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cartoons
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decrunch
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demo
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fix endless Pitfall demo without Mockingboard
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2021-11-22 04:29:09 -08:00 |
fx
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DGR fizzle
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2021-12-11 00:56:05 -05:00 |
index
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update SHR
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2021-12-12 11:15:55 -05:00 |
prelaunch
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add Cross City to the collection
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2021-11-18 20:13:56 -08:00 |
proboothd
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assemble bootloader during build
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2021-08-13 20:53:38 -04:00 |
4cade.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
4cade.init.a
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move search indexes and caches to TOTAL.IDX
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2021-11-13 16:18:58 -05:00 |
4cade.init.cffa.a
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4cade.init.gs.a
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constants.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
glue.decompress.a
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add even more files to TOTAL.DATA
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2021-11-17 00:25:17 -05:00 |
glue.launch.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
glue.launch.lc2.a
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fix Reenter race-condition and mini-attract off-by-one
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2021-10-29 11:32:14 -07:00 |
glue.prorwts2.a
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add even more files to TOTAL.DATA
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2021-11-17 00:25:17 -05:00 |
glue.prorwts2.lc2.a
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Titles refactoring (#439)
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2021-11-15 20:25:32 -05:00 |
hw.accel.a
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shave some bytes
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2021-10-17 21:30:52 -07:00 |
hw.accel.lc2.a
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shave some bytes
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2021-10-17 21:30:52 -07:00 |
hw.joystick.a
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hw.memcheck.a
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hw.mockingboard.a
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hw.vbl.a
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hw.vbl.init.a
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disable VBL on Mac IIE card
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2021-01-04 10:51:06 -08:00 |
hw.vidhd.a
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remove debugging code
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2021-12-03 16:41:58 -05:00 |
macros.a
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remove GAMES.CONF
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2021-11-02 21:49:41 -04:00 |
okvs.a
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unconditional branch wasn't always taken because stepptr doesn't always return with Z=0
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2021-11-21 15:34:44 -05:00 |
parse.common.a
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move okvs_init to init-only section
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2021-11-17 23:54:51 -05:00 |
parse.prefs.a
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hook up all SHR transition effects and cycle through them
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2021-12-02 22:22:28 -05:00 |
prodos.impl.lc2.a
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fix seek(*128k)
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2021-11-15 12:18:23 -08:00 |
prodos.path.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
prorwts2.a
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low-cost seek (#438)
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2021-11-14 10:31:56 -05:00 |
textrank.a
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merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile
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2021-11-16 17:44:12 -05:00 |
ui.animation.a
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use gGamesListStore less
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2021-10-28 01:28:20 -04:00 |
ui.attract.dgr.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
ui.attract.dhgr.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
ui.attract.gr.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
ui.attract.hgr.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
ui.attract.mode.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
ui.attract.shr.a
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hook up all SHR transition effects and cycle through them
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2021-12-02 22:22:28 -05:00 |
ui.browse.mode.a
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browse previous with no game selected should select last game instead of game 65534
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2021-11-21 19:26:40 -05:00 |
ui.cheats.a
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ui.common.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
ui.credits.a
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add more files to TOTAL.DATA
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2021-11-16 21:44:30 -05:00 |
ui.font.a
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move font code out of LC2
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2021-10-28 00:40:20 -04:00 |
ui.font.data.a
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move font code out of LC2
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2021-10-28 00:40:20 -04:00 |
ui.offscreen.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
ui.overlay.a
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Titles refactoring (#439)
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2021-11-15 20:25:32 -05:00 |
ui.reboot.a
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ui.search.mode.a
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ensure reload of search index after exiting mini attract mode
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2021-11-11 22:20:06 -05:00 |
ui.wait.a
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add COVERFADE, GR.FIZZLE, and SHR.FIZZLE to TOTAL.DATA
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2021-11-17 14:21:41 -05:00 |
wait.a
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