4am
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022de920ca
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separate indexed/non-indexed FX and prelaunch files at assemble time
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2021-10-15 21:34:39 -04:00 |
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4am
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ac50f41d52
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rename some games' internal names to reduce memory pressure in LC RAM
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2021-02-18 00:52:46 -05:00 |
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frankmilliron
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653f841a61
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Add contributor info (#85)
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2019-12-25 17:15:36 -05:00 |
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Frank M
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51a76bf12b
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Update burgertime.a
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2019-12-17 12:42:02 -08:00 |
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Frank M
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469fc09eb7
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Fixes for Control-Reset Vector
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2019-12-17 06:46:30 -08:00 |
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Peter Ferrie
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da745c72f2
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limit prelaunch code-size
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2019-12-12 21:51:54 -08:00 |
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Peter Ferrie
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fb3d7cf7c5
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more fixes
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2019-12-10 21:02:34 -08:00 |
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Peter Ferrie
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61303e3483
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faster this, cheat at that
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2019-10-13 15:19:48 -07:00 |
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4am
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6d87274cc6
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always load game-specific prelaunch files, move cheats bit to MachineStatus, move MachineStatus to FFF9, check MachineStatus before executing cheat patches in prelaunch files
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2019-10-04 21:34:49 -04:00 |
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4am
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d31311d4e7
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add prelaunch subsystem
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2019-09-14 22:57:52 -04:00 |
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