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cartoons
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fix cartoons
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2019-06-28 18:53:20 -07:00 |
decrunch
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load decrunch on-the-fly
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2020-03-13 19:04:03 -07:00 |
fx
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
prelaunch
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fix A.E. acceleration
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2020-03-30 14:24:21 -07:00 |
proboothd
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allow SCSI boot
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2020-01-02 19:39:17 -08:00 |
4cade.a
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undo D000 move (#146)
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2020-03-29 19:52:35 -04:00 |
4cade.init.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
constants.a
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Fix for Fastchip (#145)
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2020-03-29 19:01:23 -04:00 |
glue.decompress.a
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work around OpenEmulator bug that inconveniently switches out of DHGR mode
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2020-03-25 17:31:18 -04:00 |
glue.launch.a
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some comments
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2020-03-31 19:19:45 -04:00 |
glue.launch.lc2.a
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shave some bytes
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2019-11-27 13:51:43 -08:00 |
glue.prorwts2.a
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restore Fuji Crowded Speed Way
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2020-03-12 12:36:28 -07:00 |
glue.prorwts2.lc2.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
hw.accel.a
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Fix for Fastchip (#145)
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2020-03-29 19:01:23 -04:00 |
hw.accel.lc2.a
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.
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2019-10-09 13:19:55 -04:00 |
hw.joystick.a
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hw.memcheck.a
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we can't defeat broken
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2019-10-08 19:15:23 -07:00 |
hw.mockingboard.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
hw.vbl.a
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make VBL addresses permanent
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2020-03-18 19:53:50 -07:00 |
hw.vbl.init.a
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make VBL addresses permanent
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2020-03-18 19:53:50 -07:00 |
hw.vidhd.a
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revert VidHD passive mode detection
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2019-10-12 13:10:58 -04:00 |
macros.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
okvs.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
parse.common.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
parse.games.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
parse.prefs.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
prodos.impl.lc2.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
prodos.path.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
prorwts2.a
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compress DHGR, too
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2020-03-12 12:36:01 -07:00 |
textrank.a
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fix off-by-1 bug in text rank caused by using the last character of the game display name as a bitfield
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2020-03-31 19:08:43 -04:00 |
ui.animation.a
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cut some bytes, fix animated titles
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2020-03-24 21:47:08 -07:00 |
ui.attract.dhgr.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.attract.gr.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.attract.hgr.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.attract.mode.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.attract.shr.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.browse.mode.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.cheats.a
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some comments
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2019-10-13 22:22:47 -04:00 |
ui.common.a
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work around OpenEmulator bug that inconveniently switches out of DHGR mode
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2020-03-25 17:31:18 -04:00 |
ui.credits.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.font.a
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year updates and other minor things
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2020-03-16 21:58:05 -04:00 |
ui.font.data.lc2.a
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slightly narrower block cursor for readability
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2020-03-28 20:48:25 -04:00 |
ui.font.lc2.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.offscreen.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.overlay.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.search.mode.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
ui.wait.a
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Handle more than 256 games (#140)
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2020-03-24 16:30:14 -04:00 |
wait.a
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