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cartoons
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decrunch
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demo
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brand new demo for Apple-Oids (#454)
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2022-02-15 12:27:56 -05:00 |
fx
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fix off-by-1 bug created out of a misunderstanding of a memory corruption bug created by another off-by-1 bug, and also fix the memory corruption bug
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2021-12-18 22:23:40 -05:00 |
index
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split MINIATTRACT.IDX into two because we have too many games
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2022-05-03 22:36:49 -04:00 |
prelaunch
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add some cheats
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2022-05-03 16:07:21 -07:00 |
proboothd
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assemble bootloader during build
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2021-08-13 20:53:38 -04:00 |
4cade.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
4cade.init.a
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move search indexes and caches to TOTAL.IDX
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2021-11-13 16:18:58 -05:00 |
4cade.init.cffa.a
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4cade.init.gs.a
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constants.a
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split MINIATTRACT.IDX into two because we have too many games
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2022-05-03 22:36:49 -04:00 |
glue.decompress.a
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add even more files to TOTAL.DATA
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2021-11-17 00:25:17 -05:00 |
glue.launch.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
glue.launch.lc2.a
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fix Reenter race-condition and mini-attract off-by-one
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2021-10-29 11:32:14 -07:00 |
glue.prorwts2.a
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add even more files to TOTAL.DATA
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2021-11-17 00:25:17 -05:00 |
glue.prorwts2.lc2.a
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SHR iris and ripple effects
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2021-12-15 21:59:32 -05:00 |
hw.accel.a
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shave some bytes
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2021-10-17 21:30:52 -07:00 |
hw.accel.lc2.a
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shave some bytes
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2021-10-17 21:30:52 -07:00 |
hw.joystick.a
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fix Fastchip joystick detection on older firmware (#338)
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2020-09-04 11:20:37 -04:00 |
hw.memcheck.a
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hw.mockingboard.a
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support the Mockingboard 4C
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2022-04-27 21:48:02 -07:00 |
hw.vbl.a
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SHR iris and ripple effects
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2021-12-15 21:59:32 -05:00 |
hw.vbl.init.a
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disable VBL on Mac IIE card
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2021-01-04 10:51:06 -08:00 |
hw.vidhd.a
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remove debugging code
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2021-12-03 16:41:58 -05:00 |
macros.a
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distinguish between SC-01 and SSI-263
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2022-04-25 15:09:50 -07:00 |
okvs.a
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unconditional branch wasn't always taken because stepptr doesn't always return with Z=0
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2021-11-21 15:34:44 -05:00 |
parse.common.a
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move okvs_init to init-only section
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2021-11-17 23:54:51 -05:00 |
parse.prefs.a
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hook up all SHR transition effects and cycle through them
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2021-12-02 22:22:28 -05:00 |
prodos.impl.lc2.a
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fix multi-file access
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2022-04-28 18:01:37 -07:00 |
prodos.path.a
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split MINIATTRACT.IDX into two because we have too many games
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2022-05-03 22:36:49 -04:00 |
prorwts2.a
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support multiple SmartPort devices
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2022-01-31 21:47:36 -08:00 |
textrank.a
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merge TOTAL.IDX into TOTAL.DATA and remove filename parameter from LoadIndexedFile
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2021-11-16 17:44:12 -05:00 |
ui.animation.a
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use gGamesListStore less
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2021-10-28 01:28:20 -04:00 |
ui.attract.dgr.a
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shave some bytes
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2021-12-12 22:13:46 -05:00 |
ui.attract.dhgr.a
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update some comments about screen holes
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2021-12-13 15:29:14 -05:00 |
ui.attract.gr.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
ui.attract.hgr.a
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merge action and title slideshow formats and support multiple SHR assets per game
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2021-11-17 20:38:34 -05:00 |
ui.attract.mode.a
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split MINIATTRACT.IDX into two because we have too many games
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2022-05-03 22:36:49 -04:00 |
ui.attract.shr.a
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copy SHR filename to a safe place before blanking
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2021-12-19 21:00:18 -05:00 |
ui.browse.mode.a
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browse previous with no game selected should select last game instead of game 65534
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2021-11-21 19:26:40 -05:00 |
ui.cheats.a
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ui.common.a
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update some comments about screen holes
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2021-12-13 15:29:14 -05:00 |
ui.credits.a
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add more files to TOTAL.DATA
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2021-11-16 21:44:30 -05:00 |
ui.font.a
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move font code out of LC2
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2021-10-28 00:40:20 -04:00 |
ui.font.data.a
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move font code out of LC2
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2021-10-28 00:40:20 -04:00 |
ui.offscreen.a
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add DGR mode and action screenshots for DGR games
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2021-12-10 21:50:10 -05:00 |
ui.overlay.a
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cheat for Jungle Hunt
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2022-05-02 22:09:42 -07:00 |
ui.reboot.a
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ui.search.mode.a
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ensure reload of search index after exiting mini attract mode
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2021-11-11 22:20:06 -05:00 |
ui.wait.a
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shave some bytes
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2021-12-13 16:04:21 -05:00 |
wait.a
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