mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 17:49:43 +00:00
392 lines
16 KiB
Plaintext
392 lines
16 KiB
Plaintext
# This file is automatically generated
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A.CITY.DIES=Type(04),AuxType(8000),Access(C3)
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A.E=Type(04),AuxType(8000),Access(C3)
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AA=Type(04),AuxType(8000),Access(C3)
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AB=Type(04),AuxType(8000),Access(C3)
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AC=Type(04),AuxType(8000),Access(C3)
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AF=Type(04),AuxType(8000),Access(C3)
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AGENT.U.S.A=Type(04),AuxType(8000),Access(C3)
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AIRHEART=Type(04),AuxType(8000),Access(C3)
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ALCAZAR=Type(04),AuxType(8000),Access(C3)
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ALIEN.AMBUSH=Type(04),AuxType(8000),Access(C3)
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ALIEN.DOWNPOUR=Type(04),AuxType(8000),Access(C3)
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ALIEN.LANDER=Type(04),AuxType(8000),Access(C3)
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ALIEN.MUNCHIES=Type(04),AuxType(8000),Access(C3)
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ALIEN.TYPHOON=Type(04),AuxType(8000),Access(C3)
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ALIENS=Type(04),AuxType(8000),Access(C3)
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ANKH=Type(04),AuxType(8000),Access(C3)
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APE.ESCAPE=Type(04),AuxType(8000),Access(C3)
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APPLE.INVADER=Type(04),AuxType(8000),Access(C3)
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APPLE.PANIC=Type(04),AuxType(8000),Access(C3)
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AQUATRON=Type(04),AuxType(8000),Access(C3)
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ARCHON=Type(04),AuxType(8000),Access(C3)
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ARCHON.II=Type(04),AuxType(8000),Access(C3)
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ARCTIC.FOX=Type(04),AuxType(8000),Access(C3)
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ARENA=Type(04),AuxType(8000),Access(C3)
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ARGOS=Type(04),AuxType(8000),Access(C3)
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ARKANOID=Type(04),AuxType(8000),Access(C3)
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ARTESIANS=Type(04),AuxType(8000),Access(C3)
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AS=Type(04),AuxType(8000),Access(C3)
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AXIS.ASSASSIN=Type(04),AuxType(8000),Access(C3)
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AZTEC=Type(04),AuxType(8000),Access(C3)
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B1=Type(04),AuxType(8000),Access(C3)
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B2=Type(04),AuxType(8000),Access(C3)
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BAD.DUDES=Type(04),AuxType(8000),Access(C3)
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BALLBLAZER=Type(04),AuxType(8000),Access(C3)
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BANDITS=Type(04),AuxType(8000),Access(C3)
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BATMAN=Type(04),AuxType(8000),Access(C3)
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BATTLE.CRUISER=Type(04),AuxType(8000),Access(C3)
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BATTLEZONE=Type(04),AuxType(8000),Access(C3)
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BB=Type(04),AuxType(8000),Access(C3)
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BC=Type(04),AuxType(8000),Access(C3)
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BEACH.LANDING=Type(04),AuxType(8000),Access(C3)
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BEER.RUN=Type(04),AuxType(8000),Access(C3)
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BEJEWELED=Type(04),AuxType(8000),Access(C3)
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BELLHOP=Type(04),AuxType(8000),Access(C3)
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BERZAP=Type(04),AuxType(8000),Access(C3)
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BEZARE=Type(04),AuxType(8000),Access(C3)
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BK=Type(04),AuxType(8000),Access(C3)
