mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-23 12:33:32 +00:00
302 lines
13 KiB
Plaintext
302 lines
13 KiB
Plaintext
# This file is automatically generated
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A.E=Type(04),AuxType(8000),Access(C3)
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AGENT.U.S.A=Type(04),AuxType(8000),Access(C3)
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AIRHEART=Type(04),AuxType(8000),Access(C3)
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ALCAZAR=Type(04),AuxType(8000),Access(C3)
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ALIEN.AMBUSH=Type(04),AuxType(8000),Access(C3)
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ALIEN.DOWNPOUR=Type(04),AuxType(8000),Access(C3)
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ALIEN.MUNCHIES=Type(04),AuxType(8000),Access(C3)
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ALIEN.TYPHOON=Type(04),AuxType(8000),Access(C3)
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ALIENS=Type(04),AuxType(8000),Access(C3)
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ANKH=Type(04),AuxType(8000),Access(C3)
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APPLE.PANIC=Type(04),AuxType(8000),Access(C3)
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AQUATRON=Type(04),AuxType(8000),Access(C3)
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ARDY.AARDVARK=Type(04),AuxType(8000),Access(C3)
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ARGOS=Type(04),AuxType(8000),Access(C3)
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ARKANOID=Type(04),AuxType(8000),Access(C3)
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ASTEROID.BLASTR=Type(04),AuxType(8000),Access(C3)
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ASTEROID.FIELD=Type(04),AuxType(8000),Access(C3)
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AXIS.ASSASSIN=Type(04),AuxType(8000),Access(C3)
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AZTEC=Type(04),AuxType(8000),Access(C3)
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BAD.DUDES=Type(04),AuxType(8000),Access(C3)
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BALLBLAZER=Type(04),AuxType(8000),Access(C3)
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BANDITS=Type(04),AuxType(8000),Access(C3)
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BATMAN=Type(04),AuxType(8000),Access(C3)
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BATTLE.CHESS=Type(04),AuxType(8000),Access(C3)
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BATTLE.CRUISER=Type(04),AuxType(8000),Access(C3)
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BATTLEZONE=Type(04),AuxType(8000),Access(C3)
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BCS.QUEST=Type(04),AuxType(8000),Access(C3)
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BEACH.HEAD=Type(04),AuxType(8000),Access(C3)
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BEACH.HEAD.II=Type(04),AuxType(8000),Access(C3)
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BEER.RUN=Type(04),AuxType(8000),Access(C3)
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BEJEWELED=Type(04),AuxType(8000),Access(C3)
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BELLHOP=Type(04),AuxType(8000),Access(C3)
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BERZAP=Type(04),AuxType(8000),Access(C3)
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BEYOND.WOLFEN=Type(04),AuxType(8000),Access(C3)
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BLACK.MAGIC=Type(04),AuxType(8000),Access(C3)
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BLISTER.BALL=Type(04),AuxType(8000),Access(C3)
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BLOCKCHAIN=Type(04),AuxType(8000),Access(C3)
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BOLO=Type(04),AuxType(8000),Access(C3)
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BOP.N.WRESTLE=Type(04),AuxType(8000),Access(C3)
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BORG=Type(04),AuxType(8000),Access(C3)
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BOULDER.DASH=Type(04),AuxType(8000),Access(C3)
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BOUNCING.KMNGAS=Type(04),AuxType(8000),Access(C3)
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BRAINTEASERBLVD=Type(04),AuxType(8000),Access(C3)
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BRUCE.LEE=Type(04),AuxType(8000),Access(C3)
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BUBBLE.BOBBLE=Type(04),AuxType(8000),Access(C3)
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BUCK.ROGERS=Type(04),AuxType(8000),Access(C3)
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BUDGETRILOGY=Type(04),AuxType(8000),Access(C3)
