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add O'Riley's Mine captive demo
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commit
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#
# Mega-Attract-Mode configuration file
#
# Mega-Attract-Mode is split into modules. Each module can be a
# short slideshow or a self-running demo (like a game's built-in
# 'attract mode'). Modules are run in the order listed here, one
# after the next, until interrupted by user input. The last-run
# module is tracked in the global prefs file.
#
# Format:
# key=value
#
# |key| must be unique within this file
#
# |value| must be one of
# 1 for HGR slideshow (|key| is a file containing a list of HGR graphics)
# 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics)
# 3 for self-running demo (|key| is an executable binary file)
#
# Blank lines and lines beginning with '#' are ignored (like this one!)
# A line beginning with '[' terminates the parsing
#
FORMULA.1=3
FIREBIRD=3
FAVORITES.CONF=1
BUZZARD.BAIT=3
SNAKE.BYTE=3
HIGH.RISE=3
THUNDERBOMBS=3
ROBOTRON=3
NIBBLER=3
LADY.TUT=3
STARGATE=3
#SPIDER.RAID=3
FLIP.OUT=3
#STELLAR.7=3
#TRACK.AND.FIELD=3
AGENT.USA=3
GUMBALL=3
TUBEWAY=3
CIDER.SPIDER=3
CONAN=3
MR.COOL=3
CHOPLIFTER=3
HARD.HAT.MACK=3
PACMAN=3
SERPENTINE=3
KARATEKA=3
WARP.DESTROYER=3
LOST.TOMB=3
VINDICATOR=3
REPTON=3
SAMMY.LIGHTFOOT=3
DUNG.BEETLES=3
GAMMA.GOBLINS=3
#ALIEN.DOWNPOUR=3
PIEMAN=3
ALIEN.AMBUSH=3
ALIEN.RAIN=3
AQUATRON=3
JUNGLE.HUNT=3
POOYAN=3
SHORT.CONF=1
PLASMANIA=3
SPY.HUNTER=3
DINO.EGGS=3
BOLO=3
CHAMP.LODERUN=3
SPYS.DEMISE=3
PEST.PATROL=3
PITFALL.II=3
LODE.RUNNER=3
BURGERTIME=3
SPARE.CHANGE=3
SNEAKERS=3
WAVY.NAVY=3
DHGR.CONF=2
EFG.CONF=1
ACTIVISION.CONF=1
CD.CONF=1
BRODERBUND.CONF=1
T.CONF=1
ATARI.CONF=1
SIERRA.CONF=1
PQR.CONF=1
DATAMOST.CONF=1
MNO.CONF=1
DATASOFT.CONF=1
S.CONF=1
MICROFUN.CONF=1
AB.CONF=1
PICCADILLY.CONF=1
HIJKL.CONF=1
SIRIUS.CONF=1
[eof]
