add assets for Minit Man

This commit is contained in:
4am 2020-04-30 20:34:43 -04:00
parent 7f23e6faed
commit e84ef8bcf2
21 changed files with 37 additions and 8 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
res/ACTION.HGR/MINIT.MAN Normal file

Binary file not shown.

BIN
res/ACTION.HGR/MINIT.MAN2 Normal file

Binary file not shown.

BIN
res/ACTION.HGR/MINIT.MAN3 Normal file

Binary file not shown.

View File

@ -351,6 +351,9 @@ MINER.2049.II10=Type(06),AuxType(3FF8),Access(C3)
MINER.2049ER=Type(06),AuxType(3FF8),Access(C3)
MINER.2049ER2=Type(06),AuxType(3FF8),Access(C3)
MINGS.CHALLENGE=Type(06),AuxType(3FF8),Access(C3)
MINIT.MAN=Type(06),AuxType(3FF8),Access(C3)
MINIT.MAN2=Type(06),AuxType(3FF8),Access(C3)
MINIT.MAN3=Type(06),AuxType(3FF8),Access(C3)
MONTEZUMA01=Type(06),AuxType(3FF8),Access(C3)
MONTEZUMA02=Type(06),AuxType(3FF8),Access(C3)
MONTEZUMA03=Type(06),AuxType(3FF8),Access(C3)

Binary file not shown.

BIN
res/ARTWORK.SHR/MINIT.MAN Normal file

Binary file not shown.

View File

@ -73,6 +73,7 @@ MARIO.BROS=Type(06),AuxType(1FF8),Access(C3)
MATTERHORN=Type(06),AuxType(1FF8),Access(C3)
MAXWELL.MANOR=Type(06),AuxType(1FF8),Access(C3)
MINER.2049ER=Type(06),AuxType(1FF8),Access(C3)
MINIT.MAN=Type(06),AuxType(1FF8),Access(C3)
MR.COOL=Type(06),AuxType(1FF8),Access(C3)
MR.ROBOT=Type(06),AuxType(1FF8),Access(C3)
NIGHT.MISSION=Type(06),AuxType(1FF8),Access(C3)

View File

@ -267,7 +267,7 @@ ACTIONAB5.CONF=2
PHASER.FIRE=0
ACTDHGR16.CONF=4
ACTIONS6.CONF=2
#1
MNO4.CONF=1
N.O.R.A.D=0
ACTIONMR2.CONF=2
SHR20.CONF=5
@ -288,6 +288,7 @@ ACTIONAB4.CONF=2
LASER.BOUNCE=0
ACTIONCD5.CONF=2
ACTIONEFG5.CONF=2
ACTIONMNO4.CONF=2
ACTIONT4.CONF=2
NIGHT.STALKER=0
NIGHTMARE=0

View File

@ -3,5 +3,9 @@
# This file is automatically generated
#
ARTWORK.SHR/MINIT.MAN=C
ACTION.HGR/MINIT.MAN2=A
ACTION.HGR/MINIT.MAN3=A
ACTION.HGR/MINIT.MAN=A
[eof]

View File

@ -6,11 +6,10 @@ MR.DO.L03=MR.DO
MARIO.BROS1=MARIO.BROS
MOON.PATROL
ONE.ON.ONE2=ONE.ON.ONE
MAXWELL.MANOR
MINIT.MAN
NIBBLER
NIGHTMARE
N.O.R.A.D2=N.O.R.A.D
THUNDERHEAD2=THUNDERHEAD
OUTPOST
MR.DO.L10=MR.DO

View File

@ -11,7 +11,6 @@ MAXWELL.MANOR2=MAXWELL.MANOR
MATING.ZONE
MAD.BOMBER
MINGS.CHALLENGE
ONE.ON.ONE
MANIC.MINER
MINIT.MAN2=MINIT.MAN
[eof]

11
res/SS/ACTIONMNO4.CONF Normal file
View File

@ -0,0 +1,11 @@
#
# action shots slideshow of games that begin with "M","N","O"
#
MANIC.MINER
THUNDERHEAD2=THUNDERHEAD
MINIT.MAN3=MINIT.MAN
ONE.ON.ONE
MAXWELL.MANOR
[eof]

View File

@ -12,6 +12,5 @@ MS.PACMAN
NIGHT.STALKER
MINER.2049ER
MARBLE.MADNESS
MATING.ZONE
[eof]

View File

@ -12,7 +12,5 @@ N.O.R.A.D
MINGS.CHALLENGE
ONE.ON.ONE
MINER.2049.II
MANIC.MINER
MAXWELL.MANOR
[eof]

10
res/SS/MNO4.CONF Normal file
View File

@ -0,0 +1,10 @@
#
# slideshow of games that begin with "M","N","O"
#
MATING.ZONE
MINIT.MAN
MANIC.MINER
MAXWELL.MANOR
[eof]

View File

@ -9,5 +9,6 @@ THUNDER.BOMBS
STELLAR.7
PIEMAN
SPY.STRIKES.BAK
MINIT.MAN
[eof]

View File

@ -8,5 +8,6 @@ SPINDIZZY
COUNTY.FAIR
GHOSTBUSTERS
MAXWELL.MANOR
MINIT.MAN
[eof]

View File

@ -62,6 +62,7 @@ ACTIONMHS.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMNO1.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMNO2.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMNO3.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMNO4.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMPM.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMR1.CONF=Type(04),AuxType(4000),Access(C3)
ACTIONMR2.CONF=Type(04),AuxType(4000),Access(C3)
@ -126,6 +127,7 @@ MICROFUN.CONF=Type(04),AuxType(4000),Access(C3)
MNO1.CONF=Type(04),AuxType(4000),Access(C3)
MNO2.CONF=Type(04),AuxType(4000),Access(C3)
MNO3.CONF=Type(04),AuxType(4000),Access(C3)
MNO4.CONF=Type(04),AuxType(4000),Access(C3)
MR.DO.CONF=Type(04),AuxType(4000),Access(C3)
OTHER1.CONF=Type(04),AuxType(4000),Access(C3)
OTHER2.CONF=Type(04),AuxType(4000),Access(C3)