2020-12-24 15:08:50 +00:00
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#include "StdAfx.h"
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#include "Windows/Win32Frame.h"
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2021-01-03 16:21:24 +00:00
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#include "Windows/WinFrame.h"
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#include "Interface.h"
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#include "Core.h"
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#include "CPU.h"
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#include "Joystick.h"
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#include "Log.h"
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#include "Memory.h"
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#include "CardManager.h"
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#include "../resource/resource.h"
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2020-12-24 15:08:50 +00:00
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// Win32Frame methods are implemented in AppleWin, WinFrame and WinVideo.
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// in time they should be brought together and more freestanding functions added to Win32Frame.
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2021-01-03 16:21:24 +00:00
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Win32Frame::Win32Frame()
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{
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g_pFramebufferinfo = NULL;
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num_draw_devices = 0;
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g_lpDD = NULL;
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g_hLogoBitmap = (HBITMAP)0;
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g_hDeviceBitmap = (HBITMAP)0;
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g_hDeviceDC = (HDC)0;
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}
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void Win32Frame::videoCreateDIBSection(Video & video)
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{
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// CREATE THE DEVICE CONTEXT
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HWND window = GetDesktopWindow();
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HDC dc = GetDC(window);
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if (g_hDeviceDC)
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{
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DeleteDC(g_hDeviceDC);
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}
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g_hDeviceDC = CreateCompatibleDC(dc);
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// CREATE THE FRAME BUFFER DIB SECTION
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if (g_hDeviceBitmap)
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DeleteObject(g_hDeviceBitmap);
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uint8_t* pFramebufferbits;
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g_hDeviceBitmap = CreateDIBSection(
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dc,
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g_pFramebufferinfo,
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DIB_RGB_COLORS,
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(LPVOID*)&pFramebufferbits, 0, 0
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);
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SelectObject(g_hDeviceDC, g_hDeviceBitmap);
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video.Initialize(pFramebufferbits);
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}
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void Win32Frame::Initialize(void)
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{
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// LOAD THE LOGO
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g_hLogoBitmap = LoadBitmap(g_hInstance, MAKEINTRESOURCE(IDB_APPLEWIN));
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// CREATE A BITMAPINFO STRUCTURE FOR THE FRAME BUFFER
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g_pFramebufferinfo = (LPBITMAPINFO) new BYTE[sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)];
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Video & video = GetVideo();
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memset(g_pFramebufferinfo, 0, sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD));
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g_pFramebufferinfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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g_pFramebufferinfo->bmiHeader.biWidth = video.GetFrameBufferWidth();
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g_pFramebufferinfo->bmiHeader.biHeight = video.GetFrameBufferHeight();
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g_pFramebufferinfo->bmiHeader.biPlanes = 1;
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g_pFramebufferinfo->bmiHeader.biBitCount = 32;
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g_pFramebufferinfo->bmiHeader.biCompression = BI_RGB;
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g_pFramebufferinfo->bmiHeader.biClrUsed = 0;
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videoCreateDIBSection(video);
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#if 0
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DDInit(); // For WaitForVerticalBlank()
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#endif
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}
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void Win32Frame::Destroy(void)
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{
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// DESTROY BUFFERS
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delete[] g_pFramebufferinfo;
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g_pFramebufferinfo = NULL;
