mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-27 08:50:01 +00:00
720 lines
32 KiB
Plaintext
720 lines
32 KiB
Plaintext
# This file is automatically generated
|
|
|
|
A.E=Type(06),AuxType(3FF8),Access(C3)
|
|
AGENT.U.S.A=Type(06),AuxType(3FF8),Access(C3)
|
|
ALCAZAR=Type(06),AuxType(3FF8),Access(C3)
|
|
ALIEN.AMBUSH=Type(06),AuxType(3FF8),Access(C3)
|
|
ALIEN.DOWNPOUR=Type(06),AuxType(3FF8),Access(C3)
|
|
ALIEN.MUNCHIES=Type(06),AuxType(3FF8),Access(C3)
|
|
ALIEN.TYPHOON=Type(06),AuxType(3FF8),Access(C3)
|
|
ALIEN.TYPHOON2=Type(06),AuxType(3FF8),Access(C3)
|
|
ALIEN.TYPHOON3=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH02=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH03=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH04=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH05=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH06=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH07=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH08=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH09=Type(06),AuxType(3FF8),Access(C3)
|
|
ANKH10=Type(06),AuxType(3FF8),Access(C3)
|
|
APPLE.PANIC=Type(06),AuxType(3FF8),Access(C3)
|
|
AQUATRON=Type(06),AuxType(3FF8),Access(C3)
|
|
ARCTIC.FOX=Type(06),AuxType(3FF8),Access(C3)
|
|
ARDY.AARDVARK=Type(06),AuxType(3FF8),Access(C3)
|
|
ARGOS=Type(06),AuxType(3FF8),Access(C3)
|
|
ARKANOID=Type(06),AuxType(3FF8),Access(C3)
|
|
ASTEROID.BLASTR=Type(06),AuxType(3FF8),Access(C3)
|
|
ASTEROID.FIELD=Type(06),AuxType(3FF8),Access(C3)
|
|
AXIS.ASSASSIN=Type(06),AuxType(3FF8),Access(C3)
|
|
AXIS.ASSASSIN2=Type(06),AuxType(3FF8),Access(C3)
|
|
AXIS.ASSASSIN3=Type(06),AuxType(3FF8),Access(C3)
|
|
AXIS.ASSASSIN4=Type(06),AuxType(3FF8),Access(C3)
|
|
AXIS.ASSASSIN5=Type(06),AuxType(3FF8),Access(C3)
|
|
AZTEC=Type(06),AuxType(3FF8),Access(C3)
|
|
AZTEC2=Type(06),AuxType(3FF8),Access(C3)
|
|
AZTEC3=Type(06),AuxType(3FF8),Access(C3)
|
|
BALLBLAZER=Type(06),AuxType(3FF8),Access(C3)
|
|
BANDITS=Type(06),AuxType(3FF8),Access(C3)
|
|
BANDITS2=Type(06),AuxType(3FF8),Access(C3)
|
|
BATTLE.CRUISER=Type(06),AuxType(3FF8),Access(C3)
|
|
BATTLEZONE=Type(06),AuxType(3FF8),Access(C3)
|
|
BCS.QUEST=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD.II1=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD.II2=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD.II3=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD.II4=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD1=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD2=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD3=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD4=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD5=Type(06),AuxType(3FF8),Access(C3)
|
|
BEACH.HEAD6=Type(06),AuxType(3FF8),Access(C3)
|
|
BEER.RUN=Type(06),AuxType(3FF8),Access(C3)
|
|
BELLHOP=Type(06),AuxType(3FF8),Access(C3)
|
|
BERZAP=Type(06),AuxType(3FF8),Access(C3)
|
|
BEYOND.WOLFEN=Type(06),AuxType(3FF8),Access(C3)
|
|
BEYOND.WOLFEN2=Type(06),AuxType(3FF8),Access(C3)
|
|
BEYOND.WOLFEN3=Type(06),AuxType(3FF8),Access(C3)
|
|
BLACK.MAGIC=Type(06),AuxType(3FF8),Access(C3)
|
|
BLACK.MAGIC2=Type(06),AuxType(3FF8),Access(C3)
|
|
BLACK.MAGIC3=Type(06),AuxType(3FF8),Access(C3)
|
|
BLISTER.BALL=Type(06),AuxType(3FF8),Access(C3)
|
|
BOLO=Type(06),AuxType(3FF8),Access(C3)
|
|
BOP.N.WRESTLE=Type(06),AuxType(3FF8),Access(C3)
|
|
BOP.N.WRESTLE2=Type(06),AuxType(3FF8),Access(C3)
|
|
BORG=Type(06),AuxType(3FF8),Access(C3)
|
|
BOULDER.DASH=Type(06),AuxType(3FF8),Access(C3)
|
|
BOULDER.DASH2=Type(06),AuxType(3FF8),Access(C3)
|
|
BOULDER.DASH3=Type(06),AuxType(3FF8),Access(C3)
|
|
BOUNCING.KMNGA2=Type(06),AuxType(3FF8),Access(C3)
|
|
BOUNCING.KMNGAS=Type(06),AuxType(3FF8),Access(C3)
|
|
BRAINTEASERBLVD=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE03=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE05=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE07=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE09=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE11=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE12=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE13=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE14=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE18=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE20=Type(06),AuxType(3FF8),Access(C3)
|
|
BRUCE.LEE21=Type(06),AuxType(3FF8),Access(C3)
|
|
BUBBLE.BOBBLE=Type(06),AuxType(3FF8),Access(C3)
|
|
BUCK.ROGERS=Type(06),AuxType(3FF8),Access(C3)
|
|
BUCK.ROGERS2=Type(06),AuxType(3FF8),Access(C3)
|
|
BUCK.ROGERS3=Type(06),AuxType(3FF8),Access(C3)
|
|