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BLACK.MAGIC=Type(04),AuxType(8000),Access(C3)
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BLISTER.BALL=Type(04),AuxType(8000),Access(C3)
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BOA=Type(04),AuxType(8000),Access(C3)
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BOLO=Type(04),AuxType(8000),Access(C3)
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BORG=Type(04),AuxType(8000),Access(C3)
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BOULDER.DASH=Type(04),AuxType(8000),Access(C3)
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BOULDER.DASH.II=Type(04),AuxType(8000),Access(C3)
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BQ=Type(04),AuxType(8000),Access(C3)
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BR=Type(04),AuxType(8000),Access(C3)
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BRUCE.LEE=Type(04),AuxType(8000),Access(C3)
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BT=Type(04),AuxType(8000),Access(C3)
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BU=Type(04),AuxType(8000),Access(C3)
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BUBBLE.BOBBLE=Type(04),AuxType(8000),Access(C3)
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BUG.ATTACK=Type(04),AuxType(8000),Access(C3)
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BUG.BATTLE=Type(04),AuxType(8000),Access(C3)
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BUZZARD.BAIT=Type(04),AuxType(8000),Access(C3)
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BW=Type(04),AuxType(8000),Access(C3)
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BY=Type(04),AuxType(8000),Access(C3)
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CANYON.CLIMBER=Type(04),AuxType(8000),Access(C3)
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CB=Type(04),AuxType(8000),Access(C3)
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CC=Type(04),AuxType(8000),Access(C3)
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CEILING.ZERO=Type(04),AuxType(8000),Access(C3)
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CENTIPEDE=Type(04),AuxType(8000),Access(C3)
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CF=Type(04),AuxType(8000),Access(C3)
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CG=Type(04),AuxType(8000),Access(C3)
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CHIVALRY=Type(04),AuxType(8000),Access(C3)
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CHOPLIFTER=Type(04),AuxType(8000),Access(C3)
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CL=Type(04),AuxType(8000),Access(C3)
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COLUMNS=Type(04),AuxType(8000),Access(C3)
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COMMANDO=Type(04),AuxType(8000),Access(C3)
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CONAN=Type(04),AuxType(8000),Access(C3)
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CONGO=Type(04),AuxType(8000),Access(C3)
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CONGO.BONGO=Type(04),AuxType(8000),Access(C3)
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COSMIC.COMBAT=Type(04),AuxType(8000),Access(C3)
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COUNTY.FAIR=Type(04),AuxType(8000),Access(C3)
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CP=Type(04),AuxType(8000),Access(C3)
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CR=Type(04),AuxType(8000),Access(C3)
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CRAZY.MAZEY=Type(04),AuxType(8000),Access(C3)
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CRICKATEER=Type(04),AuxType(8000),Access(C3)
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CRIME.WAVE=Type(04),AuxType(8000),Access(C3)
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CRISIS.MOUNTAIN=Type(04),AuxType(8000),Access(C3)
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CROSSFIRE=Type(04),AuxType(8000),Access(C3)
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CRYSTAL.CASTLES=Type(04),AuxType(8000),Access(C3)
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CS=Type(04),AuxType(8000),Access(C3)
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CUBIT=Type(04),AuxType(8000),Access(C3)
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CV=Type(04),AuxType(8000),Access(C3)
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CW=Type(04),AuxType(8000),Access(C3)
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CYBER.STRIKE=Type(04),AuxType(8000),Access(C3)
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CYCLOD=Type(04),AuxType(8000),Access(C3)