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#
# Mega-Attract-Mode configuration file
#
# Mega-Attract-Mode is split into modules. Each module can be a
# short slideshow or a self-running demo (like a game's built-in
# 'attract mode'). Modules are run in the order listed here, one
# after the next, until interrupted by user input. The last-run
# module is tracked in the global prefs file.
#
# Format:
# key=value
#
# |key| must be unique within this file
#
# |value| must be one of
# 1 for HGR slideshow (|key| is a file containing a list of HGR graphics)
# 2 for DHGR slideshow (|key| is a file containing a list of DHGR graphics)
# 3 for self-running demo (|key| is an executable binary file)
#
# Blank lines and lines beginning with '#' are ignored (like this one!)
# A line beginning with '[' terminates the parsing
#
ORILEYS.MINE=3
FORMULA.1=3
FIREBIRD=3
FAVORITES.CONF=1
BUZZARD.BAIT=3
SNAKE.BYTE=3
HIGH.RISE=3
THUNDERBOMBS=3
ROBOTRON=3
NIBBLER=3
LADY.TUT=3
STARGATE=3
#SPIDER.RAID=3
FLIP.OUT=3
#STELLAR.7=3
#TRACK.AND.FIELD=3
AGENT.USA=3
GUMBALL=3
TUBEWAY=3
CIDER.SPIDER=3
CONAN=3
MR.COOL=3
CHOPLIFTER=3
HARD.HAT.MACK=3
PACMAN=3
SERPENTINE=3
KARATEKA=3
WARP.DESTROYER=3
LOST.TOMB=3
VINDICATOR=3
REPTON=3
SAMMY.LIGHTFOOT=3
DUNG.BEETLES=3
GAMMA.GOBLINS=3
#ALIEN.DOWNPOUR=3
PIEMAN=3
ALIEN.AMBUSH=3
ALIEN.RAIN=3
AQUATRON=3
JUNGLE.HUNT=3
POOYAN=3
SHORT.CONF=1
PLASMANIA=3
SPY.HUNTER=3
DINO.EGGS=3
BOLO=3
CHAMP.LODERUN=3
SPYS.DEMISE=3
PEST.PATROL=3
PITFALL.II=3
LODE.RUNNER=3
BURGERTIME=3
SPARE.CHANGE=3
SNEAKERS=3
WAVY.NAVY=3
DHGR.CONF=2
EFG.CONF=1
ACTIVISION.CONF=1
CD.CONF=1
BRODERBUND.CONF=1
T.CONF=1
ATARI.CONF=1
SIERRA.CONF=1
PQR.CONF=1
DATAMOST.CONF=1
MNO.CONF=1
DATASOFT.CONF=1
S.CONF=1
MICROFUN.CONF=1
AB.CONF=1
PICCADILLY.CONF=1
HIJKL.CONF=1
SIRIUS.CONF=1
[eof]
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BIN
res/demo/ORILEYS.MINE
Executable file
BIN
res/demo/ORILEYS.MINE
Executable file
Binary file not shown.
@ -66,6 +66,7 @@ LODE.RUNNER.M=Type(F1),AuxType(0000),Access(C3)
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LOST.TOMB=Type(06),AuxType(084D),Access(C3)
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MR.COOL=Type(06),AuxType(3FE7),Access(C3)
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NIBBLER=Type(06),AuxType(0900),Access(C3)
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ORILEYS.MINE=Type(06),AuxType(08FD),Access(C3)
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PACMAN=Type(06),AuxType(0F18),Access(C3)
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PEST.PATROL=Type(06),AuxType(0800),Access(C3)
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PIEMAN=Type(06),AuxType(0300),Access(C3)
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20
res/notes/orileys-mine.txt
Normal file
20
res/notes/orileys-mine.txt
Normal file
@ -0,0 +1,20 @@
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$1966: C0 -> D0 to disable sound (context is AD30C0CAD0CFA50C)
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$306D: 686868 -> 4C0001 to exit on keypress or button press (context is 686868686868A900850060)
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$3D32: C0 -> D0 to disable sound (context is AD30C0E602D005)
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$3D4C: C0 -> D0 to disable sound (context is AD30C0E602D005)
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$95C7: 4CD595 -> 4C0001 to exit on button press (context is 208B9510034CD595)
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$95CD: C9A0F004 -> 3006EAEA
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$95D5: ADF205 -> 4C0001 to exit on keypress (context is AD00C0C9A0F004C61BD0CCADF205)
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$94F8: AD57C0 -> 4C0001 to exit on keypress (context is AD57C0AD50C0A900203B06)
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$872B: C0 -> D0 to disable sound (context is AD30C0AC1404B9BF10)
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$1874: C0 -> D0 to disable sound (context is AD30C060A970850A)
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$86B3: C0 -> D0 to disable sound (context is AD30C0201813AEFB05)
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$17B7: C0 -> D0 to disable sound (context is AD30C060A506186908)
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$189E: C0 -> D0 to disable sound (context is AD30C060A9008508)
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$8975: C0 -> D0 to disable sound (context is AD30C04C6B89AEFD03)
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$8816: C0 -> D0 to disable sound (context is 2C30C0A51B38E51C)
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$188D: C0 -> D0 to disable sound (context is AD30C04C0380A900850A)
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$90C2: C0 -> D0 to disable sound (context is 8D30C0A607CAD0FD)
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$90CA: C0 -> D0 to disable sound (context is 8D30C0A607CAD0FD60)
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$80F7: 8D10C0C9A0 -> 10054C0001 to exit on keypress (context is AD00C08D10C0C9A0F018)
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$8324: 202095 -> 4C0001 to exit at end of demo cycle (context is 207E90202095A2FF9A)
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