mirror of
https://github.com/a2-4am/4cade.git
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204 lines
5.7 KiB
Plaintext
204 lines
5.7 KiB
Plaintext
;license:MIT
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;(c) 2018-9 by 4am
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;
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; Browse Mode - main UI
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;
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; Public functions
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; - BrowseMode
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;
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!zone {
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;------------------------------------------------------------------------------
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; BrowseMode
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; main entry point for Browse Mode, which allows the user to browse the game
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; catalog in alphabetical order and launch games
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;
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; in: none
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; out: never returns to caller (may JMP to other major modes)
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;------------------------------------------------------------------------------
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BrowseMode
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ldx #$FF
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txs
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ldx SelectedIndex
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stx BrowseSelectedIndex
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.BrowseModeInputLoop
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jsr WaitForKeyFor30Seconds
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bit CLEARKBD
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ldy #kNumBrowseKeys
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- dey
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bmi @noKeyMatch
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cmp .BrowseKeys,y
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bne -
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ldx .BrowseKeyDispatch,y
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bne @BrowseDispatch ; always branches
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@noKeyMatch
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jsr IsSearchKey
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beq +
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jsr SoftBell ; beep on invalid input
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jmp .BrowseModeInputLoop ; and start over
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+
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ldx #kBrowseSearch
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; execution falls through here
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@BrowseDispatch
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ldy .BrowseDispatchTableLo,x
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sty @j+1
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ldy .BrowseDispatchTableHi,x
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sty @j+2
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@j jsr $FDFD ; SMC
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jmp .BrowseModeInputLoop
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.OnSearch
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sta InputBuffer
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lda #$01
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sta InputLength
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jmp SearchMode
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.OnPrevious
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dec BrowseSelectedIndex
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jmp +
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.OnNext
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inc BrowseSelectedIndex
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+
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ldx BrowseSelectedIndex
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cpx #$FF
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bne @notTooSmall
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GameCount = *+1
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ldx #$D1 ; SMC
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dex
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bne @done ; always branches
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@notTooSmall
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cpx GameCount
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bcc @done
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ldx #0
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@done stx BrowseSelectedIndex
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jmp .OnBrowseChanged
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.OnLaunch
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ldx BrowseSelectedIndex
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jsr PlayGameFromBrowse
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jsr BlankHGR
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jmp .ForceBrowseChanged
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.OnCheat
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jsr ToggleCheat
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beq .ForceBrowseChanged ; always branches because Z=1 on exit from ToggleCheat
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.OnTab
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ldx BrowseSelectedIndex
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jsr MiniAttractMode
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cmp #$8D
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beq .OnLaunch
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.ForceBrowseChanged
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bit CLEARKBD
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ldx BrowseSelectedIndex
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; execution falls through here
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.OnBrowseChanged
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stx @index
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jsr okvs_nth ; get the name of the new game
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!word gGamesListStore
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@index !byte $FD
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+STAY @key
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+STAY @key2
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jsr GetOffscreenAddress ; load new title screenshot offscreen
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sta + ; new title screenshot (offscreen)
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jsr LoadFile
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!word kHGRTitleDirectory
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@key !word $FDFD ; SMC
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!byte $00
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+ !byte $FD ; SMC
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jsr okvs_get
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!word gGamesListStore
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@key2 !word $FDFD
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+STAY SRC ; A/Y points to game title (in OKVS)
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ldy #0 ; copy game title into search bar buffer
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lda (SRC),y
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sta SAVE ; game title length
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inc SAVE
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- iny
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cpy SAVE
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bcc @printTitleChar
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lda #" "
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+HIDE_NEXT_2_BYTES
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@printTitleChar
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lda (SRC),y ; copy game title to UI line 2
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sta UILine2,y
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cpy #MaxInputLength+1
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bcc -
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ldx #8
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- lda ReturnToPlay,x ; replace games count with 'to play' label
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sta UI_ToPlay,x
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dex
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bpl -
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ldx @index
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jsr BuildUILine1WithNoDots ; build UI line 1 with bars and other shapes
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ldx @index
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jsr DrawSearchBarOffscreen ; actually draw the UI (offscreen)
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jmp ShowOtherPage ; now show everything at once
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;------------------------------------------------------------------------------
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; indices into BrowseDispatchTable
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kBrowseSearch = 0
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kBrowsePrevious = 1
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kBrowseNext = 2
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kBrowseExitToSearch = 3
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kBrowseTab = 4
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kBrowseLaunch = 5
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kBrowseCredits = 6
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kBrowseCheat = 7
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.BrowseDispatchTableLo
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!byte <.OnSearch
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!byte <.OnPrevious
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!byte <.OnNext
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!byte <SearchMode
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!byte <.OnTab
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!byte <.OnLaunch
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!byte <Credits
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!byte <.OnCheat
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.BrowseDispatchTableHi
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!byte >.OnSearch
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!byte >.OnPrevious
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!byte >.OnNext
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!byte >SearchMode
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!byte >.OnTab
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!byte >.OnLaunch
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!byte >Credits
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!byte >.OnCheat
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kNumBrowseKeys = 11 ; number of entries in next 2 tables (each)
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.BrowseKeys
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!byte $83 ; Ctrl-C = toggle cheat mode
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!byte $AF ; '/' = credits
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!byte $BF ; '?' = credits
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!byte $A0 ; Space = mini attract mode
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!byte $89 ; TAB = mini attract mode
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!byte $8D ; ENTER = launch current game
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!byte $9B ; Esc = switch to search mode
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!byte $8A ; down arrow = next
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!byte $95 ; right arrow = next
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!byte $8B ; up arrow = previous
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!byte $88 ; left arrow = previous
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.BrowseKeyDispatch
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!byte kBrowseCheat
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!byte kBrowseCredits
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!byte kBrowseCredits
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!byte kBrowseTab
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!byte kBrowseTab
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!byte kBrowseLaunch
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!byte kBrowseExitToSearch
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!byte kBrowseNext
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!byte kBrowseNext
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!byte kBrowsePrevious
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!byte kBrowsePrevious
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BrowseSelectedIndex
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!byte $FF
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}
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