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DANGEROUS.DAVE=Type(04),AuxType(8000),Access(C3)
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DEATH.SWORD=Type(04),AuxType(8000),Access(C3)
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DEEP.SPACE=Type(04),AuxType(8000),Access(C3)
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DEFENDER=Type(04),AuxType(8000),Access(C3)
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DEMONIC.DECKS=Type(04),AuxType(8000),Access(C3)
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DEPTH.CHARGE=Type(04),AuxType(8000),Access(C3)
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DG=Type(04),AuxType(8000),Access(C3)
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DIAMOND.MINE=Type(04),AuxType(8000),Access(C3)
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DIG.DUG=Type(04),AuxType(8000),Access(C3)
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DINO.EGGS=Type(04),AuxType(8000),Access(C3)
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DINO.SMURF=Type(04),AuxType(8000),Access(C3)
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DIVE.BOMBER=Type(04),AuxType(8000),Access(C3)
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DJ=Type(04),AuxType(8000),Access(C3)
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DM=Type(04),AuxType(8000),Access(C3)
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DOGFIGHT.II=Type(04),AuxType(8000),Access(C3)
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DONKEY.KONG=Type(04),AuxType(8000),Access(C3)
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DOUBLE.TROUBLE=Type(04),AuxType(8000),Access(C3)
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DRELBS=Type(04),AuxType(8000),Access(C3)
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DROL=Type(04),AuxType(8000),Access(C3)
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DU=Type(04),AuxType(8000),Access(C3)
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DUNG.BEETLES=Type(04),AuxType(8000),Access(C3)
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EARLY.BIRD=Type(04),AuxType(8000),Access(C3)
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EI=Type(04),AuxType(8000),Access(C3)
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EPOCH=Type(04),AuxType(8000),Access(C3)
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ES=Type(04),AuxType(8000),Access(C3)
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EVOLUTION=Type(04),AuxType(8000),Access(C3)
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EXTERMINATOR=Type(04),AuxType(8000),Access(C3)
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FALCONS=Type(04),AuxType(8000),Access(C3)
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FAT.CITY=Type(04),AuxType(8000),Access(C3)
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FIREBIRD=Type(04),AuxType(8000),Access(C3)
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FIREBUG=Type(04),AuxType(8000),Access(C3)
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FLAPPLE.BIRD=Type(04),AuxType(8000),Access(C3)
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FLIP.OUT=Type(04),AuxType(8000),Access(C3)
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FLY.WARS=Type(04),AuxType(8000),Access(C3)
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FORCE.7=Type(04),AuxType(8000),Access(C3)
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FRAZZLE=Type(04),AuxType(8000),Access(C3)
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FREE.FALL=Type(04),AuxType(8000),Access(C3)
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FROGGER=Type(04),AuxType(8000),Access(C3)
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FROGGER.II=Type(04),AuxType(8000),Access(C3)
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FS2=Type(04),AuxType(8000),Access(C3)
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G.I.JOE=Type(04),AuxType(8000),Access(C3)
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GALACTIC.ATTACK=Type(04),AuxType(8000),Access(C3)
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GALAXIAN=Type(04),AuxType(8000),Access(C3)
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GALAXY.GATES=Type(04),AuxType(8000),Access(C3)
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GAMMA.GOBLINS=Type(04),AuxType(8000),Access(C3)
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GAUNTLET=Type(04),AuxType(8000),Access(C3)
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GENESIS=Type(04),AuxType(8000),Access(C3)
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GENETIC.DRIFT=Type(04),AuxType(8000),Access(C3)
