#!/bin/sh # run from project root directory cat res/GAMES.CONF | grep "," | grep -v "^#" | cut -d"," -f2 | cut -d"=" -f1 | \ while read game; do # if I knew how to use awk, this could be O(N) instead of O(N^2) name=`cat res/GAMES.CONF | grep ",$game=" | cut -d"=" -f2` # initialize attract mode configuration file for this game echo "#\n# Attract mode for $name\n#\n" > /tmp/g # add box art, if any [ -f res/ARTWORK.SHR/"$game" ] && echo "ARTWORK.SHR/$game=C" >> /tmp/g # add DHGR action screenshots, if any cat res/SS/ACTDHGR*.CONF | egrep "(^|=)""$game""$" | cut -d"=" -f1 | sed -e "s/^/ACTION.DHGR\//g" | sed -e "s/$/=B/g" | sort | uniq >> /tmp/g # add HGR action screenshots, if any cat res/SS/ACTION*.CONF | egrep "(^|=)""$game""$" | cut -d"=" -f1 | sed -e "s/^/ACTION.HGR\//g" | sed -e "s/$/=A/g" | sort | uniq >> /tmp/g # add GR action screenshots, if any cat res/SS/ACTGR*.CONF | egrep "(^|=)""$game""$" | cut -d"=" -f1 | sed -e "s/^/ACTION.GR\//g" | sed -e "s/$/=D/g" | sort | uniq >> /tmp/g # add self-running demo, if any cat res/ATTRACT.CONF | grep "^$game=0" >> /tmp/g if [ "$game" == "SPARE.CHANGE" ]; then echo "SPCARTOON.1=0" >> /tmp/g echo "SPCARTOON.2=0" >> /tmp/g echo "SPCARTOON.3=0" >> /tmp/g echo "SPCARTOON.4=0" >> /tmp/g echo "SPCARTOON.5=0" >> /tmp/g echo "SPCARTOON.6=0" >> /tmp/g fi if [ "$game" == "PRINCEUNP" ]; then echo "ARTWORK.SHR/POP.END=C" >> /tmp/g fi # add eof echo "\n[eof]" >> /tmp/g cat /tmp/g > res/ATTRACT/"$game" # clean up rm /tmp/g done