add assets for World Karate Championship

This commit is contained in:
4am 2020-05-20 20:08:35 -04:00
parent d4d5fb585a
commit d9528400d2
25 changed files with 65 additions and 6 deletions

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res/ACTION.HGR/WORLD.KARATE Normal file

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@ -698,6 +698,8 @@ WINTER.GAMES10=Type(06),AuxType(3FF8),Access(C3)
WINTER.GAMES11=Type(06),AuxType(3FF8),Access(C3)
WOLFEN84=Type(06),AuxType(3FF8),Access(C3)
WOLFEN842=Type(06),AuxType(3FF8),Access(C3)
WORLD.KARATE=Type(06),AuxType(3FF8),Access(C3)
WORLD.KARATE2=Type(06),AuxType(3FF8),Access(C3)
XEVIOUS=Type(06),AuxType(3FF8),Access(C3)
XEVIOUS2=Type(06),AuxType(3FF8),Access(C3)
ZAXXON=Type(06),AuxType(3FF8),Access(C3)

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@ -183,6 +183,7 @@ WINGS.OF.FURY=Type(06),AuxType(1FF8),Access(C3)
WINTER.EDITION=Type(06),AuxType(1FF8),Access(C3)
WINTER.GAMES=Type(06),AuxType(1FF8),Access(C3)
WOLFEN84=Type(06),AuxType(1FF8),Access(C3)
WORLD.KARATE=Type(06),AuxType(1FF8),Access(C3)
XEVIOUS=Type(06),AuxType(1FF8),Access(C3)
ZAXXON=Type(06),AuxType(1FF8),Access(C3)
ZENITH=Type(06),AuxType(1FF8),Access(C3)

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@ -297,6 +297,7 @@ CD4.CONF=1
OTHER7.CONF=1
S4.CONF=1
ACCESS.CONF=1
T3.CONF=1
LASER.BOUNCE=0
LAZER.SILK=0
NIGHT.STALKER=0

7
res/ATTRACT/ARCTIC.FOX Normal file
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@ -0,0 +1,7 @@
#
# Attract mode for ARCTIC.FOX
# This file is automatically generated
#
[eof]

7
res/ATTRACT/MEGABOTS Normal file
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@ -0,0 +1,7 @@
#
# Attract mode for MEGABOTS
# This file is automatically generated
#
[eof]

7
res/ATTRACT/REALM.IMPOSS Normal file
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@ -0,0 +1,7 @@
#
# Attract mode for REALM.IMPOSS
# This file is automatically generated
#
[eof]

7
res/ATTRACT/SKI.CRAZED Normal file
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@ -0,0 +1,7 @@
#
# Attract mode for SKI.CRAZED
# This file is automatically generated
#
[eof]

7
res/ATTRACT/STAR.CRUISER Normal file
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@ -0,0 +1,7 @@
#
# Attract mode for STAR.CRUISER
# This file is automatically generated
#
[eof]

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@ -3,5 +3,8 @@
# This file is automatically generated
#
ARTWORK.SHR/WORLD.KARATE=C
ACTION.HGR/WORLD.KARATE2=A
ACTION.HGR/WORLD.KARATE=A
[eof]