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BURGERTIME=Type(04),AuxType(8000),Access(C3)
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BUZZARD.BAIT=Type(04),AuxType(8000),Access(C3)
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CALI.GAMES=Type(04),AuxType(8000),Access(C3)
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CANNONBALL.BLTZ=Type(04),AuxType(8000),Access(C3)
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CANYON.CLIMBER=Type(04),AuxType(8000),Access(C3)
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CAPTN.GOODNIGHT=Type(04),AuxType(8000),Access(C3)
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CAVRNS.CALLISTO=Type(04),AuxType(8000),Access(C3)
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CEILING.ZERO=Type(04),AuxType(8000),Access(C3)
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CENTIPEDE=Type(04),AuxType(8000),Access(C3)
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CHAMP.LODERUN=Type(04),AuxType(8000),Access(C3)
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CHOPLIFTER=Type(04),AuxType(8000),Access(C3)
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CIDER.SPIDER=Type(04),AuxType(8000),Access(C3)
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COLUMNS=Type(04),AuxType(8000),Access(C3)
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COMMANDO=Type(04),AuxType(8000),Access(C3)
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CONAN=Type(04),AuxType(8000),Access(C3)
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CONGO.BONGO=Type(04),AuxType(8000),Access(C3)
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COPTS.ROBBERS=Type(04),AuxType(8000),Access(C3)
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COUNTY.FAIR=Type(04),AuxType(8000),Access(C3)
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CRAZY.MAZEY=Type(04),AuxType(8000),Access(C3)
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CRIME.WAVE=Type(04),AuxType(8000),Access(C3)
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CRISIS.MOUNTAIN=Type(04),AuxType(8000),Access(C3)
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CROSSFIRE=Type(04),AuxType(8000),Access(C3)
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CRYSTAL.CASTLES=Type(04),AuxType(8000),Access(C3)
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CUBIT=Type(04),AuxType(8000),Access(C3)
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CYBER.STRIKE=Type(04),AuxType(8000),Access(C3)
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CYCLOD=Type(04),AuxType(8000),Access(C3)
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D.GENERATION=Type(04),AuxType(8000),Access(C3)
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DANGEROUS.DAVE=Type(04),AuxType(8000),Access(C3)
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DAVIDS.MAGIC=Type(04),AuxType(8000),Access(C3)
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DEATH.SWORD=Type(04),AuxType(8000),Access(C3)
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DEFENDER=Type(04),AuxType(8000),Access(C3)
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DIAMOND.MINE=Type(04),AuxType(8000),Access(C3)
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DIG.DUG=Type(04),AuxType(8000),Access(C3)
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DINO.EGGS=Type(04),AuxType(8000),Access(C3)
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DINO.SMURF=Type(04),AuxType(8000),Access(C3)
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DONKEY.KONG=Type(04),AuxType(8000),Access(C3)
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DOUBLE.TROUBLE=Type(04),AuxType(8000),Access(C3)
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DRELBS=Type(04),AuxType(8000),Access(C3)
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DROL=Type(04),AuxType(8000),Access(C3)
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DUNG.BEETLES=Type(04),AuxType(8000),Access(C3)
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EAGLES.NEST=Type(04),AuxType(8000),Access(C3)
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EGGS.IT=Type(04),AuxType(8000),Access(C3)
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EPOCH=Type(04),AuxType(8000),Access(C3)
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FALCONS=Type(04),AuxType(8000),Access(C3)
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FIGHT.NIGHT=Type(04),AuxType(8000),Access(C3)
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FIREBIRD=Type(04),AuxType(8000),Access(C3)
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FLAPPLE.BIRD=Type(04),AuxType(8000),Access(C3)
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FLIP.OUT=Type(04),AuxType(8000),Access(C3)
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FORCE.7=Type(04),AuxType(8000),Access(C3)