BUDGETRILOGY=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL1=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL2=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL3=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL4=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL5=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL6=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL7=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL8=Type(06),AuxType(3FF8),Access(C3)
|
|
BURGERTIMEL9=Type(06),AuxType(3FF8),Access(C3)
|
|
BUZZARD.BAIT=Type(06),AuxType(3FF8),Access(C3)
|
|
CANNONBALL.BLTZ=Type(06),AuxType(3FF8),Access(C3)
|
|
CANYON.CLIMBER=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH1=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH2=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH3=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH4=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH5=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH6=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH7=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH8=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGH9=Type(06),AuxType(3FF8),Access(C3)
|
|
CAPTN.GOODNIGHT=Type(06),AuxType(3FF8),Access(C3)
|
|
CAVRNS.CALLISTO=Type(06),AuxType(3FF8),Access(C3)
|
|
CEILING.ZERO=Type(06),AuxType(3FF8),Access(C3)
|
|
CENTIPEDE=Type(06),AuxType(3FF8),Access(C3)
|
|
CHAMP.LODERUN=Type(06),AuxType(3FF8),Access(C3)
|
|
CHOPLIFTER=Type(06),AuxType(3FF8),Access(C3)
|
|
CIDER.SPIDER=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE001=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE002=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE003=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE004=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE005=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE006=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE007=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE008=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE009=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE010=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE011=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE012=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE013=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE014=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE015=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE016=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE017=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE018=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE019=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE020=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE021=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE022=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE023=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE024=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE025=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE026=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE027=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE028=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE029=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE030=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE031=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE032=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE033=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE034=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE035=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE036=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE037=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE038=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE039=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE040=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE041=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE042=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE043=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE044=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE045=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE046=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE047=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE048=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE049=Type(06),AuxType(3FF8),Access(C3)
|
|
CLODE050=Type(06),AuxType(3FF8),Access(C3)
|
|
COMMANDO=Type(06),AuxType(3FF8),Access(C3)
|
|
CONAN=Type(06),AuxType(3FF8),Access(C3)
|
|
CONGO.BONGO=Type(06),AuxType(3FF8),Access(C3)
|
|
COPTS.ROBBERS=Type(06),AuxType(3FF8),Access(C3)
|
|
COPTS.ROBBERS2=Type(06),AuxType(3FF8),Access(C3)
|
|
COUNTY.FAIR=Type(06),AuxType(3FF8),Access(C3)
|
|
CRAZY.MAZEY=Type(06),AuxType(3FF8),Access(C3)
|
|
CRIME.WAVE=Type(06),AuxType(3FF8),Access(C3)
|
|
CRISIS.MOUNTAIN=Type(06),AuxType(3FF8),Access(C3)
|
|
CROSSFIRE=Type(06),AuxType(3FF8),Access(C3)
