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* Add files via upload * Delete LODE.RUNNER.1 * Delete LODE.RUNNER.M * Add files via upload
69 lines
1.5 KiB
Plaintext
69 lines
1.5 KiB
Plaintext
;license:MIT
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;(c) 2021 by Frank M.
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!cpu 6502
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!to "res/DEMO/LODE.RUNNER",plain
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*=$200
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!source "src/constants.a" ; no code in these
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!source "src/macros.a"
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+READ_RAM2_WRITE_RAM2
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jsr EnableAccelerator
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;+LOAD_FILE_KEEP_DIR
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ldx #0 ; read to main memory
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stx ldrhi
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stx ldrlo
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+LDADDR title
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jsr iLoadFileDirect
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ldx #14-1 ; we also need to copy the length byte
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- lda newpath,x
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sta $BFD0,x
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dex
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bpl -
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lda #$60
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sta $1F4E
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jsr $1F00 ; decompress
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lda #$24
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sta $61FB ; ignore <Ctrl-E> (would otherwise enter editor)
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sta $61FD ; ignore <RETURN> (would otherwise show high scores)
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lda #$4C
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sta $69CD
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lda #$62
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sta $69CD+2
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lda #$01
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sta $69CD+1 ; exit after user presses button
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sta $61F4
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lda #$62
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sta $61F4+1 ; exit after demo player dies
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ldx #6-1
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- lda patch, x
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sta $6201, x
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dex
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bpl - ; exit after user presses any key
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+DISABLE_ACCEL
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jmp $9050
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patch !byte $AD,$88,$C0,$6C,$FC,$FF
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newpath
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!byte 13
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!text "X/LODE.RUNNER"
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title !byte x_e-x_b
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x_b !text "X/LODE.RUNNER/LODE.RUNNER"
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x_e
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!if * > $300 {
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!error "code is too large, ends at ", *
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}
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