mirror of
https://github.com/AppleCommander/AppleCommander.git
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49 lines
1.7 KiB
Plaintext
49 lines
1.7 KiB
Plaintext
Notes on attempts to compile AppleCommander natively... ultimately should
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be directions!
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Issues:
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1) Need SWT code and need to compile it for all interested platforms.
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2) Unable to handle graphics in native mode. Need to patch code in
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compile process for this.
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3) Main cannot reside within a package - need to patch code in compile
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process for this.
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*********************
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** LINUX **
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*********************
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com.webcodepro.applecommander.storage:
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=====================================
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These are generated in when trying to compile test and storage package. The
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JAR file must be valid (used by GCJ itself) and the classpath cannot use any
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shortcuts (like "~" in Linux). Commands:
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gcj --classpath=AppleCommander-1.1.1b.jar -c *.java
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gcj -shared -o storage.so *.o
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Note that graphics will be an issue. GraphicsFileFilter needed to be patched
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to be (essentially) useless. The SUN JPEGCodec is not available, nor is the
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ImageIO library. GCJ uses something less than JDK 1.4, presumably as the
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supported JDK level.
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com.webcodepro.applecommander.test:
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==================================
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If JUnit is not available (or wanted), remove any references to JUnit.
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(Make sure the assert statements have been removed also.) The main method
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should execute tests directly. This class cannot be in a package, else GCJ
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will not be happy with it. Commands used to compile:
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gcj --classpath=AppleCommander-1.1.1b.jar -c DoIt.java
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gcj --main=DoIt -o DoIt DoIt.o storage.so
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"DoIt" was a highly modified version of DiskHelperTest.
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**********************
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** WINDOWS **
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**********************
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Not attempted yet. Need to get a Windows version of GCJ!
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