Apple2BuildPipeline/pkg/Templates/Apple II/Apple II Merlin Project.xct.../Makefile

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4.0 KiB
Makefile

#
# Makefile
# Apple2BuildPipelineSample
#
# Part of a sample build pipeline for Apple II software development
#
# Created by Quinn Dunki on 8/15/14.
# One Girl, One Laptop Productions
# http://www.quinndunki.com
# http://www.quinndunki.com/blondihacks
#
include make/head.mk
# Customize this file to control what gets built, what machines to
# target, where in memory to put it, etc.
# The name of your system or binary file to build goes here. Keep this
# name consistent with the "dsk" name from the linkscript.s file.
PGM=___PACKAGENAME___
# These are special machine definitions for ProDOS or DOS 3.3 Merlin
# projects:
MACHINE = apple2-merlin
# MACHINE = apple2-dos33-merlin
# If you have a non-standard Merlin install, you may need to change
# some of these. Uncomment the following line and change it to the
# correct path to CC65_HOME if the default is not correct:
# MERLIN_DIR = /usr/local
#
# If the path to the Merlin binary is not correct, uncomment this line
# and change it:
# MERLIN_BIN = $(MERLIN_DIR)/bin/Merlin32
#
# If the path to the Merlin library is not correct, uncomment this line
# and change it:
# MERLIN_LIB = $(MERLIN_DIR)/lib/Merlin
# Add any other directories where you are putting C or assembly source
# files to this list. Note that you must manually add all source files
# to the linkscript.s file. All this does is help the build system
# see what files it should consider important to deciding whether to do
# a re-build. Note that if you are generating source files into
# $(GENDIR), you should add $(GENDIR) to SRCDIRS here:
SRCDIRS+=
# If you want to add arguments to the BASIC tokenizer commandline,
# add them to this valiable:
# BASICFLAGS += --optimize
# If you have java installed in a non-standard location, you can set
# the path to it by uncommenting the following line:
# export JAVA=/usr/bin/java
# If you want to copy one or more files or directories to the target disk
# image, add the root directory to this variable. All files will be
# copied from the source to the target using the same path from the source.
#
# For example, if you set COPYDIRS to dir and in your project you have
# the following files:
# dir/mySystemFile
# dir/newDir/anotherFile
#
# Then, during the copy phase, mySystemFile will be copied into the root
# of the disk and anotherFile will be copied into a directory named
# newDir. The newDir directory will be created if it does not already
# exist.
#
# The name of the file to copy is checked and if it ends in:
# .as - It assumes the file is in AppleSingle format. The .as
# suffix is stripped from the name when copied to the
# disk image.
# .<char> - If the file ends with a single character which matches
# a DOS 3.3 file type (A, B, T, etc) it uses that value as
# the file type of the file copied to the disk image. The
# single character is removed from the file name.
# .<TLA> - If the file ends with a three letter alpha extension, it
# uses that TLA as the file type of the file copied to the
# disk image. The TLA is removed from the file name.
#
# If you do not provide any type information for your filenames,
# it will be copied as a binary.
#
COPYDIRS=
# Add any rules you want to execute before any compiles or assembly
# commands are called here, if any. You can generate .c, .s or .h
# files for example. You can generate data files. Whatever you
# might need.
#
# You should generate these files in the $(GENDIR) directory or
# within a subdirectory under $(GENDIR) which you create yourself.
#
# All of your commands associated with a rule _must_ start with a tab
# character. Xcode makes it a bit tough to type a tab character by
# default. Press option-tab within Xcode to insert a tab character.
gen:
# For any files you generated in the gen target above, you should
# add rules in genclean to remove those generated files when you
# clean your build.
genclean:
# Do not change anything else below here...
include make/tail.mk