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add Kung Fu Master to the collection
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parent
1df502cede
commit
e679ae834f
@ -134,6 +134,7 @@
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1000,KARATE.CHAMP
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0000,KARATEKA
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0001,KID.NIKI
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0001,KUNG.FU.MASTER
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0000,LABYRINTH
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0001,LADY.TUT
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0001,LANCASTER
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BIN
res/TITLE.HGR/KUNG.FU.MASTER
Normal file
BIN
res/TITLE.HGR/KUNG.FU.MASTER
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Binary file not shown.
@ -121,6 +121,7 @@ KAMIKAZE=Type(06),AuxType(4000),Access(C3)
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KARATE.CHAMP=Type(06),AuxType(4000),Access(C3)
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KARATEKA=Type(06),AuxType(4000),Access(C3)
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KID.NIKI=Type(06),AuxType(4000),Access(C3)
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KUNG.FU.MASTER=Type(06),AuxType(4000),Access(C3)
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LABYRINTH=Type(06),AuxType(4000),Access(C3)
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LADY.TUT=Type(06),AuxType(4000),Access(C3)
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LANCASTER=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/kung fu master PRODOS (san inc pack).po
Normal file
BIN
res/dsk/kung fu master PRODOS (san inc pack).po
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Binary file not shown.
@ -7,7 +7,6 @@ Championship Wrestling
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Conquering Worlds
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Dive Bomber
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GBA Championship Basketball
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Kung Fu Master [priority]
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Lock 'N' Chase
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Mad Rat
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Marauder
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28
src/prelaunch/kung.fu.master.a
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28
src/prelaunch/kung.fu.master.a
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@ -0,0 +1,28 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/KUNG.FU.MASTER",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $9A0
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jsr $800 ; decompress
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+DISABLE_ACCEL
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ldx #0
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lda #$C4
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jsr $BB00
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+GET_MACHINE_STATUS
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and #CHEATS_ENABLED
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beq +
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lda #$2c
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sta $805D ; patch - don't decrease lives
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+
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jmp $9A3
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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