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||||
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||||
[eof]
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||||
|
@ -4,10 +4,10 @@
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||||
#
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||||
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SO=C
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||||
ACTION.DHGR/SO2=B
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||||
ACTION.DHGR/SO3=B
|
||||
ACTION.DHGR/SO4=B
|
||||
ACTION.DHGR/SO5=B
|
||||
ACTION.DHGR/SO=B
|
||||
SO2=B
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||||
SO3=B
|
||||
SO4=B
|
||||
SO5=B
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||||
SO=B
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||||
|
||||
[eof]
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||||
|
@ -4,10 +4,10 @@
|
||||
#
|
||||
|
||||
SPIDERBOT=C
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||||
ACTION.DHGR/SPIDERBOT2=B
|
||||
ACTION.DHGR/SPIDERBOT3=B
|
||||
ACTION.DHGR/SPIDERBOT4=B
|
||||
ACTION.DHGR/SPIDERBOT5=B
|
||||
ACTION.DHGR/SPIDERBOT=B
|
||||
SPIDERBOT2=B
|
||||
SPIDERBOT3=B
|
||||
SPIDERBOT4=B
|
||||
SPIDERBOT5=B
|
||||
SPIDERBOT=B
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||||
|
||||
[eof]
|
||||
|
@ -4,8 +4,8 @@
|
||||
#
|
||||
|
||||
SS3=C
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||||
ACTION.DHGR/SS3=B
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||||
ACTION.DHGR/SS3B=B
|
||||
ACTION.DHGR/SS3C=B
|
||||
SS3=B
|
||||
SS3B=B
|
||||
SS3C=B
|
||||
|
||||
[eof]
|
||||
|
@ -4,7 +4,7 @@
|
||||
#
|
||||
|
||||
TC=C
|
||||
ACTION.DHGR/TC=B
|
||||
TC=B
|
||||
TC2=A
|
||||
TC3=A
|
||||
TC=A
|
||||
|
@ -4,10 +4,10 @@
|
||||
#
|
||||
|
||||
TETRIS=C
|
||||
ACTION.DHGR/TETRIS2=B
|
||||
ACTION.DHGR/TETRIS3=B
|
||||
ACTION.DHGR/TETRIS4=B
|
||||
ACTION.DHGR/TETRIS=B
|
||||
TETRIS2=B
|
||||
TETRIS3=B
|
||||
TETRIS4=B
|
||||
TETRIS=B
|
||||
TETRIS2=A
|
||||
TETRIS3=A
|
||||
TETRIS4=A
|
||||
|
@ -4,9 +4,9 @@
|
||||
#
|
||||
|
||||
THE.LAST.NINJA=C
|
||||
ACTION.DHGR/THE.LAST.NINJA2=B
|
||||
ACTION.DHGR/THE.LAST.NINJA3=B
|
||||
ACTION.DHGR/THE.LAST.NINJA4=B
|
||||
ACTION.DHGR/THE.LAST.NINJA=B
|
||||
THE.LAST.NINJA2=B
|
||||
THE.LAST.NINJA3=B
|
||||
THE.LAST.NINJA4=B
|
||||
THE.LAST.NINJA=B
|
||||
|
||||
[eof]
|
||||
|
@ -4,10 +4,10 @@
|
||||
#
|
||||
|
||||
THEXDER=C
|
||||
ACTION.DHGR/THEXDER2=B
|
||||
ACTION.DHGR/THEXDER3=B
|
||||
ACTION.DHGR/THEXDER4=B
|
||||
ACTION.DHGR/THEXDER=B
|
||||
THEXDER2=B
|
||||
THEXDER3=B
|
||||
THEXDER4=B
|
||||
THEXDER=B
|
||||
THEXDER2=A
|
||||
THEXDER=A
|
||||
|
||||
|
@ -4,9 +4,9 @@
|
||||
#
|
||||
|
||||
VICTORY.ROAD=C
|
||||
ACTION.DHGR/VICTORY.ROAD2=B
|
||||
ACTION.DHGR/VICTORY.ROAD3=B
|
||||
ACTION.DHGR/VICTORY.ROAD4=B
|
||||
ACTION.DHGR/VICTORY.ROAD=B
|
||||
VICTORY.ROAD2=B
|
||||
VICTORY.ROAD3=B
|
||||
VICTORY.ROAD4=B
|
||||
VICTORY.ROAD=B
|
||||
|
||||
[eof]
|
||||
|
@ -149,7 +149,7 @@ CHEATS_ENABLED = %00001000
|
||||