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GENIUS=Type(04),AuxType(8000),Access(C3)
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GENIUS.2=Type(04),AuxType(8000),Access(C3)
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GENIUS.3=Type(04),AuxType(8000),Access(C3)
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GHOSTBUSTERS=Type(04),AuxType(8000),Access(C3)
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GOLD.RUSH=Type(04),AuxType(8000),Access(C3)
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GORGON=Type(04),AuxType(8000),Access(C3)
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GREMLINS=Type(04),AuxType(8000),Access(C3)
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GUARDIAN=Type(04),AuxType(8000),Access(C3)
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GUMBALL=Type(04),AuxType(8000),Access(C3)
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H.E.R.O=Type(04),AuxType(8000),Access(C3)
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HADRON=Type(04),AuxType(8000),Access(C3)
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HANDY.DANDY=Type(04),AuxType(8000),Access(C3)
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HARD.HAT.MACK=Type(04),AuxType(8000),Access(C3)
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HEAD.ON=Type(04),AuxType(8000),Access(C3)
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HEAVY.BARREL=Type(04),AuxType(8000),Access(C3)
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HIGH.RISE=Type(04),AuxType(8000),Access(C3)
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HORIZON.V=Type(04),AuxType(8000),Access(C3)
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HUNGRYBOY=Type(04),AuxType(8000),Access(C3)
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HYPER.HEAD.ON=Type(04),AuxType(8000),Access(C3)
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I1=Type(04),AuxType(8000),Access(C3)
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I2=Type(04),AuxType(8000),Access(C3)
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IE=Type(04),AuxType(8000),Access(C3)
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IKARI.WARRIORS=Type(04),AuxType(8000),Access(C3)
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INDIANA.JONES=Type(04),AuxType(8000),Access(C3)
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INFILTRATOR=Type(04),AuxType(8000),Access(C3)
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INFILTRATOR.2=Type(04),AuxType(8000),Access(C3)
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IO=Type(04),AuxType(8000),Access(C3)
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IP=Type(04),AuxType(8000),Access(C3)
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JAWBREAKER=Type(04),AuxType(8000),Access(C3)
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JAWBREAKER.II=Type(04),AuxType(8000),Access(C3)
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JELLYFISH=Type(04),AuxType(8000),Access(C3)
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JOUST=Type(04),AuxType(8000),Access(C3)
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JUGGLER=Type(04),AuxType(8000),Access(C3)
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JUMP.JET=Type(04),AuxType(8000),Access(C3)
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JUMPMAN=Type(04),AuxType(8000),Access(C3)
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JUNGLE.HUNT=Type(04),AuxType(8000),Access(C3)
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KAMIKAZE=Type(04),AuxType(8000),Access(C3)
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KARATEKA=Type(04),AuxType(8000),Access(C3)
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KID.NIKI=Type(04),AuxType(8000),Access(C3)
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KUNG.FU.MASTER=Type(04),AuxType(8000),Access(C3)
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LA=Type(04),AuxType(8000),Access(C3)
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LABYRINTH=Type(04),AuxType(8000),Access(C3)
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LADY.TUT=Type(04),AuxType(8000),Access(C3)
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LANCASTER=Type(04),AuxType(8000),Access(C3)
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LASER.BOUNCE=Type(04),AuxType(8000),Access(C3)
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LAZER.SILK=Type(04),AuxType(8000),Access(C3)
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LC=Type(04),AuxType(8000),Access(C3)
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LEMMINGS=Type(04),AuxType(8000),Access(C3)
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LG=Type(04),AuxType(8000),Access(C3)