|
|
CRYSTAL.CASTLE2=Type(06),AuxType(3FF8),Access(C3)
|
|
CRYSTAL.CASTLE3=Type(06),AuxType(3FF8),Access(C3)
|
|
CRYSTAL.CASTLE4=Type(06),AuxType(3FF8),Access(C3)
|
|
CRYSTAL.CASTLES=Type(06),AuxType(3FF8),Access(C3)
|
|
CUBIT=Type(06),AuxType(3FF8),Access(C3)
|
|
CUBIT2=Type(06),AuxType(3FF8),Access(C3)
|
|
CYBER.STRIKE=Type(06),AuxType(3FF8),Access(C3)
|
|
CYCLOD=Type(06),AuxType(3FF8),Access(C3)
|
|
DANGEROUS.DAVE1=Type(06),AuxType(3FF8),Access(C3)
|
|
DANGEROUS.DAVE2=Type(06),AuxType(3FF8),Access(C3)
|
|
DANGEROUS.DAVE3=Type(06),AuxType(3FF8),Access(C3)
|
|
DANGEROUS.DAVE4=Type(06),AuxType(3FF8),Access(C3)
|
|
DANGEROUS.DAVE5=Type(06),AuxType(3FF8),Access(C3)
|
|
DANGEROUS.DAVE6=Type(06),AuxType(3FF8),Access(C3)
|
|
DAVIDS.MAGIC=Type(06),AuxType(3FF8),Access(C3)
|
|
DEFENDER=Type(06),AuxType(3FF8),Access(C3)
|
|
DIAMOND.MINE=Type(06),AuxType(3FF8),Access(C3)
|
|
DIAMOND.MINE2=Type(06),AuxType(3FF8),Access(C3)
|
|
DIAMOND.MINE3=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG01=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG02=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG03=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG04=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG05=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG06=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG07=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG08=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG09=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG10=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG11=Type(06),AuxType(3FF8),Access(C3)
|
|
DIG.DUG12=Type(06),AuxType(3FF8),Access(C3)
|
|
DINO.EGGS=Type(06),AuxType(3FF8),Access(C3)
|
|
DINO.SMURF=Type(06),AuxType(3FF8),Access(C3)
|
|
DONKEY.KONG=Type(06),AuxType(3FF8),Access(C3)
|
|
DONKEY.KONG2=Type(06),AuxType(3FF8),Access(C3)
|
|
DOUBLE.TROUBLE=Type(06),AuxType(3FF8),Access(C3)
|
|
DROL=Type(06),AuxType(3FF8),Access(C3)
|
|
DROL2=Type(06),AuxType(3FF8),Access(C3)
|
|
DROL3=Type(06),AuxType(3FF8),Access(C3)
|
|
DUNG.BEETLES=Type(06),AuxType(3FF8),Access(C3)
|
|
DUNG.BEETLES2=Type(06),AuxType(3FF8),Access(C3)
|
|
DUNG.BEETLES3=Type(06),AuxType(3FF8),Access(C3)
|
|
EGGS.IT=Type(06),AuxType(3FF8),Access(C3)
|
|
EPOCH=Type(06),AuxType(3FF8),Access(C3)
|
|
FALCONS=Type(06),AuxType(3FF8),Access(C3)
|
|
FALCONS.SCORE=Type(06),AuxType(3FF8),Access(C3)
|
|
FIGHT.NIGHT=Type(06),AuxType(3FF8),Access(C3)
|
|
FIREBIRD=Type(06),AuxType(3FF8),Access(C3)
|
|
FIREBIRD2=Type(06),AuxType(3FF8),Access(C3)
|
|
FLIP.OUT=Type(06),AuxType(3FF8),Access(C3)
|
|
FORCE.7=Type(06),AuxType(3FF8),Access(C3)
|
|
FORCE.72=Type(06),AuxType(3FF8),Access(C3)
|
|
FORCE.73=Type(06),AuxType(3FF8),Access(C3)
|
|
FORCE.74=Type(06),AuxType(3FF8),Access(C3)
|
|
FORMULA.1.RACER=Type(06),AuxType(3FF8),Access(C3)
|
|
FREE.FALL=Type(06),AuxType(3FF8),Access(C3)
|
|
FREE.FALL2=Type(06),AuxType(3FF8),Access(C3)
|
|
FROGGER=Type(06),AuxType(3FF8),Access(C3)
|
|
FROGGER.II=Type(06),AuxType(3FF8),Access(C3)
|
|
FROGGER2=Type(06),AuxType(3FF8),Access(C3)
|
|
FS2=Type(06),AuxType(3FF8),Access(C3)
|
|
G.I.JOE=Type(06),AuxType(3FF8),Access(C3)
|
|
G.I.JOE2=Type(06),AuxType(3FF8),Access(C3)
|
|
G.I.JOE3=Type(06),AuxType(3FF8),Access(C3)
|
|
GALAXY.GATES=Type(06),AuxType(3FF8),Access(C3)
|
|
GAMMA.GOBLINS=Type(06),AuxType(3FF8),Access(C3)
|
|
GAMMA.GOBLINS2=Type(06),AuxType(3FF8),Access(C3)
|
|
GAMMA.GOBLINS3=Type(06),AuxType(3FF8),Access(C3)
|
|
GAMMA.GOBLINS4=Type(06),AuxType(3FF8),Access(C3)
|
|
GAMMA.GOBLINS5=Type(06),AuxType(3FF8),Access(C3)
|
|
GAUNTLET=Type(06),AuxType(3FF8),Access(C3)
|
|
GAUNTLET2=Type(06),AuxType(3FF8),Access(C3)
|
|
GAUNTLET3=Type(06),AuxType(3FF8),Access(C3)
|
|
GENETIC.DRIFT=Type(06),AuxType(3FF8),Access(C3)
|
|
GENIUS=Type(06),AuxType(3FF8),Access(C3)
|
|
GENIUS.2=Type(06),AuxType(3FF8),Access(C3)
|
|
GENIUS.2B=Type(06),AuxType(3FF8),Access(C3)
|
|
GENIUS.2C=Type(06),AuxType(3FF8),Access(C3)
|
|
GENIUSB=Type(06),AuxType(3FF8),Access(C3)
|
|
GENIUSC=Type(06),AuxType(3FF8),Access(C3)
|
|
GHOSTBUSTERS=Type(06),AuxType(3FF8),Access(C3)
|
|
GHOSTBUSTERS2=Type(06),AuxType(3FF8),Access(C3)
|
|
GHOSTBUSTERS3=Type(06),AuxType(3FF8),Access(C3)
|
|
GHOSTBUSTERS4=Type(06),AuxType(3FF8),Access(C3)
|
|
GHOSTBUSTERS5=Type(06),AuxType(3FF8),Access(C3)
|
|
GOLD.RUSH=Type(06),AuxType(3FF8),Access(C3)
|
|
GORGON=Type(06),AuxType(3FF8),Access(C3)
|
|
GREMLINS=Type(06),AuxType(3FF8),Access(C3)
|
|
GUARDIAN=Type(06),AuxType(3FF8),Access(C3)
|
|
GUARDIAN2=Type(06),AuxType(3FF8),Access(C3)
|
|
GUMBALL=Type(06),AuxType(3FF8),Access(C3)
|
|