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FORMULA.1.RACER=Type(04),AuxType(8000),Access(C3)
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FREE.FALL=Type(04),AuxType(8000),Access(C3)
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FROGGER=Type(04),AuxType(8000),Access(C3)
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FROGGER.II=Type(04),AuxType(8000),Access(C3)
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FS2=Type(04),AuxType(8000),Access(C3)
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FUJI.SPEED.WAY=Type(04),AuxType(8000),Access(C3)
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G.I.JOE=Type(04),AuxType(8000),Access(C3)
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GALAXY.GATES=Type(04),AuxType(8000),Access(C3)
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GAMMA.GOBLINS=Type(04),AuxType(8000),Access(C3)
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GAUNTLET=Type(04),AuxType(8000),Access(C3)
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GENETIC.DRIFT=Type(04),AuxType(8000),Access(C3)
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GENIUS=Type(04),AuxType(8000),Access(C3)
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GENIUS.2=Type(04),AuxType(8000),Access(C3)
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GHOSTBUSTERS=Type(04),AuxType(8000),Access(C3)
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GOLD.RUSH=Type(04),AuxType(8000),Access(C3)
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GORGON=Type(04),AuxType(8000),Access(C3)
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GREMLINS=Type(04),AuxType(8000),Access(C3)
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GUARDIAN=Type(04),AuxType(8000),Access(C3)
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GUMBALL=Type(04),AuxType(8000),Access(C3)
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H.E.R.O=Type(04),AuxType(8000),Access(C3)
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HADRON=Type(04),AuxType(8000),Access(C3)
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HARD.HAT.MACK=Type(04),AuxType(8000),Access(C3)
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HARDBALL=Type(04),AuxType(8000),Access(C3)
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HEAD.ON=Type(04),AuxType(8000),Access(C3)
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HEAVY.BARREL=Type(04),AuxType(8000),Access(C3)
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HIGH.RISE=Type(04),AuxType(8000),Access(C3)
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HORIZON.V=Type(04),AuxType(8000),Access(C3)
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HUNGRYBOY=Type(04),AuxType(8000),Access(C3)
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HYPER.HEAD.ON=Type(04),AuxType(8000),Access(C3)
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I.O.SILVER=Type(04),AuxType(8000),Access(C3)
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IKARI.WARRIORS=Type(04),AuxType(8000),Access(C3)
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IMPOSSIBLE.M.II=Type(04),AuxType(8000),Access(C3)
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IMPOSSIBLE.MISS=Type(04),AuxType(8000),Access(C3)
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INDIANA.JONES=Type(04),AuxType(8000),Access(C3)
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INTL.GRAN.PRIX=Type(04),AuxType(8000),Access(C3)
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JAWBREAKER.II=Type(04),AuxType(8000),Access(C3)
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JOUST=Type(04),AuxType(8000),Access(C3)
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JUGGLER=Type(04),AuxType(8000),Access(C3)
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JUMPMAN=Type(04),AuxType(8000),Access(C3)
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JUNGLE.HUNT=Type(04),AuxType(8000),Access(C3)
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KAMIKAZE=Type(04),AuxType(8000),Access(C3)
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KARATE.CHAMP=Type(04),AuxType(8000),Access(C3)
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KARATEKA=Type(04),AuxType(8000),Access(C3)
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KID.NIKI=Type(04),AuxType(8000),Access(C3)
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KUNG.FU.MASTER=Type(04),AuxType(8000),Access(C3)
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LABYRINTH=Type(04),AuxType(8000),Access(C3)
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LADY.TUT=Type(04),AuxType(8000),Access(C3)
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LANCASTER=Type(04),AuxType(8000),Access(C3)
