Apple2GSBuildPipeline/make
Jeremy Rand 222afbf9d6 Update the System 6 disk image to include some missing fonts and tools from a full OS install. 2018-08-17 22:25:42 -04:00
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.DS_Store Detect errors returned by the C compiler or the resource compiler and make them visible in Xcode. 2018-07-17 23:16:42 -05:00
config.txt Add files missing from the previous commit 2017-07-17 00:56:17 -04:00
createDiskImage Clean up the ORCA/C NDA template. Add retries to the unmount step in creating the disk image because sometimes the disk is still busy. 2018-07-27 23:29:49 -04:00
head.mk Rework the Xcode compatibility fix to match what I did in the 8bit build engine 2018-08-09 23:30:24 -04:00
launchEmulator Change the build action to just build the binary and the disk image. Add a default shared scheme to the project template and hook up the execute action so that a build just builds but a build and run does a build and launches the emulator. Launch the shell command directly using orca on the Xcode console using a custom scheme. 2017-08-29 23:27:04 -04:00
orca-asm Initial commit 2017-05-16 22:34:15 -04:00
orca-cc Detect errors returned by the C compiler or the resource compiler and make them visible in Xcode. 2018-07-17 23:16:42 -05:00
orca-macgen Add some missing files 2017-06-30 23:56:06 -04:00
orca-rez Detect errors returned by the C compiler or the resource compiler and make them visible in Xcode. 2018-07-17 23:16:42 -05:00
system601.2mg Update the System 6 disk image to include some missing fonts and tools from a full OS install. 2018-08-17 22:25:42 -04:00
tail.mk Set the aux type for desktop applications correctly. Add an rVersion to all projects with resources. Include a copyright string in the about window in the desktop templates. Use lined titlebars on windows in the desktop template. 2018-08-16 22:37:33 -04:00