GUMBALL2=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O02=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O03=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O04=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O05=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O06=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O07=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O08=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O09=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O10=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O11=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O12=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O13=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O14=Type(06),AuxType(3FF8),Access(C3)
|
|
H.E.R.O15=Type(06),AuxType(3FF8),Access(C3)
|
|
HADRON=Type(06),AuxType(3FF8),Access(C3)
|
|
HARD.HAT.MACK=Type(06),AuxType(3FF8),Access(C3)
|
|
HARD.HAT.MACK2=Type(06),AuxType(3FF8),Access(C3)
|
|
HARD.HAT.MACK3=Type(06),AuxType(3FF8),Access(C3)
|
|
HARDBALL=Type(06),AuxType(3FF8),Access(C3)
|
|
HEAD.ON=Type(06),AuxType(3FF8),Access(C3)
|
|
HIGH.RISE=Type(06),AuxType(3FF8),Access(C3)
|
|
HORIZON.V=Type(06),AuxType(3FF8),Access(C3)
|
|
HORIZON.V2=Type(06),AuxType(3FF8),Access(C3)
|
|
HUNGRYBOY=Type(06),AuxType(3FF8),Access(C3)
|
|
HUNGRYBOY2=Type(06),AuxType(3FF8),Access(C3)
|
|
HYPER.HEAD.ON=Type(06),AuxType(3FF8),Access(C3)
|
|
HYPER.HEAD.ON2=Type(06),AuxType(3FF8),Access(C3)
|
|
I.O.SILVER=Type(06),AuxType(3FF8),Access(C3)
|
|
IKARI.WARRIORS=Type(06),AuxType(3FF8),Access(C3)
|
|
IMPOSSIBLE.MISS=Type(06),AuxType(3FF8),Access(C3)
|
|
INTL.GRAN.PRIX=Type(06),AuxType(3FF8),Access(C3)
|
|
JAWBREAKER.II=Type(06),AuxType(3FF8),Access(C3)
|
|
JOUST=Type(06),AuxType(3FF8),Access(C3)
|
|
JOUST2=Type(06),AuxType(3FF8),Access(C3)
|
|
JUGGLER=Type(06),AuxType(3FF8),Access(C3)
|
|
JUGGLER2=Type(06),AuxType(3FF8),Access(C3)
|
|
JUMPMAN=Type(06),AuxType(3FF8),Access(C3)
|
|
JUNGLE.HUNT=Type(06),AuxType(3FF8),Access(C3)
|
|
JUNGLE.HUNT2=Type(06),AuxType(3FF8),Access(C3)
|
|
KAMIKAZE=Type(06),AuxType(3FF8),Access(C3)
|
|
KARATE.CHAMP=Type(06),AuxType(3FF8),Access(C3)
|
|
KARATEKA=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI101=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI108=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI201=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI210=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI303=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI401=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI406=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI407=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI501=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI507=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI508=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI509=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI510=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI609=Type(06),AuxType(3FF8),Access(C3)
|
|
KID.NIKI709=Type(06),AuxType(3FF8),Access(C3)
|
|
KUNG.FU.MASTER=Type(06),AuxType(3FF8),Access(C3)
|
|
LABYRINTH=Type(06),AuxType(3FF8),Access(C3)
|
|
LADY.TUT=Type(06),AuxType(3FF8),Access(C3)
|
|
LANCASTER=Type(06),AuxType(3FF8),Access(C3)
|
|
LASER.BOUNCE=Type(06),AuxType(3FF8),Access(C3)
|
|
LAST.GLADIATOR=Type(06),AuxType(3FF8),Access(C3)
|
|
LAZER.SILK=Type(06),AuxType(3FF8),Access(C3)
|
|
LITTLE.COMP.PPL=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE001=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE141=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE142=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE143=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE144=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE145=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE146=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE147=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE148=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE149=Type(06),AuxType(3FF8),Access(C3)
|
|
LODE150=Type(06),AuxType(3FF8),Access(C3)
|
|
LOST.TOMB=Type(06),AuxType(3FF8),Access(C3)
|
|
LOST.TOMB2=Type(06),AuxType(3FF8),Access(C3)
|
|
MAD.BOMBER=Type(06),AuxType(3FF8),Access(C3)
|
|
MANIC.MINER=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS1=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS2=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS3=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS4=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS5=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS6=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS7=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS8=Type(06),AuxType(3FF8),Access(C3)
|
|
MARIO.BROS9=Type(06),AuxType(3FF8),Access(C3)
|
|