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// DESTROY FRAME BUFFER
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DeleteDC(g_hDeviceDC);
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g_hDeviceDC = (HDC)0;
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DeleteObject(g_hDeviceBitmap); // this invalidates the Video's FrameBuffer pointer
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GetVideo().Destroy(); // this resets the Video's FrameBuffer pointer
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g_hDeviceBitmap = (HBITMAP)0;
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// DESTROY LOGO
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if (g_hLogoBitmap) {
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DeleteObject(g_hLogoBitmap);
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g_hLogoBitmap = (HBITMAP)0;
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}
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DDUninit();
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}
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//===========================================================================
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void Win32Frame::Benchmark(void)
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{
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_ASSERT(g_nAppMode == MODE_BENCHMARK);
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Sleep(500);
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Video& video = GetVideo();
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// PREPARE TWO DIFFERENT FRAME BUFFERS, EACH OF WHICH HAVE HALF OF THE
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// BYTES SET TO 0x14 AND THE OTHER HALF SET TO 0xAA
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int loop;
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LPDWORD mem32 = (LPDWORD)mem;
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for (loop = 4096; loop < 6144; loop++)
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*(mem32 + loop) = ((loop & 1) ^ ((loop & 0x40) >> 6)) ? 0x14141414
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: 0xAAAAAAAA;
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for (loop = 6144; loop < 8192; loop++)
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*(mem32 + loop) = ((loop & 1) ^ ((loop & 0x40) >> 6)) ? 0xAAAAAAAA
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: 0x14141414;
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// SEE HOW MANY TEXT FRAMES PER SECOND WE CAN PRODUCE WITH NOTHING ELSE
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// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
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// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
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DWORD totaltextfps = 0;
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video.SetVideoMode(VF_TEXT);
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memset(mem + 0x400, 0x14, 0x400);
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VideoRedrawScreen();
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DWORD milliseconds = GetTickCount();
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while (GetTickCount() == milliseconds);
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milliseconds = GetTickCount();
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DWORD cycle = 0;
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do {
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if (cycle & 1)
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memset(mem + 0x400, 0x14, 0x400);
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else
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memcpy(mem + 0x400, mem + ((cycle & 2) ? 0x4000 : 0x6000), 0x400);
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VideoPresentScreen();
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if (cycle++ >= 3)
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cycle = 0;
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totaltextfps++;
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} while (GetTickCount() - milliseconds < 1000);
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// SEE HOW MANY HIRES FRAMES PER SECOND WE CAN PRODUCE WITH NOTHING ELSE
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// GOING ON, CHANGING HALF OF THE BYTES IN THE VIDEO BUFFER EACH FRAME TO
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// SIMULATE THE ACTIVITY OF AN AVERAGE GAME
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DWORD totalhiresfps = 0;
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video.SetVideoMode(VF_HIRES);
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memset(mem + 0x2000, 0x14, 0x2000);
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VideoRedrawScreen();
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milliseconds = GetTickCount();
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while (GetTickCount() == milliseconds);
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milliseconds = GetTickCount();
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cycle = 0;
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do {
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if (cycle & 1)
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memset(mem + 0x2000, 0x14, 0x2000);
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else
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memcpy(mem + 0x2000, mem + ((cycle & 2) ? 0x4000 : 0x6000), 0x2000);
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VideoPresentScreen();
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if (cycle++ >= 3)
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cycle = 0;
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totalhiresfps++;
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} while (GetTickCount() - milliseconds < 1000);
