;license:MIT ;(c) 2021-2022 by Frank M., qkumba !cpu 6502 !to "build/DEMO/THUNDER.BOMBS#06B000",plain *=$B000 !source "src/constants.a" ; no code in these !source "src/macros.a" +READ_RAM2_WRITE_RAM2 +LOAD_FILE_KEEP_DIR thunder_bombs, thunder_bombs_dir_e-thunder_bombs_dir_b +READ_ROM_NO_WRITE lda #$60 sta $887F ldx #3-1 - lda patch,x sta $8819,x dex bpl - jsr $87F9 ; load, show title lda #$60 sta $7818 jsr $7800 ; unpack/setup lda #0 sta $3F2 ; reset vector ldx #3-1 - lda patch2,x sta $789B,x sta $78CB,x sta $7A8C,x sta $7837,x ; set exits dex bpl - lda $323 jmp $781B callback bit $C000 ldx #$30 - bit $C055 lda #$0B jsr $FCA8 bit $C054 lda #$0B jsr $FCA8 bit $C000 bmi exit dey bne - dex bne - jmp $8839 exit patch2 !byte $4C,$00,$01 patch !byte $4C,callback thunder_bombs !byte thunder_bombs_e-thunder_bombs_b thunder_bombs_b thunder_bombs_dir_b !text "X/THUNDER.BOMBS" thunder_bombs_dir_e !text "/THUNDER.BOMBS" thunder_bombs_e !if * > $B100 { !error "code is too large, ends at ", * }