MATING.ZONE=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN1=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN2=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN3=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN4=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN5=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN6=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN7=Type(06),AuxType(3FF8),Access(C3)
|
|
MATTERHORN8=Type(06),AuxType(3FF8),Access(C3)
|
|
MAXWELL.MANOR=Type(06),AuxType(3FF8),Access(C3)
|
|
MAXWELL.MANOR2=Type(06),AuxType(3FF8),Access(C3)
|
|
MEGABOTS=Type(06),AuxType(3FF8),Access(C3)
|
|
MEGABOTS2=Type(06),AuxType(3FF8),Access(C3)
|
|
MEGABOTS3=Type(06),AuxType(3FF8),Access(C3)
|
|
MICRO.INVADERS=Type(06),AuxType(3FF8),Access(C3)
|
|
MICROWAVE=Type(06),AuxType(3FF8),Access(C3)
|
|
MICROWAVE2=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II01=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II02=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II03=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II04=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II05=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II06=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II07=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II08=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II09=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049.II10=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049ER=Type(06),AuxType(3FF8),Access(C3)
|
|
MINER.2049ER2=Type(06),AuxType(3FF8),Access(C3)
|
|
MINGS.CHALLENGE=Type(06),AuxType(3FF8),Access(C3)
|
|
MINIT.MAN=Type(06),AuxType(3FF8),Access(C3)
|
|
MINIT.MAN2=Type(06),AuxType(3FF8),Access(C3)
|
|
MINIT.MAN3=Type(06),AuxType(3FF8),Access(C3)
|
|
MINOTAUR=Type(06),AuxType(3FF8),Access(C3)
|
|
MINOTAUR2=Type(06),AuxType(3FF8),Access(C3)
|
|
MINOTAUR3=Type(06),AuxType(3FF8),Access(C3)
|
|
MONSTER.MASH=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA01=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA02=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA03=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA04=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA05=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA06=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA07=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA08=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA09=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA10=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA11=Type(06),AuxType(3FF8),Access(C3)
|
|
MONTEZUMA12=Type(06),AuxType(3FF8),Access(C3)
|
|
MOON.PATROL=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L01=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L02=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L03=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L04=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L05=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L06=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L07=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L08=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L09=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.DO.L10=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT01=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT02=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT03=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT04=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT05=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT06=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT07=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT08=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT09=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT10=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT11=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT12=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT13=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT14=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT15=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT16=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT17=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT18=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT19=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT20=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT21=Type(06),AuxType(3FF8),Access(C3)
|
|
MR.ROBOT22=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN1=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN2=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN3=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN4=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN5=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN6=Type(06),AuxType(3FF8),Access(C3)
|
|
MS.PACMAN7=Type(06),AuxType(3FF8),Access(C3)
|
|
