4cade/bin/buildsearch.sh

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#!/bin/bash
# make temp file with just the key/value pairs (strip blank lines, comments, eof marker)
records=$(mktemp)
awk '!/^$|^#|^\[/' > "$records"
# generate source file with game count
(echo ";"
echo "; Game count"
echo ";"
echo "; This file is automatically generated"
echo ";"
echo "!word $(wc -l < "$records")") > "$1"
# make temp assembly source file that represents the binary OKVS data structure
source=$(mktemp)
(echo "*=0" # dummy program counter for assembler
echo "!le16 $(wc -l <"$records"), 0" # OKVS header
while IFS="=" read -r key value; do
dhgr=$(echo "$key" | cut -c3) # 'has DHGR title screen' flag (0 or 1)
cheat=$(echo "$key" | cut -c4) # 'cheat category' (0..5)
key=$(echo "$key" | cut -d"," -f2)
echo "!byte ${#key}+${#value}+5" # OKVS record length
echo "!byte ${#key}" # OKVS key length
echo "!text \"$key\"" # OKVS key
echo "!byte ${#value}" # OKVS value length
echo "!text \"$value\"" # OKVS value
echo "!byte 1"
echo "!byte $((dhgr*128))+$cheat"
done < "$records") > "$source"
# assemble temp source file into binary OKVS data structure, then output that
out=$(mktemp)
acme -o "$out" "$source"
cat "$out"
# clean up
rm "$out"
rm "$source"
rm "$records"