Revert "."

This reverts commit 62feca4414.
This commit is contained in:
4am 2020-10-26 01:00:42 -04:00
parent 62feca4414
commit e8c4291e4f
5 changed files with 14 additions and 19 deletions

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@ -33,21 +33,21 @@ dsk: md asm
bin/padto.sh 512 build/PREFS.CONF >>build/log
for f in res/TITLE res/COVER res/HELP res/GAMES.CONF res/ATTRACT.CONF res/FX.CONF res/DFX.CONF build/PREFS.CONF res/CREDITS res/HELPTEXT res/DECRUNCH res/JOYSTICK res/Finder.Data res/Finder.Root; do $(CADIUS) ADDFILE build/"$(DISK)" "/$(VOLUME)/" "$$f" >>build/log; done
bin/buildfileinfo.sh res/TITLE.HGR "06" "4000" >>build/log
# bin/buildfileinfo.sh res/TITLE.DHGR "06" "4000" >>build/log
# bin/buildfileinfo.sh res/ACTION.HGR "06" "3FF8" >>build/log
# bin/buildfileinfo.sh res/ACTION.DHGR "06" "3FF8" >>build/log
# bin/buildfileinfo.sh res/ACTION.GR "06" "6000" >>build/log
# bin/buildfileinfo.sh res/ARTWORK.SHR "06" "1FF8" >>build/log
# bin/buildfileinfo.sh res/ATTRACT "04" "8000" >>build/log
bin/buildfileinfo.sh res/TITLE.DHGR "06" "4000" >>build/log
bin/buildfileinfo.sh res/ACTION.HGR "06" "3FF8" >>build/log
bin/buildfileinfo.sh res/ACTION.DHGR "06" "3FF8" >>build/log
bin/buildfileinfo.sh res/ACTION.GR "06" "6000" >>build/log
bin/buildfileinfo.sh res/ARTWORK.SHR "06" "1FF8" >>build/log
bin/buildfileinfo.sh res/ATTRACT "04" "8000" >>build/log
bin/buildfileinfo.sh res/SS "04" "4000" >>build/log
# bin/buildfileinfo.sh res/ICONS "CA" "0000" >>build/log
bin/buildfileinfo.sh res/ICONS "CA" "0000" >>build/log
for f in res/TITLE.* res/ACTION.* res/ARTWORK.* res/ATTRACT res/SS res/DEMO res/TITLE.ANIMATED res/ICONS; do $(CADIUS) ADDFOLDER build/"$(DISK)" "/$(VOLUME)/$$(basename $$f)" "$$f" >>build/log; done
for i in 1 2 3 4 5 6; do $(CADIUS) RENAMEFILE build/"$(DISK)" "/$(VOLUME)/DEMO/SPCARTOON.$${i}$${i}" "SPCARTOON.$${i}." >>build/log; done
$(CADIUS) ADDFOLDER build/"$(DISK)" "/$(VOLUME)/FX" "build/FX" >>build/log
# for f in res/dsk/*.po; do $(CADIUS) EXTRACTVOLUME "$${f}" build/X/ >> build/log; done
# rm -f build/X/**/.DS_Store build/X/**/PRODOS* build/X/**/LOADER.SYSTEM*
# $(CADIUS) CREATEFOLDER build/"$(DISK)" "/$(VOLUME)/X/" >>build/log
# for f in build/X/*; do $(CADIUS) ADDFOLDER build/"$(DISK)" "/$(VOLUME)/X/$$(basename $$f)" "$$f"; done >>build/log
for f in res/dsk/*.po; do $(CADIUS) EXTRACTVOLUME "$${f}" build/X/ >> build/log; done
rm -f build/X/**/.DS_Store build/X/**/PRODOS* build/X/**/LOADER.SYSTEM*
$(CADIUS) CREATEFOLDER build/"$(DISK)" "/$(VOLUME)/X/" >>build/log
for f in build/X/*; do $(CADIUS) ADDFOLDER build/"$(DISK)" "/$(VOLUME)/X/$$(basename $$f)" "$$f"; done >>build/log
bin/buildfileinfo.sh build/PRELAUNCH "06" "0106" >>build/log
$(CADIUS) ADDFOLDER build/"$(DISK)" "/$(VOLUME)/PRELAUNCH" "build/PRELAUNCH" >>build/log
rsync -aP --exclude=STANDARD res/GAMEHELP build/ >>build/log

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@ -1,6 +1,3 @@
FAVORITES2.CONF=1
FAVORITES2.CONF=1
# set 1
FAVORITES2.CONF=1
ACTIONHIJ1.CONF=2

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@ -1,6 +1,3 @@
BOXES48
BOXES48
RIPPLE
STAR.IN
SOFT.DIAGONAL

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@ -194,7 +194,6 @@ k_right_mask = 17
MainLoop ldx #48
BoxLoop stx box
ldy BoxStages-1, x ; for each box, get its current stage
inc BoxStages-1, x ; increment every box's stage every time through the loop
lda StagesHi, y
beq NextBox ; if stage's drawing routine is 0, nothing to do
sta j+2
@ -205,7 +204,9 @@ BoxLoop stx box
clc
j jsr $FD00 ; [SMC] call drawing routine for this stage
ldx box
NextBox dex
NextBox inc BoxStages-1, x ; increment every box's stage every time through the loop,
; even if we didn't call a drawing routine
dex
bne BoxLoop
lda any
beq + ; if we didn't draw anything in any box, we're done