N.O.R.A.D=Type(06),AuxType(3FF8),Access(C3)
|
|
N.O.R.A.D2=Type(06),AuxType(3FF8),Access(C3)
|
|
NEPTUNE=Type(06),AuxType(3FF8),Access(C3)
|
|
NIBBLER=Type(06),AuxType(3FF8),Access(C3)
|
|
NIGHT.STALKER=Type(06),AuxType(3FF8),Access(C3)
|
|
NIGHTMARE=Type(06),AuxType(3FF8),Access(C3)
|
|
ONE.ON.ONE=Type(06),AuxType(3FF8),Access(C3)
|
|
ONE.ON.ONE2=Type(06),AuxType(3FF8),Access(C3)
|
|
ORBITRON=Type(06),AuxType(3FF8),Access(C3)
|
|
ORILEYS.MINE=Type(06),AuxType(3FF8),Access(C3)
|
|
OUTPOST=Type(06),AuxType(3FF8),Access(C3)
|
|
OUTWORLD=Type(06),AuxType(3FF8),Access(C3)
|
|
OUTWORLD2=Type(06),AuxType(3FF8),Access(C3)
|
|
PAC.MAN=Type(06),AuxType(3FF8),Access(C3)
|
|
PAC.MAN2=Type(06),AuxType(3FF8),Access(C3)
|
|
PAPERBOY=Type(06),AuxType(3FF8),Access(C3)
|
|
PENETRATOR=Type(06),AuxType(3FF8),Access(C3)
|
|
PENETRATOR2=Type(06),AuxType(3FF8),Access(C3)
|
|
PENTAPUS=Type(06),AuxType(3FF8),Access(C3)
|
|
PENTAPUS2=Type(06),AuxType(3FF8),Access(C3)
|
|
PENTAPUS3=Type(06),AuxType(3FF8),Access(C3)
|
|
PEST.PATROL=Type(06),AuxType(3FF8),Access(C3)
|
|
PEST.PATROL2=Type(06),AuxType(3FF8),Access(C3)
|
|
PHANTOMS.FIVE=Type(06),AuxType(3FF8),Access(C3)
|
|
PHARAOHS.REVNG=Type(06),AuxType(3FF8),Access(C3)
|
|
PHASER.FIRE=Type(06),AuxType(3FF8),Access(C3)
|
|
PHOTAR=Type(06),AuxType(3FF8),Access(C3)
|
|
PHOTAR2=Type(06),AuxType(3FF8),Access(C3)
|
|
PICNIC.PARANOIA=Type(06),AuxType(3FF8),Access(C3)
|
|
PIEMAN=Type(06),AuxType(3FF8),Access(C3)
|
|
PITFALL.II=Type(06),AuxType(3FF8),Access(C3)
|
|
PITFALL.II2=Type(06),AuxType(3FF8),Access(C3)
|
|
PITSTOP.II=Type(06),AuxType(3FF8),Access(C3)
|
|
PLASMANIA=Type(06),AuxType(3FF8),Access(C3)
|
|
POOYAN=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL01AGOTSWORD=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL01BCAREFUL=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL01CFIGHT=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL01DCUTSCENE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL02ADRINK=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL02BWHICHPOT=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL02CHOLDON=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL03ACHOMP=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL03BLEAPOFFA=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL03COHSHIII=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL03DSKELETON=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL03ECUTSCENE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL04ATIMING=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL04BMIRRORMI=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL04CNEGATIVL=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL05ABYEBYE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL05BTHIEF=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL05CCHEATING=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL05DCUTSCENE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL06ANOTHELPI=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL07AEXPLOIT1=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL07BEXPLOIT2=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL07CWHEEE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL07DCUTSCENE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL08AHOLDON=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL08BTIMING=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL08CSOCLOSE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL08DMOUSERES=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL08ECUTSCENE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL09AWHATSUP=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL09BHARDPLAC=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL09CEWWW=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL09DGRANDHAL=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL10ADECISION=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL10BRUN=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL10CCRASH=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL11AJUMP=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL11BRUN=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL11CWHEEE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL11DCUTSCENE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL12ACRAZYCLI=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL12BSHINY=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL12CENGARDE=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL12DLEAPOFFA=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL12ECAVEIN=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL12FBOSS=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL13AHUG=Type(06),AuxType(3FF8),Access(C3)
|
|
POPL13BMOUSE=Type(06),AuxType(3FF8),Access(C3)
|
|
