4cade/src
2020-03-31 19:19:45 -04:00
..
cartoons fix cartoons 2019-06-28 18:53:20 -07:00
decrunch load decrunch on-the-fly 2020-03-13 19:04:03 -07:00
fx Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
prelaunch fix A.E. acceleration 2020-03-30 14:24:21 -07:00
proboothd allow SCSI boot 2020-01-02 19:39:17 -08:00
4cade.a undo D000 move (#146) 2020-03-29 19:52:35 -04:00
4cade.init.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
constants.a Fix for Fastchip (#145) 2020-03-29 19:01:23 -04:00
glue.decompress.a work around OpenEmulator bug that inconveniently switches out of DHGR mode 2020-03-25 17:31:18 -04:00
glue.launch.a some comments 2020-03-31 19:19:45 -04:00
glue.launch.lc2.a shave some bytes 2019-11-27 13:51:43 -08:00
glue.prorwts2.a restore Fuji Crowded Speed Way 2020-03-12 12:36:28 -07:00
glue.prorwts2.lc2.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
hw.accel.a Fix for Fastchip (#145) 2020-03-29 19:01:23 -04:00
hw.accel.lc2.a . 2019-10-09 13:19:55 -04:00
hw.joystick.a
hw.memcheck.a we can't defeat broken 2019-10-08 19:15:23 -07:00
hw.mockingboard.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
hw.vbl.a make VBL addresses permanent 2020-03-18 19:53:50 -07:00
hw.vbl.init.a make VBL addresses permanent 2020-03-18 19:53:50 -07:00
hw.vidhd.a revert VidHD passive mode detection 2019-10-12 13:10:58 -04:00
macros.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
okvs.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
parse.common.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
parse.games.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
parse.prefs.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
prodos.impl.lc2.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
prodos.path.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
prorwts2.a compress DHGR, too 2020-03-12 12:36:01 -07:00
textrank.a fix off-by-1 bug in text rank caused by using the last character of the game display name as a bitfield 2020-03-31 19:08:43 -04:00
ui.animation.a cut some bytes, fix animated titles 2020-03-24 21:47:08 -07:00
ui.attract.dhgr.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.attract.gr.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.attract.hgr.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.attract.mode.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.attract.shr.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.browse.mode.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.cheats.a some comments 2019-10-13 22:22:47 -04:00
ui.common.a work around OpenEmulator bug that inconveniently switches out of DHGR mode 2020-03-25 17:31:18 -04:00
ui.credits.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.font.a year updates and other minor things 2020-03-16 21:58:05 -04:00
ui.font.data.lc2.a slightly narrower block cursor for readability 2020-03-28 20:48:25 -04:00
ui.font.lc2.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.offscreen.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.overlay.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.search.mode.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
ui.wait.a Handle more than 256 games (#140) 2020-03-24 16:30:14 -04:00
wait.a