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LASER.BOUNCE=Type(04),AuxType(8000),Access(C3)
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LAST.GLADIATOR=Type(04),AuxType(8000),Access(C3)
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LAZER.SILK=Type(04),AuxType(8000),Access(C3)
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LITTLE.COMP.PPL=Type(04),AuxType(8000),Access(C3)
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LODE.RUNNER=Type(04),AuxType(8000),Access(C3)
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LOST.TOMB=Type(04),AuxType(8000),Access(C3)
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MAD.BOMBER=Type(04),AuxType(8000),Access(C3)
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MANIC.MINER=Type(04),AuxType(8000),Access(C3)
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MARBLE.MADNESS=Type(04),AuxType(8000),Access(C3)
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MARIO.BROS=Type(04),AuxType(8000),Access(C3)
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MATING.ZONE=Type(04),AuxType(8000),Access(C3)
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MATTERHORN=Type(04),AuxType(8000),Access(C3)
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MAXWELL.MANOR=Type(04),AuxType(8000),Access(C3)
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MICRO.INVADERS=Type(04),AuxType(8000),Access(C3)
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MINER.2049.II=Type(04),AuxType(8000),Access(C3)
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MINER.2049ER=Type(04),AuxType(8000),Access(C3)
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MINGS.CHALLENGE=Type(04),AuxType(8000),Access(C3)
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MINIT.MAN=Type(04),AuxType(8000),Access(C3)
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MONSTER.MASH=Type(04),AuxType(8000),Access(C3)
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MONTEZUMA=Type(04),AuxType(8000),Access(C3)
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MOON.PATROL=Type(04),AuxType(8000),Access(C3)
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MR.COOL=Type(04),AuxType(8000),Access(C3)
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MR.DO=Type(04),AuxType(8000),Access(C3)
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MR.ROBOT=Type(04),AuxType(8000),Access(C3)
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MS.PACMAN=Type(04),AuxType(8000),Access(C3)
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N.O.R.A.D=Type(04),AuxType(8000),Access(C3)
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NEPTUNE=Type(04),AuxType(8000),Access(C3)
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NIBBLER=Type(04),AuxType(8000),Access(C3)
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NIGHT.MISSION=Type(04),AuxType(8000),Access(C3)
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NIGHT.STALKER=Type(04),AuxType(8000),Access(C3)
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NIGHTMARE=Type(04),AuxType(8000),Access(C3)
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ONE.ON.ONE=Type(04),AuxType(8000),Access(C3)
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OOTW=Type(04),AuxType(8000),Access(C3)
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ORBITRON=Type(04),AuxType(8000),Access(C3)
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ORILEYS.MINE=Type(04),AuxType(8000),Access(C3)
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OUTPOST=Type(04),AuxType(8000),Access(C3)
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OUTWORLD=Type(04),AuxType(8000),Access(C3)
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PAC.MAN=Type(04),AuxType(8000),Access(C3)
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PAPERBOY=Type(04),AuxType(8000),Access(C3)
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PENETRATOR=Type(04),AuxType(8000),Access(C3)
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PENTAPUS=Type(04),AuxType(8000),Access(C3)
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PEST.PATROL=Type(04),AuxType(8000),Access(C3)
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PHANTOMS.FIVE=Type(04),AuxType(8000),Access(C3)
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PHARAOHS.REVNG=Type(04),AuxType(8000),Access(C3)
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PHASER.FIRE=Type(04),AuxType(8000),Access(C3)
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PHOTAR=Type(04),AuxType(8000),Access(C3)
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PICNIC.PARANOIA=Type(04),AuxType(8000),Access(C3)
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PIEMAN=Type(04),AuxType(8000),Access(C3)
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PIPE.DREAM=Type(04),AuxType(8000),Access(C3)
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PITFALL.II=Type(04),AuxType(8000),Access(C3)
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PITSTOP.II=Type(04),AuxType(8000),Access(C3)
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PLASMANIA=Type(04),AuxType(8000),Access(C3)
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PLATOON=Type(04),AuxType(8000),Access(C3)
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POLLYWOG=Type(04),AuxType(8000),Access(C3)
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POOYAN=Type(04),AuxType(8000),Access(C3)
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PRINCEUNP=Type(04),AuxType(8000),Access(C3)
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QIX=Type(04),AuxType(8000),Access(C3)
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QUADRANT.6112=Type(04),AuxType(8000),Access(C3)
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RADWARRIOR=Type(04),AuxType(8000),Access(C3)
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RAID.OVR.MOSCOW=Type(04),AuxType(8000),Access(C3)
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RAMPAGE=Type(04),AuxType(8000),Access(C3)
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RANDAMN=Type(04),AuxType(8000),Access(C3)
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RASTER.BLASTER=Type(04),AuxType(8000),Access(C3)
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RED.ALERT=Type(04),AuxType(8000),Access(C3)
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RENEGADE=Type(04),AuxType(8000),Access(C3)
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REPTON=Type(04),AuxType(8000),Access(C3)
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RESCUE.RAIDERS=Type(04),AuxType(8000),Access(C3)
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RIBBIT=Type(04),AuxType(8000),Access(C3)
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ROADBLOCK=Type(04),AuxType(8000),Access(C3)
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ROBOCOP=Type(04),AuxType(8000),Access(C3)
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ROBOTRON.2084=Type(04),AuxType(8000),Access(C3)
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RUSSKI.DUCK=Type(04),AuxType(8000),Access(C3)
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SABOTAGE=Type(04),AuxType(8000),Access(C3)
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SAMMY.LIGHTFOOT=Type(04),AuxType(8000),Access(C3)
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SARACEN=Type(04),AuxType(8000),Access(C3)
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SEA.DRAGON=Type(04),AuxType(8000),Access(C3)
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SEAFOX=Type(04),AuxType(8000),Access(C3)
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SERPENTINE=Type(04),AuxType(8000),Access(C3)
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SHAMUS=Type(04),AuxType(8000),Access(C3)
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SHORT.CIRCUIT=Type(04),AuxType(8000),Access(C3)
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SHUFFLEBOARD=Type(04),AuxType(8000),Access(C3)
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SITUATION.CRTCL=Type(04),AuxType(8000),Access(C3)
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SKYFOX=Type(04),AuxType(8000),Access(C3)
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SMURFEN=Type(04),AuxType(8000),Access(C3)
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SNACK.ATTACK=Type(04),AuxType(8000),Access(C3)
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SNAKE.BYTE=Type(04),AuxType(8000),Access(C3)
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SNEAKERS=Type(04),AuxType(8000),Access(C3)
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SNOGGLE=Type(04),AuxType(8000),Access(C3)
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SOKO.BAN=Type(04),AuxType(8000),Access(C3)
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SOLO.FLIGHT=Type(04),AuxType(8000),Access(C3)
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SPACE.EGGS=Type(04),AuxType(8000),Access(C3)
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SPACE.QUARKS=Type(04),AuxType(8000),Access(C3)
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SPACE.RAIDERS=Type(04),AuxType(8000),Access(C3)
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SPARE.CHANGE=Type(04),AuxType(8000),Access(C3)
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SPDWAY.CLASSIC=Type(04),AuxType(8000),Access(C3)
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SPECTRE=Type(04),AuxType(8000),Access(C3)
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SPIDER.RAID=Type(04),AuxType(8000),Access(C3)
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SPIDERBOT=Type(04),AuxType(8000),Access(C3)
