;license:MIT ;(c) 2021-2022 by Frank M., qkumba !cpu 6502 !to "build/DEMO/BATTLEZONE#060300",plain *=$300 !source "src/constants.a" ; no code in these !source "src/macros.a" ;+ENABLE_ACCEL ; can't +LOAD_XSINGLE title lda #$60 sta $201e jsr $2000 ; decompress ldx #0 stx $0811 inx stx $0816 ; reset vector patch ldx #3-1 - lda #$EA sta $1632,x ; disable clearing keyboard strobe lda patch,x sta $0872,x sta $161A,x sta $7661,x sta $766C,x sta $7693,x sta $0B6A,x sta $73A7,x sta $168F+4,x dex bpl - ldx #4-1 - lda patch2,x sta $168F,x ; set exits dex bpl - lda #$D0 sta $7733 sta $774D sta $78B8 sta $78BB sta $7815 sta $5180 sta $5576 sta $0B8E ; disable sound ;+DISABLE_ACCEL jmp $810 patch !byte $4C,$00,$01 patch2 !byte $C9,$FF,$F0,$16 title !byte x_e-x_b x_b !text "BATTLEZONE" x_e !if * > $3F0 { !error "code is too large, ends at ", * }