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https://github.com/a2-4am/4cade.git
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41 lines
1.3 KiB
Bash
Executable File
41 lines
1.3 KiB
Bash
Executable File
#!/bin/bash
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# make temp file with just the key/value pairs (strip blank lines, comments, eof marker)
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records=$(mktemp)
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awk '!/^$|^#|^\[/' > "$records"
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# generate source file with game count
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(echo ";"
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echo "; Game count"
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echo ";"
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echo "; This file is automatically generated"
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echo ";"
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echo "!word $(wc -l < "$records")") > "$1"
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# make temp assembly source file that represents the binary OKVS data structure
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source=$(mktemp)
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(echo "*=0" # dummy program counter for assembler
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echo "!le16 $(wc -l <"$records"), 0" # OKVS header
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while IFS="=" read -r key value; do
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dhgr=$(echo "$key" | cut -c3) # 'has DHGR title screen' flag (0 or 1)
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cheat=$(echo "$key" | cut -c4) # 'cheat category' (0..5)
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key=$(echo "$key" | cut -d"," -f2)
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echo "!byte ${#key}+${#value}+5" # OKVS record length
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echo "!byte ${#key}" # OKVS key length
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echo "!text \"$key\"" # OKVS key
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echo "!byte ${#value}" # OKVS value length
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echo "!text \"$value\"" # OKVS value
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echo "!byte 1"
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echo "!byte $((dhgr*128))+$cheat"
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done < "$records") > "$source"
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# assemble temp source file into binary OKVS data structure, then output that
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out=$(mktemp)
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acme -o "$out" "$source"
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cat "$out"
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# clean up
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rm "$out"
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rm "$source"
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rm "$records"
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