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// DETERMINE HOW MANY 65C02 CLOCK CYCLES WE CAN EMULATE PER SECOND WITH
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// NOTHING ELSE GOING ON
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DWORD totalmhz10[2] = { 0,0 }; // bVideoUpdate & !bVideoUpdate
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for (UINT i = 0; i < 2; i++)
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{
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CpuSetupBenchmark();
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milliseconds = GetTickCount();
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while (GetTickCount() == milliseconds);
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milliseconds = GetTickCount();
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do {
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CpuExecute(100000, i == 0 ? true : false);
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totalmhz10[i]++;
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} while (GetTickCount() - milliseconds < 1000);
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}
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// IF THE PROGRAM COUNTER IS NOT IN THE EXPECTED RANGE AT THE END OF THE
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// CPU BENCHMARK, REPORT AN ERROR AND OPTIONALLY TRACK IT DOWN
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if ((regs.pc < 0x300) || (regs.pc > 0x400))
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if (MessageBox(g_hFrameWindow,
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TEXT("The emulator has detected a problem while running ")
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TEXT("the CPU benchmark. Would you like to gather more ")
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TEXT("information?"),
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TEXT("Benchmarks"),
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MB_ICONQUESTION | MB_YESNO | MB_SETFOREGROUND) == IDYES) {
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BOOL error = 0;
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WORD lastpc = 0x300;
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int loop = 0;
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while ((loop < 10000) && !error) {
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CpuSetupBenchmark();
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CpuExecute(loop, true);
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if ((regs.pc < 0x300) || (regs.pc > 0x400))
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error = 1;
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else {
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lastpc = regs.pc;
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++loop;
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}
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}
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if (error) {
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TCHAR outstr[256];
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wsprintf(outstr,
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TEXT("The emulator experienced an error %u clock cycles ")
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TEXT("into the CPU benchmark. Prior to the error, the ")
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TEXT("program counter was at $%04X. After the error, it ")
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TEXT("had jumped to $%04X."),
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(unsigned)loop,
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(unsigned)lastpc,
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(unsigned)regs.pc);
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MessageBox(g_hFrameWindow,
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outstr,
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TEXT("Benchmarks"),
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MB_ICONINFORMATION | MB_SETFOREGROUND);
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}
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else
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MessageBox(g_hFrameWindow,
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TEXT("The emulator was unable to locate the exact ")
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TEXT("point of the error. This probably means that ")
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TEXT("the problem is external to the emulator, ")
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TEXT("happening asynchronously, such as a problem in ")
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TEXT("a timer interrupt handler."),
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TEXT("Benchmarks"),
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MB_ICONINFORMATION | MB_SETFOREGROUND);
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}
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// DO A REALISTIC TEST OF HOW MANY FRAMES PER SECOND WE CAN PRODUCE
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// WITH FULL EMULATION OF THE CPU, JOYSTICK, AND DISK HAPPENING AT
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// THE SAME TIME
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DWORD realisticfps = 0;
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memset(mem + 0x2000, 0xAA, 0x2000);
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VideoRedrawScreen();
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milliseconds = GetTickCount();
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while (GetTickCount() == milliseconds);
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milliseconds = GetTickCount();
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cycle = 0;
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do {
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if (realisticfps < 10) {
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int cycles = 100000;