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@ -12,6 +12,7 @@ ALIENS=Type(04),AuxType(8000),Access(C3)
ANKH=Type(04),AuxType(8000),Access(C3)
APPLE.PANIC=Type(04),AuxType(8000),Access(C3)
AQUATRON=Type(04),AuxType(8000),Access(C3)
ARCTIC.FOX=Type(04),AuxType(8000),Access(C3)
ARDY.AARDVARK=Type(04),AuxType(8000),Access(C3)
ARGOS=Type(04),AuxType(8000),Access(C3)
ARKANOID=Type(04),AuxType(8000),Access(C3)
@ -157,6 +158,7 @@ MARIO.BROS=Type(04),AuxType(8000),Access(C3)
MATING.ZONE=Type(04),AuxType(8000),Access(C3)
MATTERHORN=Type(04),AuxType(8000),Access(C3)
MAXWELL.MANOR=Type(04),AuxType(8000),Access(C3)
MEGABOTS=Type(04),AuxType(8000),Access(C3)
MICRO.INVADERS=Type(04),AuxType(8000),Access(C3)
MICROWAVE=Type(04),AuxType(8000),Access(C3)
MINER.2049.II=Type(04),AuxType(8000),Access(C3)
@ -209,6 +211,7 @@ RAID.OVR.MOSCOW=Type(04),AuxType(8000),Access(C3)
RAMPAGE=Type(04),AuxType(8000),Access(C3)
RANDAMN=Type(04),AuxType(8000),Access(C3)
RASTER.BLASTER=Type(04),AuxType(8000),Access(C3)
REALM.IMPOSS=Type(04),AuxType(8000),Access(C3)
RED.ALERT=Type(04),AuxType(8000),Access(C3)
RENEGADE=Type(04),AuxType(8000),Access(C3)
REPTON=Type(04),AuxType(8000),Access(C3)
@ -229,6 +232,7 @@ SHAMUS=Type(04),AuxType(8000),Access(C3)
SHORT.CIRCUIT=Type(04),AuxType(8000),Access(C3)
SHUFFLEBOARD=Type(04),AuxType(8000),Access(C3)
SITUATION.CRTCL=Type(04),AuxType(8000),Access(C3)
SKI.CRAZED=Type(04),AuxType(8000),Access(C3)
SKYFOX=Type(04),AuxType(8000),Access(C3)
SMURFEN=Type(04),AuxType(8000),Access(C3)
SNACK.ATTACK=Type(04),AuxType(8000),Access(C3)
@ -254,6 +258,7 @@ SS.BASKETBALL=Type(04),AuxType(8000),Access(C3)
SS.FOOTBALL=Type(04),AuxType(8000),Access(C3)
SS.SOCCER=Type(04),AuxType(8000),Access(C3)
STAR.BLAZER=Type(04),AuxType(8000),Access(C3)
STAR.CRUISER=Type(04),AuxType(8000),Access(C3)
STAR.THIEF=Type(04),AuxType(8000),Access(C3)
STARBLASTER=Type(04),AuxType(8000),Access(C3)
STARGATE=Type(04),AuxType(8000),Access(C3)

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@ -4,12 +4,12 @@
XEVIOUS
WINGS.OF.FURY
THE.BILESTOAD
THIEF
VINDICATOR
TOMAHAWK
TAPPER
TAG.TEAM
WORLD.KARATE2=WORLD.KARATE
WAYOUT2=WAYOUT
TRIAD

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@ -3,6 +3,7 @@
#
TETRIS2=TETRIS
WORLD.KARATE
TECHNOCOP
THE.DAM.BUSTERS
TECHNOCOP3=TECHNOCOP
@ -11,5 +12,6 @@ WAVY.NAVY4=WAVY.NAVY
LAST.GLADIATOR
WAYOUT
ZAXXON
THE.BILESTOAD
[eof]

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@ -9,5 +9,6 @@ WINTER.GAMES
PITSTOP.II
SUMMER.GAMES.II
G.I.JOE
WORLD.KARATE
[eof]

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@ -8,5 +8,6 @@ BEER.RUN
STARGLIDER
BOP.N.WRESTLE
LAST.GLADIATOR
WORLD.KARATE
[eof]

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@ -12,7 +12,5 @@ WAVY.NAVY
THIEF
TUNNEL.TERROR
WAYOUT
THRESHOLD
ASTEROID.FIELD
[eof]

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@ -12,7 +12,5 @@ WARP.DESTROYER
ZAXXON
XEVIOUS
THE.BILESTOAD
THE.DAM.BUSTERS
LAST.GLADIATOR
[eof]

11
res/SS/T3.CONF Normal file
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@ -0,0 +1,11 @@
#
# slideshow of games that begin with "T","U","V","W","X","Y","Z"
#
WORLD.KARATE
THRESHOLD
ASTEROID.FIELD
THE.DAM.BUSTERS
LAST.GLADIATOR
[eof]

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@ -186,4 +186,5 @@ SYNAPSE.CONF=Type(04),AuxType(4000),Access(C3)
SYNERGIST.CONF=Type(04),AuxType(4000),Access(C3)
T1.CONF=Type(04),AuxType(4000),Access(C3)
T2.CONF=Type(04),AuxType(4000),Access(C3)
T3.CONF=Type(04),AuxType(4000),Access(C3)
_FileInformation.txt=Type(04),AuxType(4000),Access(C3)

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@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP
;
; LC RAM BANK 1
; D000..E758 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; D000..E785 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; ...unused...
; E92B..FFF1 - main program code
; FFF2..FFF9 - API functions and global constants available for main program