mirror of
https://github.com/jeremysrand/Apple2BuildPipeline.git
synced 2024-12-04 20:49:21 +00:00
91 lines
3.0 KiB
Makefile
91 lines
3.0 KiB
Makefile
#
|
|
# Makefile
|
|
# Apple2BuildPipelineSample
|
|
#
|
|
# Part of a sample build pipeline for Apple ][ software development
|
|
#
|
|
# Created by Quinn Dunki on 8/15/14.
|
|
# One Girl, One Laptop Productions
|
|
# http://www.quinndunki.com
|
|
# http://www.quinndunki.com/blondihacks
|
|
#
|
|
|
|
include make/head.mk
|
|
|
|
# Customize this file to control what gets built, what machines to
|
|
# target, where in memory to put it, etc.
|
|
|
|
# The name of your system or binary file to build goes here:
|
|
PGM=___PACKAGENAME___
|
|
|
|
# Set the config you are building for. See these pages for details:
|
|
# http://cc65.github.io/cc65/doc/apple2.html#s4
|
|
# http://cc65.github.io/cc65/doc/apple2enh.html#s4
|
|
#
|
|
# Uncomment the one you want below (the first one is the default):
|
|
# MACHINE = apple2
|
|
# MACHINE = apple2-dos33
|
|
# MACHINE = apple2-system
|
|
# MACHINE = apple2-loader
|
|
# MACHINE = apple2-reboot
|
|
# MACHINE = apple2enh
|
|
# MACHINE = apple2enh-dos33
|
|
# MACHINE = apple2enh-system
|
|
# MACHINE = apple2enh-loader
|
|
# MACHINE = apple2enh-reboot
|
|
|
|
# Uncomment and set this to your starting address in Apple ][ memory
|
|
# if necessary:
|
|
# START_ADDR = 6000
|
|
|
|
# Set the default CPU to assemble for. You can change this in the
|
|
# body of a .s file using control commands like ".PC02". Uncomment
|
|
# the one you want below (the first one is the default):
|
|
# CPU = 6502
|
|
# CPU = 65SC02
|
|
# CPU = 65C02
|
|
# CPU = 65816
|
|
# Note: You can assemble for 65816 in 16-bit mode but the C compiler
|
|
# will only produce 8-bit code.
|
|
|
|
# Any *.c files in your main project directory will automatically be
|
|
# built. But, if you have subdirectories with C files in them, you
|
|
# should add them to the list of C_SRCS to build. Do that by
|
|
# uncommenting the following line and changing "someSubDir" to match
|
|
# the subdirectory you have created. Add multiple lines like this
|
|
# for each subdirectory:
|
|
# C_SRCS += $(wildcard someSubDir/*.c)
|
|
|
|
# Any *.s files in your main project directory will automatically be
|
|
# built. But, if you have subdirectories with assembly files in them,
|
|
# you should add them to the list of ASM_SRCS to build. Do that by
|
|
# uncommenting the following line and changing "someSubDir" to match
|
|
# the subdirectory you have created. Add multiple lines like this
|
|
# for each subdirectory:
|
|
# ASM_SRCS += $(wildcard someSubDir/*.s)
|
|
|
|
# If you have a non-standard cc65 install, you may need to change
|
|
# some of these. Uncomment the following line and change it to the
|
|
# correct path to CC65_HOME if the default is not correct:
|
|
# export CC65_HOME := /usr/local/lib/cc65
|
|
#
|
|
# If the path to the cc65 binaries is not correct, uncomment this
|
|
# line and change it:
|
|
# CC65_BIN = /usr/local/bin
|
|
|
|
# If you want to add arguments to the compile commandline, add them
|
|
# to this variable:
|
|
# CFLAGS += -Os
|
|
|
|
# If you want to add arguments to the assembly commandline, add them
|
|
# to this variable:
|
|
# ASMFLAGS += -g
|
|
|
|
# If you want to add arguments to the link commandline, add them to
|
|
# this variable:
|
|
# LDFLAGS += -v
|
|
|
|
|
|
# Do not change anything else below here...
|
|
include make/tail.mk
|