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while (cycles > 0) {
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DWORD executedcycles = CpuExecute(103, true);
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cycles -= executedcycles;
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GetCardMgr().GetDisk2CardMgr().UpdateDriveState(executedcycles);
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JoyUpdateButtonLatch(executedcycles);
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}
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}
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if (cycle & 1)
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memset(mem + 0x2000, 0xAA, 0x2000);
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else
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memcpy(mem + 0x2000, mem + ((cycle & 2) ? 0x4000 : 0x6000), 0x2000);
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VideoRedrawScreen();
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if (cycle++ >= 3)
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cycle = 0;
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realisticfps++;
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} while (GetTickCount() - milliseconds < 1000);
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// DISPLAY THE RESULTS
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DisplayLogo();
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TCHAR outstr[256];
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wsprintf(outstr,
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TEXT("Pure Video FPS:\t%u hires, %u text\n")
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TEXT("Pure CPU MHz:\t%u.%u%s (video update)\n")
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TEXT("Pure CPU MHz:\t%u.%u%s (full-speed)\n\n")
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TEXT("EXPECTED AVERAGE VIDEO GAME\n")
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TEXT("PERFORMANCE: %u FPS"),
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(unsigned)totalhiresfps,
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(unsigned)totaltextfps,
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(unsigned)(totalmhz10[0] / 10), (unsigned)(totalmhz10[0] % 10), (LPCTSTR)(IS_APPLE2 ? TEXT(" (6502)") : TEXT("")),
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(unsigned)(totalmhz10[1] / 10), (unsigned)(totalmhz10[1] % 10), (LPCTSTR)(IS_APPLE2 ? TEXT(" (6502)") : TEXT("")),
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(unsigned)realisticfps);
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MessageBox(g_hFrameWindow,
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outstr,
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TEXT("Benchmarks"),
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MB_ICONINFORMATION | MB_SETFOREGROUND);
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}
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//===========================================================================
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// This is called from PageConfig
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void Win32Frame::ChooseMonochromeColor(void)
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{
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Video& video = GetVideo();
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CHOOSECOLOR cc;
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memset(&cc, 0, sizeof(CHOOSECOLOR));
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cc.lStructSize = sizeof(CHOOSECOLOR);
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cc.hwndOwner = g_hFrameWindow;
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cc.rgbResult = video.GetMonochromeRGB();
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cc.lpCustColors = customcolors + 1;
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cc.Flags = CC_RGBINIT | CC_SOLIDCOLOR;
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if (ChooseColor(&cc))
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{
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video.SetMonochromeRGB(cc.rgbResult);
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video.VideoReinitialize();
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if ((g_nAppMode != MODE_LOGO) && (g_nAppMode != MODE_DEBUG))
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{
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VideoRedrawScreen();
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}
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video.Config_Save_Video();
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}
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}
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//===========================================================================
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void Win32Frame::VideoDrawLogoBitmap(HDC hDstDC, int xoff, int yoff, int srcw, int srch, int scale)
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{
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HDC hSrcDC = CreateCompatibleDC(hDstDC);
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SelectObject(hSrcDC, g_hLogoBitmap);
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StretchBlt(
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hDstDC, // hdcDest
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xoff, yoff, // nXDest, nYDest
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scale * srcw, scale * srch, // nWidth, nHeight
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hSrcDC, // hdcSrc
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0, 0, // nXSrc, nYSrc
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srcw, srch,
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SRCCOPY // dwRop
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);
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DeleteObject(hSrcDC);