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LODE.RUNNER=Type(04),AuxType(8000),Access(C3)
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LOST.TOMB=Type(04),AuxType(8000),Access(C3)
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LP=Type(04),AuxType(8000),Access(C3)
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LUNAR.LEEPERS=Type(04),AuxType(8000),Access(C3)
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M.I.R.V=Type(04),AuxType(8000),Access(C3)
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MAD.BOMBER=Type(04),AuxType(8000),Access(C3)
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MAD.RAT=Type(04),AuxType(8000),Access(C3)
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MANIC.MINER=Type(04),AuxType(8000),Access(C3)
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MARAUDER=Type(04),AuxType(8000),Access(C3)
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MARBLE.MADNESS=Type(04),AuxType(8000),Access(C3)
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MARS.CARS=Type(04),AuxType(8000),Access(C3)
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MATING.ZONE=Type(04),AuxType(8000),Access(C3)
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MATTERHORN=Type(04),AuxType(8000),Access(C3)
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MAXWELL.MANOR=Type(04),AuxType(8000),Access(C3)
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MAZEBLOX=Type(04),AuxType(8000),Access(C3)
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MB=Type(04),AuxType(8000),Access(C3)
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MC=Type(04),AuxType(8000),Access(C3)
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MD=Type(04),AuxType(8000),Access(C3)
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MEGABOTS=Type(04),AuxType(8000),Access(C3)
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MI=Type(04),AuxType(8000),Access(C3)
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MICRO.INVADERS=Type(04),AuxType(8000),Access(C3)
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MICROWAVE=Type(04),AuxType(8000),Access(C3)
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MINER.2049ER=Type(04),AuxType(8000),Access(C3)
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MINER.II=Type(04),AuxType(8000),Access(C3)
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MINIT.MAN=Type(04),AuxType(8000),Access(C3)
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MINOTAUR=Type(04),AuxType(8000),Access(C3)
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MM=Type(04),AuxType(8000),Access(C3)
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MONSTER.MASH=Type(04),AuxType(8000),Access(C3)
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MOON.PATROL=Type(04),AuxType(8000),Access(C3)
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MOUSKATTACK=Type(04),AuxType(8000),Access(C3)
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MP=Type(04),AuxType(8000),Access(C3)
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MR=Type(04),AuxType(8000),Access(C3)
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MT=Type(04),AuxType(8000),Access(C3)
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MZ=Type(04),AuxType(8000),Access(C3)
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N.O.R.A.D=Type(04),AuxType(8000),Access(C3)
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NEON=Type(04),AuxType(8000),Access(C3)
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NEPTUNE=Type(04),AuxType(8000),Access(C3)
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NEUTRONS=Type(04),AuxType(8000),Access(C3)
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NI=Type(04),AuxType(8000),Access(C3)
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NIBBLER=Type(04),AuxType(8000),Access(C3)
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NIGHT.STALKER=Type(04),AuxType(8000),Access(C3)
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NM=Type(04),AuxType(8000),Access(C3)
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NT=Type(04),AuxType(8000),Access(C3)
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OID.ZONE=Type(04),AuxType(8000),Access(C3)
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OM=Type(04),AuxType(8000),Access(C3)
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ON.THE.RUN=Type(04),AuxType(8000),Access(C3)
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ORBITRON=Type(04),AuxType(8000),Access(C3)
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OUTPOST=Type(04),AuxType(8000),Access(C3)
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OUTWORLD=Type(04),AuxType(8000),Access(C3)