QUADRANT.6112=Type(06),AuxType(3FF8),Access(C3)
|
|
RAID.OVR.MOSCW1=Type(06),AuxType(3FF8),Access(C3)
|
|
RAID.OVR.MOSCW2=Type(06),AuxType(3FF8),Access(C3)
|
|
RAID.OVR.MOSCW3=Type(06),AuxType(3FF8),Access(C3)
|
|
RAID.OVR.MOSCW4=Type(06),AuxType(3FF8),Access(C3)
|
|
RAID.OVR.MOSCW5=Type(06),AuxType(3FF8),Access(C3)
|
|
RAID.OVR.MOSCW6=Type(06),AuxType(3FF8),Access(C3)
|
|
RANDAMN=Type(06),AuxType(3FF8),Access(C3)
|
|
RASTER.BLASTER=Type(06),AuxType(3FF8),Access(C3)
|
|
REALM.IMPOSS=Type(06),AuxType(3FF8),Access(C3)
|
|
REALM.IMPOSS2=Type(06),AuxType(3FF8),Access(C3)
|
|
RED.ALERT=Type(06),AuxType(3FF8),Access(C3)
|
|
RENEGADE=Type(06),AuxType(3FF8),Access(C3)
|
|
RENEGADE2=Type(06),AuxType(3FF8),Access(C3)
|
|
REPTON=Type(06),AuxType(3FF8),Access(C3)
|
|
RESCUE.RAIDERS=Type(06),AuxType(3FF8),Access(C3)
|
|
RESCUE.RAIDERS2=Type(06),AuxType(3FF8),Access(C3)
|
|
RESCUE.RAIDERS3=Type(06),AuxType(3FF8),Access(C3)
|
|
RIBBIT=Type(06),AuxType(3FF8),Access(C3)
|
|
ROADBLOCK=Type(06),AuxType(3FF8),Access(C3)
|
|
ROBOTRON.2084=Type(06),AuxType(3FF8),Access(C3)
|
|
RUN.FOR.IT=Type(06),AuxType(3FF8),Access(C3)
|
|
RUN.FOR.IT2=Type(06),AuxType(3FF8),Access(C3)
|
|
RUSSKI.DUCK=Type(06),AuxType(3FF8),Access(C3)
|
|
SABOTAGE=Type(06),AuxType(3FF8),Access(C3)
|
|
SAMMY.LIGHTFOOT=Type(06),AuxType(3FF8),Access(C3)
|
|
SARACEN=Type(06),AuxType(3FF8),Access(C3)
|
|
SEA.DRAGON=Type(06),AuxType(3FF8),Access(C3)
|
|
SEA.DRAGON2=Type(06),AuxType(3FF8),Access(C3)
|
|
SEA.DRAGON3=Type(06),AuxType(3FF8),Access(C3)
|
|
SEAFOX=Type(06),AuxType(3FF8),Access(C3)
|
|
SEAFOX2=Type(06),AuxType(3FF8),Access(C3)
|
|
SERPENTINE=Type(06),AuxType(3FF8),Access(C3)
|
|
SHAMUS=Type(06),AuxType(3FF8),Access(C3)
|
|
SHAMUS2=Type(06),AuxType(3FF8),Access(C3)
|
|
SHORT.CIRCUIT=Type(06),AuxType(3FF8),Access(C3)
|
|
SHORT.CIRCUIT2=Type(06),AuxType(3FF8),Access(C3)
|
|
SHUFFLEBOARD=Type(06),AuxType(3FF8),Access(C3)
|
|
SHUFFLEBOARD2=Type(06),AuxType(3FF8),Access(C3)
|
|
SITUATION.CRTC2=Type(06),AuxType(3FF8),Access(C3)
|
|
SITUATION.CRTC3=Type(06),AuxType(3FF8),Access(C3)
|
|
SITUATION.CRTCL=Type(06),AuxType(3FF8),Access(C3)
|
|
SKYFOX=Type(06),AuxType(3FF8),Access(C3)
|
|
SKYFOX2=Type(06),AuxType(3FF8),Access(C3)
|
|
SKYFOX3=Type(06),AuxType(3FF8),Access(C3)
|
|
SKYFOX4=Type(06),AuxType(3FF8),Access(C3)
|
|
SMURFEN=Type(06),AuxType(3FF8),Access(C3)
|
|
SMURFEN2=Type(06),AuxType(3FF8),Access(C3)
|
|
SMURFEN3=Type(06),AuxType(3FF8),Access(C3)
|
|
SNACK.ATTACK=Type(06),AuxType(3FF8),Access(C3)
|
|
SNAKE.BYTE=Type(06),AuxType(3FF8),Access(C3)
|
|
SNEAKERS=Type(06),AuxType(3FF8),Access(C3)
|
|
SNEAKERS2=Type(06),AuxType(3FF8),Access(C3)
|
|
SNEAKERS3=Type(06),AuxType(3FF8),Access(C3)
|
|
SNEAKERS4=Type(06),AuxType(3FF8),Access(C3)
|
|
SNEAKERS5=Type(06),AuxType(3FF8),Access(C3)
|
|
SNOGGLE=Type(06),AuxType(3FF8),Access(C3)
|
|
SOLO.FLIGHT=Type(06),AuxType(3FF8),Access(C3)
|
|
SPACE.EGGS=Type(06),AuxType(3FF8),Access(C3)
|
|
SPACE.QUARKS=Type(06),AuxType(3FF8),Access(C3)
|
|
SPACE.RAIDERS=Type(06),AuxType(3FF8),Access(C3)
|
|
SPARE.CHANGE=Type(06),AuxType(3FF8),Access(C3)
|
|
SPDWAY.CLASSIC=Type(06),AuxType(3FF8),Access(C3)
|
|
SPDWAY.CLASSIC2=Type(06),AuxType(3FF8),Access(C3)
|
|
SPECTRE=Type(06),AuxType(3FF8),Access(C3)
|
|
SPIDER.RAID=Type(06),AuxType(3FF8),Access(C3)
|
|
SPINDIZZY=Type(06),AuxType(3FF8),Access(C3)
|
|
SPY.HUNTER=Type(06),AuxType(3FF8),Access(C3)
|
|
SPY.HUNTER2=Type(06),AuxType(3FF8),Access(C3)
|
|
SPY.STRIKES.BA2=Type(06),AuxType(3FF8),Access(C3)
|
|
SPY.STRIKES.BAK=Type(06),AuxType(3FF8),Access(C3)
|
|
SPYS.DEMISE=Type(06),AuxType(3FF8),Access(C3)
|
|
STAR.BLAZER=Type(06),AuxType(3FF8),Access(C3)
|
|
STAR.BLAZER2=Type(06),AuxType(3FF8),Access(C3)
|
|
STAR.CRUISER=Type(06),AuxType(3FF8),Access(C3)
|
|
STAR.THIEF=Type(06),AuxType(3FF8),Access(C3)
|
|
STAR.THIEF2=Type(06),AuxType(3FF8),Access(C3)
|
|
STARBLASTER=Type(06),AuxType(3FF8),Access(C3)
|
|
STARGATE=Type(06),AuxType(3FF8),Access(C3)
|
|
STARGATE2=Type(06),AuxType(3FF8),Access(C3)
|
|
STARGLIDER=Type(06),AuxType(3FF8),Access(C3)
|
|
STATION.5=Type(06),AuxType(3FF8),Access(C3)
|
|
STELLAR.7=Type(06),AuxType(3FF8),Access(C3)
|
|
SUCCESSION=Type(06),AuxType(3FF8),Access(C3)
|
|
SUICIDE=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II01=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II02=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II03=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II04=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II05=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II06=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II07=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II08=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II09=Type(06),AuxType(3FF8),Access(C3)
|
|