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SPINDIZZY=Type(04),AuxType(8000),Access(C3)
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SPY.HUNTER=Type(04),AuxType(8000),Access(C3)
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SPY.STRIKES.BAK=Type(04),AuxType(8000),Access(C3)
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SPYS.DEMISE=Type(04),AuxType(8000),Access(C3)
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SS.BASEBALL=Type(04),AuxType(8000),Access(C3)
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SS.BASKETBALL=Type(04),AuxType(8000),Access(C3)
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SS.FOOTBALL=Type(04),AuxType(8000),Access(C3)
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SS.SOCCER=Type(04),AuxType(8000),Access(C3)
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STAR.BLAZER=Type(04),AuxType(8000),Access(C3)
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STAR.THIEF=Type(04),AuxType(8000),Access(C3)
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STARBLASTER=Type(04),AuxType(8000),Access(C3)
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STARGATE=Type(04),AuxType(8000),Access(C3)
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STARGLIDER=Type(04),AuxType(8000),Access(C3)
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STATION.5=Type(04),AuxType(8000),Access(C3)
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STELLAR.7=Type(04),AuxType(8000),Access(C3)
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SUCCESSION=Type(04),AuxType(8000),Access(C3)
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SUICIDE=Type(04),AuxType(8000),Access(C3)
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SUMMER.EDITION=Type(04),AuxType(8000),Access(C3)
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SUMMER.GAMES=Type(04),AuxType(8000),Access(C3)
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SUMMER.GAMES.II=Type(04),AuxType(8000),Access(C3)
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SUPER.BUNNY=Type(04),AuxType(8000),Access(C3)
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SUPER.ZAXXON=Type(04),AuxType(8000),Access(C3)
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SWASHBUCKLER=Type(04),AuxType(8000),Access(C3)
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TAG.TEAM=Type(04),AuxType(8000),Access(C3)
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TAPPER=Type(04),AuxType(8000),Access(C3)
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TECHNOCOP=Type(04),AuxType(8000),Access(C3)
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TEST.DRIVE=Type(04),AuxType(8000),Access(C3)
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TETRIS=Type(04),AuxType(8000),Access(C3)
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THE.BILESTOAD=Type(04),AuxType(8000),Access(C3)
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THE.DAM.BUSTERS=Type(04),AuxType(8000),Access(C3)
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THE.GOONIES=Type(04),AuxType(8000),Access(C3)
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THE.HEIST=Type(04),AuxType(8000),Access(C3)
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THE.LAST.NINJA=Type(04),AuxType(8000),Access(C3)
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THEXDER=Type(04),AuxType(8000),Access(C3)
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THIEF=Type(04),AuxType(8000),Access(C3)
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THRESHOLD=Type(04),AuxType(8000),Access(C3)
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|
THUNDER.BOMBS=Type(04),AuxType(8000),Access(C3)
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|
THUNDERHEAD=Type(04),AuxType(8000),Access(C3)
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|
TOMAHAWK=Type(04),AuxType(8000),Access(C3)
|
|
TRACK.AND.FIELD=Type(04),AuxType(8000),Access(C3)
|
|
TRIAD=Type(04),AuxType(8000),Access(C3)
|
|
TUBEWAY=Type(04),AuxType(8000),Access(C3)
|
|
TUNNEL.TERROR=Type(04),AuxType(8000),Access(C3)
|
|
TWERPS=Type(04),AuxType(8000),Access(C3)
|
|
UP.N.DOWN=Type(04),AuxType(8000),Access(C3)
|
|
VICTORY.ROAD=Type(04),AuxType(8000),Access(C3)
|
|
VINDICATOR=Type(04),AuxType(8000),Access(C3)
|
|
WARP.DESTROYER=Type(04),AuxType(8000),Access(C3)
|
|
WAVY.NAVY=Type(04),AuxType(8000),Access(C3)
|
|
WINGS.OF.FURY=Type(04),AuxType(8000),Access(C3)
|
|
WINTER.EDITION=Type(04),AuxType(8000),Access(C3)
|
|
WINTER.GAMES=Type(04),AuxType(8000),Access(C3)
|
|
WOLFEN84=Type(04),AuxType(8000),Access(C3)
|
|
XEVIOUS=Type(04),AuxType(8000),Access(C3)
|
|
ZAXXON=Type(04),AuxType(8000),Access(C3)
|
|
ZENITH=Type(04),AuxType(8000),Access(C3)
|
|
_FileInformation.txt=Type(04),AuxType(8000),Access(C3)
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