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OW=Type(04),AuxType(8000),Access(C3)
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PACMAN=Type(04),AuxType(8000),Access(C3)
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PAPERBOY=Type(04),AuxType(8000),Access(C3)
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PB=Type(04),AuxType(8000),Access(C3)
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PEEPING.TOM=Type(04),AuxType(8000),Access(C3)
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PEGASUS.II=Type(04),AuxType(8000),Access(C3)
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PENETRATOR=Type(04),AuxType(8000),Access(C3)
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PENGO=Type(04),AuxType(8000),Access(C3)
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PENTAPUS=Type(04),AuxType(8000),Access(C3)
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PEST.PATROL=Type(04),AuxType(8000),Access(C3)
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PHANTOMS.FIVE=Type(04),AuxType(8000),Access(C3)
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PHASER.FIRE=Type(04),AuxType(8000),Access(C3)
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PHOTAR=Type(04),AuxType(8000),Access(C3)
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PICNIC.PARANOIA=Type(04),AuxType(8000),Access(C3)
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PIG.PEN=Type(04),AuxType(8000),Access(C3)
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PIPE.DREAM=Type(04),AuxType(8000),Access(C3)
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PITFALL.II=Type(04),AuxType(8000),Access(C3)
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PITSTOP.II=Type(04),AuxType(8000),Access(C3)
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PLANETOIDS=Type(04),AuxType(8000),Access(C3)
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PLASMANIA=Type(04),AuxType(8000),Access(C3)
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PLATOON=Type(04),AuxType(8000),Access(C3)
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PM=Type(04),AuxType(8000),Access(C3)
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POLLYWOG=Type(04),AuxType(8000),Access(C3)
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POOYAN=Type(04),AuxType(8000),Access(C3)
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PP=Type(04),AuxType(8000),Access(C3)
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PR=Type(04),AuxType(8000),Access(C3)
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PULSAR.II=Type(04),AuxType(8000),Access(C3)
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QIX=Type(04),AuxType(8000),Access(C3)
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QUADRANT.6112=Type(04),AuxType(8000),Access(C3)
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RADWARRIOR=Type(04),AuxType(8000),Access(C3)
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RAMPAGE=Type(04),AuxType(8000),Access(C3)
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RANDAMN=Type(04),AuxType(8000),Access(C3)
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RASTER.BLASTER=Type(04),AuxType(8000),Access(C3)
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RB=Type(04),AuxType(8000),Access(C3)
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REAR.GUARD=Type(04),AuxType(8000),Access(C3)
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RED.ALERT=Type(04),AuxType(8000),Access(C3)
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RENEGADE=Type(04),AuxType(8000),Access(C3)
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REPTON=Type(04),AuxType(8000),Access(C3)
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RESCUE.RAIDERS=Type(04),AuxType(8000),Access(C3)
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RETRO.FEVER=Type(04),AuxType(8000),Access(C3)
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RI=Type(04),AuxType(8000),Access(C3)
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RIBBIT=Type(04),AuxType(8000),Access(C3)
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RM=Type(04),AuxType(8000),Access(C3)
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ROACH.HOTEL=Type(04),AuxType(8000),Access(C3)
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ROADBLOCK=Type(04),AuxType(8000),Access(C3)
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ROBOCOP=Type(04),AuxType(8000),Access(C3)
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ROBOT.BATTLE=Type(04),AuxType(8000),Access(C3)
|
|
ROBOTRON.2084=Type(04),AuxType(8000),Access(C3)
|
|
ROUND.ABOUT=Type(04),AuxType(8000),Access(C3)
|
|