SUM.GAMES.II10=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES2=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES3=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES4=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES5=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES6=Type(06),AuxType(3FF8),Access(C3)
|
|
SUMMER.GAMES7=Type(06),AuxType(3FF8),Access(C3)
|
|
SUPER.BUNNY=Type(06),AuxType(3FF8),Access(C3)
|
|
SUPER.ZAXXON=Type(06),AuxType(3FF8),Access(C3)
|
|
SUPER.ZAXXON2=Type(06),AuxType(3FF8),Access(C3)
|
|
SWASHBUCKLER=Type(06),AuxType(3FF8),Access(C3)
|
|
TAG.TEAM=Type(06),AuxType(3FF8),Access(C3)
|
|
TAPPER=Type(06),AuxType(3FF8),Access(C3)
|
|
TECHNOCOP=Type(06),AuxType(3FF8),Access(C3)
|
|
TECHNOCOP2=Type(06),AuxType(3FF8),Access(C3)
|
|
TECHNOCOP3=Type(06),AuxType(3FF8),Access(C3)
|
|
TETRIS=Type(06),AuxType(3FF8),Access(C3)
|
|
TETRIS2=Type(06),AuxType(3FF8),Access(C3)
|
|
TETRIS3=Type(06),AuxType(3FF8),Access(C3)
|
|
TETRIS4=Type(06),AuxType(3FF8),Access(C3)
|
|
TETRIS5=Type(06),AuxType(3FF8),Access(C3)
|
|
TETRIS6=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.BILESTOAD=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.BILESTOAD2=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.DAM.BUSTERS=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.GOONIES=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.GOONIES2=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.GOONIES3=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.GOONIES4=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.GOONIES5=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.GOONIES6=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST01=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST02=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST03=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST04=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST05=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST06=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST07=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST08=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST09=Type(06),AuxType(3FF8),Access(C3)
|
|
THE.HEIST10=Type(06),AuxType(3FF8),Access(C3)
|
|
THEXDER=Type(06),AuxType(3FF8),Access(C3)
|
|
THEXDER2=Type(06),AuxType(3FF8),Access(C3)
|
|
THIEF=Type(06),AuxType(3FF8),Access(C3)
|
|
THRESHOLD=Type(06),AuxType(3FF8),Access(C3)
|
|
THUNDER.BOMBS=Type(06),AuxType(3FF8),Access(C3)
|
|
THUNDERHEAD=Type(06),AuxType(3FF8),Access(C3)
|
|
THUNDERHEAD2=Type(06),AuxType(3FF8),Access(C3)
|
|
TOMAHAWK=Type(06),AuxType(3FF8),Access(C3)
|
|
TRACK.AND.FIELD=Type(06),AuxType(3FF8),Access(C3)
|
|
TRIAD=Type(06),AuxType(3FF8),Access(C3)
|
|
TRIAD2=Type(06),AuxType(3FF8),Access(C3)
|
|
TUBEWAY=Type(06),AuxType(3FF8),Access(C3)
|
|
TUNNEL.TERROR=Type(06),AuxType(3FF8),Access(C3)
|
|
TWERPS=Type(06),AuxType(3FF8),Access(C3)
|
|
TWERPS2=Type(06),AuxType(3FF8),Access(C3)
|
|
UP.N.DOWN=Type(06),AuxType(3FF8),Access(C3)
|
|
VINDICATOR=Type(06),AuxType(3FF8),Access(C3)
|
|
VINDICATOR2=Type(06),AuxType(3FF8),Access(C3)
|
|
WARP.DESTROYER=Type(06),AuxType(3FF8),Access(C3)
|
|
WAVY.NAVY=Type(06),AuxType(3FF8),Access(C3)
|
|
WAVY.NAVY2=Type(06),AuxType(3FF8),Access(C3)
|
|
WAVY.NAVY3=Type(06),AuxType(3FF8),Access(C3)
|
|
WAVY.NAVY4=Type(06),AuxType(3FF8),Access(C3)
|
|
WAVY.NAVY5=Type(06),AuxType(3FF8),Access(C3)
|
|
WAYOUT=Type(06),AuxType(3FF8),Access(C3)
|
|
WAYOUT2=Type(06),AuxType(3FF8),Access(C3)
|
|
WINGS.OF.FURY=Type(06),AuxType(3FF8),Access(C3)
|
|
WINGS.OF.FURY1=Type(06),AuxType(3FF8),Access(C3)
|
|
WINGS.OF.FURY2=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES01=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES02=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES03=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES04=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES05=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES06=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES07=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES08=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES09=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES10=Type(06),AuxType(3FF8),Access(C3)
|
|
WINTER.GAMES11=Type(06),AuxType(3FF8),Access(C3)
|
|
WOLFEN84=Type(06),AuxType(3FF8),Access(C3)
|
|
WOLFEN842=Type(06),AuxType(3FF8),Access(C3)
|
|
WORLD.KARATE=Type(06),AuxType(3FF8),Access(C3)
|
|
WORLD.KARATE2=Type(06),AuxType(3FF8),Access(C3)
|
|
XEVIOUS=Type(06),AuxType(3FF8),Access(C3)
|
|
XEVIOUS2=Type(06),AuxType(3FF8),Access(C3)
|
|
ZAXXON=Type(06),AuxType(3FF8),Access(C3)
|
|
ZAXXON2=Type(06),AuxType(3FF8),Access(C3)
|
|
ZAXXON3=Type(06),AuxType(3FF8),Access(C3)
|
|
ZENITH=Type(06),AuxType(3FF8),Access(C3)
|
|
_FileInformation.txt=Type(06),AuxType(3FF8),Access(C3)
|