iCurBlockLo = $D401 ; constant
|
||||
iCurBlockHi = $D403 ; constant
|
||||
launchpatch = $D662 ; glue.launch.a
|
||||
iAddToPath = $FE98 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
|
||||
iAddToPath = $FE8F ; Roger Rabbit, avoid, use Infiltrator 2 style instead
|
||||
itraverse = $D959 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
|
||||
ldrlo = $55 ; constant
|
||||
ldrhi = $56 ; constant
|
||||
|
@ -53,6 +53,10 @@ AddToPath
|
||||
@done
|
||||
rts
|
||||
|
||||
kTotalDataFile
|
||||
!byte 10
|
||||
!raw "TOTAL.DATA"
|
||||
|
||||
kHGRTitleDirectory
|
||||
!byte 10
|
||||
!raw "TITLE.HGR/"
|
||||
@ -72,12 +76,14 @@ gHGRActionIndexNumber
|
||||
!raw "_"
|
||||
!raw ".IDX"
|
||||
|
||||
kTotalDataFile
|
||||
!byte 10
|
||||
!raw "TOTAL.DATA"
|
||||
|
||||
kHGRActionDataFile=kTotalDataFile
|
||||
|
||||
kDHGRActionIndexFile
|
||||
!byte 8
|
||||
!raw "DHGR.IDX"
|
||||
|
||||
kDHGRActionDataFile=kTotalDataFile
|
||||
|
||||
kDHGRActionDirectory
|
||||
!byte 12
|
||||
!raw "ACTION.DHGR/"
|
||||
|
@ -70,12 +70,9 @@ DHGRActionSlideshow
|
||||
DHGRSingle
|
||||
bit MachineStatus ; only show DHGR screenshots if we have 128K
|
||||
bvc DHGRRTS
|
||||
+ST16 @fname
|
||||
+ST16 IndexedDHGRFilename
|
||||
jsr BlankDHGR ; switch to DHGR mode with initial blank screen
|
||||
jsr LoadAuxFile ; load compressed DHGR screenshot at aux $3FF8
|
||||
!word kRootDirectory
|
||||
@fname !word $FDFD ; SMC
|
||||
!word $3FF8
|
||||
jsr LoadIndexedDHGRFile ; load compressed DHGR screenshot at aux $3FF8
|
||||
jsr DecompressDHGR
|
||||
jsr LoadDHGRTransition ; load transition effect code at $6000
|
||||
jsr ExecuteTransitionAt6000AndWait
|
||||
@ -211,7 +208,7 @@ DHGRActionCallback
|
||||
bit KBD
|
||||
bmi DHGRRTS
|
||||
|
||||
+ST16 +
|
||||
+ST16 IndexedDHGRFilename
|
||||
|
||||
jsr FindGameInActionSlideshow
|
||||
; if game name is not found (C will be set here), it means the game
|
||||
@ -223,10 +220,7 @@ DHGRActionCallback
|
||||
+LD16 WINDEX ; save game index in case user hits RETURN
|
||||
+ST16 gGameToLaunch ; while it's visible (we'll launch it)
|
||||
|
||||
jsr LoadAuxFile ; load compressed DHGR screenshot at aux $3FF8
|
||||
!word kDHGRActionDirectory
|
||||
+ !word $FDFD
|
||||
!word $3FF8
|
||||
jsr LoadIndexedDHGRFile
|
||||
jsr DecompressDHGR
|
||||
|
||||
lda #$EA ; NOP
|
||||
@ -326,3 +320,24 @@ RedrawForDHGR
|
||||
dec i
|
||||
bne --
|
||||
jmp SwitchToBank1
|
||||
|
||||
LoadIndexedDHGRFile
|
||||
; in: caller has set IndexedDHGRFilename
|
||||
; out: all flags & registers clobbered
|
||||
jsr LoadFile ; load index file into $4000
|
||||
!word kRootDirectory
|
||||
!word kDHGRActionIndexFile
|
||||
- !word $4000
|
||||
|
||||
jsr okvs_find
|
||||
!word -
|
||||
IndexedDHGRFilename
|
||||
!word $FDFD ; SMC
|
||||
+ST16 @indexRecordPtr
|
||||
|
||||
jsr LoadAuxIndexedFile ; load compressed DHGR screenshot at aux $3FF8
|
||||
!word kDHGRActionDataFile
|
||||
!word $3FF8
|
||||
@indexRecordPtr
|
||||
!word $FDFD ; SMC
|
||||
rts
|
||||
|
Loading…
Reference in New Issue
Block a user