4am
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b3a1f010d6
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move self-contained shared FX routines to new FXCODE index and load them as needed
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2024-05-31 02:22:38 -04:00 |
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4am
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90a6f55ddf
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factor out more FX routines
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2024-05-28 09:42:19 -04:00 |
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4am
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c7db1050cc
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factor out some common FX routines, also move font data to D100/LC1
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2024-05-26 13:41:21 -04:00 |
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4am
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5dbcb0507c
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move large graphic effects data files to TOTAL.DATA
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2024-05-25 13:07:22 -04:00 |
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4am
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022de920ca
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separate indexed/non-indexed FX and prelaunch files at assemble time
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2021-10-15 21:34:39 -04:00 |
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4am
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daa1989ede
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move 1bit ripple transformations to unused space at end of external data files
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2020-11-17 23:42:18 -05:00 |
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Peter Ferrie
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925c5af8b2
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load radial2 data from external files and transform it at runtime
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2020-11-14 19:18:44 -08:00 |
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Peter Ferrie
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63ca80cfef
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Revert "load radial2 data from external files and transform it at runtime"
This reverts commit f2dbdb6bff .
We have label collisions in a full build.
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2020-11-14 16:07:19 -08:00 |
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Peter Ferrie
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f2dbdb6bff
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load radial2 data from external files and transform it at runtime
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2020-11-14 15:48:38 -08:00 |
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4am
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c455158253
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replace two effects with better ones that reuse existing assets
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2020-11-13 17:56:03 -05:00 |
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