Update readme

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Jeremy Rand 2014-09-29 23:47:11 -04:00
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@ -9,7 +9,7 @@ This project was built based on the one created by [Quinn Dunki](http://quinndun
* Supports linking together multiple C and assembly files. To add a new file to the project, just create a new *.c or *.s file in the project directory.
* If you change a header file, the right source files will rebuild automatically. Header file dependencies are generated during the build.
* Supports all cc65 Apple configurations. So, if you want to target enhanced Apple //e's running DOS 3.3, knock yourself out. Just set the configuration you want in the Makefile and the build will do the right thing to create a disk image for that configuration.
* On Mac OS X, Virtual \]\[ will start when you build. This works for all supported cc65 Apple configurations.
* On Mac OS X, Virtual \]\[ will start when you build and the emulator with execute your program. This works for all supported cc65 Apple configurations. Also, it uses a machine configuration which is stored in the make directory in your project. That way, you can modify the machine configuration to be exactly the config you want to test under.
* The Mac OS X deliverable is now an installer which will create an Xcode project template. So, to start a new Apple \]\[ project in Xcode, select File->New->Project. Among the iOS and OS X project templates, you will find the "Apple \]\[ Project" option. Select that and you will have a new Apple \]\[ project ready to go.
In order to use this infrastructure from Mac OS X, follow these instructions: