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AppleCommander is a tool that manipulates Apple ][ disk images. Files may be imported, exported, viewed, or printed with various file filters.
72fb36478b
Copy swt.jar to a directory in ${work} rather than ${mac.dir} as there's no need for droppings all over the build tree. Also cleaned up building ${maczip} a bit to avoid extra file copying, to put the uncompressed .app in ${dist}, etc. Removed some cruft from .gitignore while I was at it. The conditional nature of building macBundle kind of bothers me a little since if you have the correct swt.jar (which we could provide and have in some versions of the build system), you could build self-contained packages for macOS and for Windows. A self-contained package for Linux is also possible, but doesn't make much sense as Linux software installation routinely involves installing dependencies, either manually or automatically. |
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.settings | ||
build | ||
documentation | ||
imageSource | ||
mac | ||
src/com/webcodepro | ||
test/com/webcodepro/applecommander | ||
.classpath | ||
.gitignore | ||
.project | ||
BUILD-PROCESS | ||
CONTRIB | ||
ECLIPSE-CONFIG | ||
HEADER | ||
LICENSE | ||
NATIVE-COMPILE | ||
TODO | ||
VERSIONS |