RR=Type(04),AuxType(8000),Access(C3)
|
|
RUN.FOR.IT=Type(04),AuxType(8000),Access(C3)
|
|
RUSSKI.DUCK=Type(04),AuxType(8000),Access(C3)
|
|
S2=Type(04),AuxType(8000),Access(C3)
|
|
SABOTAGE=Type(04),AuxType(8000),Access(C3)
|
|
SAMMY.LIGHTFOOT=Type(04),AuxType(8000),Access(C3)
|
|
SARACEN=Type(04),AuxType(8000),Access(C3)
|
|
SC=Type(04),AuxType(8000),Access(C3)
|
|
SD=Type(04),AuxType(8000),Access(C3)
|
|
SEA.DRAGON=Type(04),AuxType(8000),Access(C3)
|
|
SEAFOX=Type(04),AuxType(8000),Access(C3)
|
|
SERPENTINE=Type(04),AuxType(8000),Access(C3)
|
|
SHAMUS=Type(04),AuxType(8000),Access(C3)
|
|
SHORT.CIRCUIT=Type(04),AuxType(8000),Access(C3)
|
|
SI=Type(04),AuxType(8000),Access(C3)
|
|
SKYFOX=Type(04),AuxType(8000),Access(C3)
|
|
SLICKS=Type(04),AuxType(8000),Access(C3)
|
|
SNACK.ATTACK=Type(04),AuxType(8000),Access(C3)
|
|
SNAKE.BYTE=Type(04),AuxType(8000),Access(C3)
|
|
SNEAKERS=Type(04),AuxType(8000),Access(C3)
|
|
SNOGGLE=Type(04),AuxType(8000),Access(C3)
|
|
SO=Type(04),AuxType(8000),Access(C3)
|
|
SOLO.FLIGHT=Type(04),AuxType(8000),Access(C3)
|
|
SPACE.EGGS=Type(04),AuxType(8000),Access(C3)
|
|
SPACE.KADET=Type(04),AuxType(8000),Access(C3)
|
|
SPACE.QUARKS=Type(04),AuxType(8000),Access(C3)
|
|
SPACE.RAIDERS=Type(04),AuxType(8000),Access(C3)
|
|
SPARE.CHANGE=Type(04),AuxType(8000),Access(C3)
|
|
SPECTRE=Type(04),AuxType(8000),Access(C3)
|
|
SPELLWIELDER=Type(04),AuxType(8000),Access(C3)
|
|
SPIDER.RAID=Type(04),AuxType(8000),Access(C3)
|
|
SPIDERBOT=Type(04),AuxType(8000),Access(C3)
|
|
SPINDIZZY=Type(04),AuxType(8000),Access(C3)
|
|
SPY.HUNTER=Type(04),AuxType(8000),Access(C3)
|
|
SS=Type(04),AuxType(8000),Access(C3)
|
|
SS2=Type(04),AuxType(8000),Access(C3)
|
|
SS3=Type(04),AuxType(8000),Access(C3)
|
|
STAR.BLAZER=Type(04),AuxType(8000),Access(C3)
|
|
STAR.CRUISER=Type(04),AuxType(8000),Access(C3)
|
|
STAR.DANCE=Type(04),AuxType(8000),Access(C3)
|
|
STAR.THIEF=Type(04),AuxType(8000),Access(C3)
|
|
STARBALL=Type(04),AuxType(8000),Access(C3)
|
|
STARBLASTER=Type(04),AuxType(8000),Access(C3)
|
|
STARGATE=Type(04),AuxType(8000),Access(C3)
|
|
STARGLIDER=Type(04),AuxType(8000),Access(C3)
|
|
STATION.5=Type(04),AuxType(8000),Access(C3)
|
|
STELLAR.7=Type(04),AuxType(8000),Access(C3)
|
|
SU=Type(04),AuxType(8000),Access(C3)
|
|
SUCCESSION=Type(04),AuxType(8000),Access(C3)
|
|
SUPER.BUNNY=Type(04),AuxType(8000),Access(C3)
|
|
SUPER.HUEY=Type(04),AuxType(8000),Access(C3)
|
|
SUPER.PUCKMAN=Type(04),AuxType(8000),Access(C3)
|
|
SUPER.TAXMAN.2=Type(04),AuxType(8000),Access(C3)
|
|
SUPER.ZAXXON=Type(04),AuxType(8000),Access(C3)
|
|
SWASHBUCKLER=Type(04),AuxType(8000),Access(C3)
|
|
TALON=Type(04),AuxType(8000),Access(C3)
|
|
TAPPER=Type(04),AuxType(8000),Access(C3)
|
|
TB=Type(04),AuxType(8000),Access(C3)
|
|
TC=Type(04),AuxType(8000),Access(C3)
|
|
TELEPORT=Type(04),AuxType(8000),Access(C3)
|
|
TERITORY=Type(04),AuxType(8000),Access(C3)
|
|
TETRIS=Type(04),AuxType(8000),Access(C3)
|
|
THE.BILESTOAD=Type(04),AuxType(8000),Access(C3)
|
|
THE.DAM.BUSTERS=Type(04),AuxType(8000),Access(C3)
|
|
THE.GOONIES=Type(04),AuxType(8000),Access(C3)
|
|
THE.HEIST=Type(04),AuxType(8000),Access(C3)
|
|
THE.LAST.NINJA=Type(04),AuxType(8000),Access(C3)
|
|
THE.SNAPPER=Type(04),AuxType(8000),Access(C3)
|
|
THEXDER=Type(04),AuxType(8000),Access(C3)
|
|
THIEF=Type(04),AuxType(8000),Access(C3)
|
|
THRESHOLD=Type(04),AuxType(8000),Access(C3)
|
|
THUNDER.BOMBS=Type(04),AuxType(8000),Access(C3)
|
|
TIME.PILOT=Type(04),AuxType(8000),Access(C3)
|
|
TITAN.CRONUS=Type(04),AuxType(8000),Access(C3)
|
|
TOMAHAWK=Type(04),AuxType(8000),Access(C3)
|
|
TRACK.ATTACK=Type(04),AuxType(8000),Access(C3)
|
|
TRIAD=Type(04),AuxType(8000),Access(C3)
|
|
TROMPERS=Type(04),AuxType(8000),Access(C3)
|
|
TU=Type(04),AuxType(8000),Access(C3)
|
|
TUNNEL.TERROR=Type(04),AuxType(8000),Access(C3)
|
|
TWERPS=Type(04),AuxType(8000),Access(C3)
|
|
UD=Type(04),AuxType(8000),Access(C3)
|
|
VICTORY.ROAD=Type(04),AuxType(8000),Access(C3)
|
|
VIDEO.VEGAS=Type(04),AuxType(8000),Access(C3)
|
|
VINDICATOR=Type(04),AuxType(8000),Access(C3)
|
|
VORTEX=Type(04),AuxType(8000),Access(C3)
|
|
WARP.DESTROYER=Type(04),AuxType(8000),Access(C3)
|
|
WAVY.NAVY=Type(04),AuxType(8000),Access(C3)
|
|
WAYOUT=Type(04),AuxType(8000),Access(C3)
|
|
WF=Type(04),AuxType(8000),Access(C3)
|
|
WHOMPER.STOMPER=Type(04),AuxType(8000),Access(C3)
|
|
WILLY.BYTE=Type(04),AuxType(8000),Access(C3)
|
|
XEVIOUS=Type(04),AuxType(8000),Access(C3)
|
|
ZARGS=Type(04),AuxType(8000),Access(C3)
|
|
ZAXXON=Type(04),AuxType(8000),Access(C3)
|
|
ZENITH=Type(04),AuxType(8000),Access(C3)
|
|
ZOO.MASTER=Type(04),AuxType(8000),Access(C3)
|
|
_FileInformation.txt=Type(04),AuxType(8000),Access(C3)
|