.. |
cartoons
|
fix cartoons
|
2019-06-28 18:53:20 -07:00 |
fx
|
add GR attract mode and action screenshots for lo-res games
|
2019-07-15 11:42:05 -04:00 |
proboothd
|
Spare Change cartoons
|
2019-06-28 20:59:46 -04:00 |
4cade.a
|
shave some bytes, add some comments
|
2019-09-10 00:19:07 -04:00 |
4cade.init.a
|
pass in load address if we know it
|
2019-09-09 22:58:16 -04:00 |
constants.a
|
shave literally 1 byte
|
2019-09-10 00:22:28 -04:00 |
glue.launch.a
|
refactor LoadFile and LoadDHRFile
|
2019-09-09 22:38:17 -04:00 |
glue.prorwts2.a
|
.
|
2019-09-09 22:45:18 -04:00 |
hw.diskcheck.a
|
restrict partition
|
2019-09-05 17:15:02 -07:00 |
hw.iigs.a
|
move parse.games to init, update dates, other comments
|
2019-06-23 22:32:18 -04:00 |
hw.joystick.a
|
working SHR slideshows
|
2019-01-13 18:55:40 -05:00 |
hw.memcheck.a
|
restrict partition
|
2019-09-05 17:15:02 -07:00 |
hw.normfast.a
|
.
|
2018-09-13 09:53:04 -04:00 |
hw.vidhd.a
|
named constants
|
2019-06-27 10:55:07 -04:00 |
macros.a
|
refactor some HGR macros, make ResetInputTimeout internal to WaitForKeyFor30Seconds and clear the keyboard strobe explicitly before and/or after
|
2019-09-10 00:04:16 -04:00 |
okvs.a
|
move parse.games to init, update dates, other comments
|
2019-06-23 22:32:18 -04:00 |
parse.common.a
|
.
|
2019-06-30 15:10:09 -04:00 |
parse.games.a
|
set LC RAM bank after Reenter, fix MachineStatus confusion
|
2019-06-27 09:51:17 -04:00 |
parse.prefs.a
|
.
|
2019-06-30 15:10:09 -04:00 |
prodos.impl.a
|
make LC2 management a bit easier
|
2019-09-09 18:40:59 -07:00 |
prodos.path.a
|
refactor SetPath slightly
|
2019-09-09 14:11:49 -04:00 |
prorwts2.a
|
move pseudo-ProDOS to LC RAM bank 2
|
2019-09-06 15:12:17 -07:00 |
textrank.a
|
initial instructions in input buffer, add play label once game is selected
|
2019-07-08 14:10:11 -04:00 |
ui.attract.dhgr.a
|
pass in load address if we know it
|
2019-09-09 22:58:16 -04:00 |
ui.attract.gr.a
|
refactor some HGR macros, make ResetInputTimeout internal to WaitForKeyFor30Seconds and clear the keyboard strobe explicitly before and/or after
|
2019-09-10 00:04:16 -04:00 |
ui.attract.hgr.a
|
pass in load address if we know it
|
2019-09-09 22:58:16 -04:00 |
ui.attract.mode.a
|
pass in load address if we know it
|
2019-09-09 22:58:16 -04:00 |
ui.attract.shr.a
|
refactor LoadFile and LoadDHRFile
|
2019-09-09 22:38:17 -04:00 |
ui.browse.mode.a
|
refactor some HGR macros, make ResetInputTimeout internal to WaitForKeyFor30Seconds and clear the keyboard strobe explicitly before and/or after
|
2019-09-10 00:04:16 -04:00 |
ui.common.a
|
shave literally 1 byte
|
2019-09-10 00:22:28 -04:00 |
ui.credits.a
|
refactor LoadFile and LoadDHRFile
|
2019-09-09 22:38:17 -04:00 |
ui.font.a
|
move parse.games to init, update dates, other comments
|
2019-06-23 22:32:18 -04:00 |
ui.font.data.a
|
make LC2 management a bit easier
|
2019-09-09 18:40:59 -07:00 |
ui.search.mode.a
|
refactor some HGR macros, make ResetInputTimeout internal to WaitForKeyFor30Seconds and clear the keyboard strobe explicitly before and/or after
|
2019-09-10 00:04:16 -04:00 |
wait.a
|
move parse.games to init, update dates, other comments
|
2019-06-23 22:32:18 -04:00 |