add Willy Byte to the collection

This commit is contained in:
Peter Ferrie 2021-07-29 09:34:37 -07:00
parent fb6dbe8a68
commit ffa260a8f1
6 changed files with 32 additions and 1 deletions

View File

@ -374,6 +374,7 @@
0000,WAYOUT
1111,RR=Who Framed Roger Rabbit
1000,WHOMPER.STOMPER
0000,WILLY.BYTE
1111,WF=Wings of Fury
1001,XEVIOUS
0000,ZARGS

BIN
res/TITLE.HGR/WILLY.BYTE Normal file

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@ -348,6 +348,7 @@ WARP.DESTROYER=Type(06),AuxType(4000),Access(C3)
WAVY.NAVY=Type(06),AuxType(4000),Access(C3)
WAYOUT=Type(06),AuxType(4000),Access(C3)
WHOMPER.STOMPER=Type(06),AuxType(4000),Access(C3)
WILLY.BYTE=Type(06),AuxType(4000),Access(C3)
XEVIOUS=Type(06),AuxType(4000),Access(C3)
ZARGS=Type(06),AuxType(4000),Access(C3)
ZAXXON=Type(06),AuxType(4000),Access(C3)

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@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP
;
; LC RAM BANK 1
; D000..E908 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; D000..E917 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; E92D..FFF1 - main program code
; FFF2..FFF9 - API functions and global constants available for main program
; code, prelaunchers, transition effects, &c.

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@ -0,0 +1,29 @@
;license:MIT
;(c) 2021 by qkumba
!cpu 6502
!to "build/PRELAUNCH/WB",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $426B
jsr $4000 ; decompress
lda #<callback
sta $BD7C
lda #>callback
sta $BD7D
+DISABLE_ACCEL
jmp $6000
callback
+ENABLE_ACCEL
jsr $BD80 ; decompress
+DISABLE_ACCEL
rts
!if * > $1C0 {
!error "code is too large, ends at ", *
}