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}
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//===========================================================================
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void Win32Frame::DisplayLogo(void)
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{
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Video& video = GetVideo();
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int nLogoX = 0, nLogoY = 0;
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int scale = GetViewportScale();
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HDC hFrameDC = FrameGetDC();
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// DRAW THE LOGO
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SelectObject(hFrameDC, GetStockObject(NULL_PEN));
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if (g_hLogoBitmap)
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{
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BITMAP bm;
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if (GetObject(g_hLogoBitmap, sizeof(bm), &bm))
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{
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nLogoX = (g_nViewportCX - scale * bm.bmWidth) / 2;
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nLogoY = (g_nViewportCY - scale * bm.bmHeight) / 2;
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if (IsFullScreen())
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{
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nLogoX += GetFullScreenOffsetX();
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nLogoY += GetFullScreenOffsetY();
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}
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VideoDrawLogoBitmap(hFrameDC, nLogoX, nLogoY, bm.bmWidth, bm.bmHeight, scale);
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}
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}
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// DRAW THE VERSION NUMBER
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TCHAR sFontName[] = TEXT("Arial");
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HFONT font = CreateFont(-20, 0, 0, 0, FW_NORMAL, 0, 0, 0, ANSI_CHARSET,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
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|
|
|
VARIABLE_PITCH | 4 | FF_SWISS,
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|
|
sFontName);
|
|
|
|
SelectObject(hFrameDC, font);
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|
SetTextAlign(hFrameDC, TA_RIGHT | TA_TOP);
|
|
|
|
SetBkMode(hFrameDC, TRANSPARENT);
|
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|
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|
|
|
|
TCHAR szVersion[64];
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|
|
|
StringCbPrintf(szVersion, 64, "Version %s", VERSIONSTRING);
|
|
|
|
int xoff = GetFullScreenOffsetX(), yoff = GetFullScreenOffsetY();
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|
|
|
|
|
|
|
#define DRAWVERSION(x,y,c) \
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|
|
SetTextColor(hFrameDC,c); \
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|
TextOut(hFrameDC, \
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|
scale*540+x+xoff,scale*358+y+yoff, \
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|
|
|
szVersion, \
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|
|
strlen(szVersion));
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|
|
|
|
|
|
|
if (GetDeviceCaps(hFrameDC, PLANES) * GetDeviceCaps(hFrameDC, BITSPIXEL) <= 4) {
|
|
|
|
DRAWVERSION(2, 2, RGB(0x00, 0x00, 0x00));
|
|
|
|
DRAWVERSION(1, 1, RGB(0x00, 0x00, 0x00));
|
|
|
|
DRAWVERSION(0, 0, RGB(0xFF, 0x00, 0xFF));
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
DRAWVERSION(1, 1, PALETTERGB(0x30, 0x30, 0x70));
|
|
|
|
DRAWVERSION(-1, -1, PALETTERGB(0xC0, 0x70, 0xE0));
|
|
|
|
DRAWVERSION(0, 0, PALETTERGB(0x70, 0x30, 0xE0));
|
|
|
|
}
|
|
|
|
|
|
|
|
#if _DEBUG
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|
|
|
StringCbPrintf(szVersion, 64, "DEBUG");
|
|
|
|
DRAWVERSION(2, -358 * scale, RGB(0x00, 0x00, 0x00));
|
|
|
|
DRAWVERSION(1, -357 * scale, RGB(0x00, 0x00, 0x00));
|
|
|
|
DRAWVERSION(0, -356 * scale, RGB(0xFF, 0x00, 0xFF));
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#undef DRAWVERSION
|
|
|
|
|
|
|
|
DeleteObject(font);
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
|
|
|
|
void Win32Frame::VideoPresentScreen(void)
|
|
|
|
{
|
|
|
|
HDC hFrameDC = FrameGetDC();
|
|
|
|
|
|
|
|
if (hFrameDC)
|
|
|
|
{
|
|
|
|
Video& video = GetVideo();
|
|
|
|
int xSrc = video.GetFrameBufferBorderWidth();
|
|
|
|
int ySrc = video.GetFrameBufferBorderHeight();
|
|
|
|
|
|
|
|
int xdest = IsFullScreen() ? GetFullScreenOffsetX() : 0;
|
|
|
|
int ydest = IsFullScreen() ? GetFullScreenOffsetY() : 0;
|
|
|
|
int wdest = g_nViewportCX;
|
|
|
|
int hdest = g_nViewportCY;
|
|
|
|
|
|
|
|
SetStretchBltMode(hFrameDC, COLORONCOLOR);
|
|
|
|
StretchBlt(
|
|
|
|
hFrameDC,
|
|
|
|
xdest, ydest,
|
|
|
|
wdest, hdest,
|
|
|
|
g_hDeviceDC,
|
|
|
|
xSrc, ySrc,
|
|
|
|
video.GetFrameBufferBorderlessWidth(), video.GetFrameBufferBorderlessHeight(),
|
|
|
|
SRCCOPY);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NO_DIRECT_X
|
|
|
|
#else
|
|
|
|
//if (g_lpDD) g_lpDD->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, NULL);
|
|
|
|
#endif // NO_DIRECT_X
|
|
|
|
|
|
|
|
GdiFlush();
|
|
|
|
}
|
|
|
|
|
|
|
|
//===========================================================================
|
|
|
|
|
|
|
|
BOOL CALLBACK Win32Frame::DDEnumProc(LPGUID lpGUID, LPCTSTR lpszDesc, LPCTSTR lpszDrvName, LPVOID lpContext)
|
|
|
|
{
|
|
|
|
Win32Frame* obj = (Win32Frame*)lpContext;
|
|
|
|
|
|
|
|
int i = obj->num_draw_devices;
|
|
|
|
if (i == MAX_DRAW_DEVICES)
|
|
|
|
return TRUE;
|
|
|
|
if (lpGUID != NULL)
|
|
|
|
memcpy(&(obj->draw_device_guid[i]), lpGUID, sizeof(GUID));
|
|
|
|
obj->draw_devices[i] = _strdup(lpszDesc);
|
|
|
|
|
|
|
|
if (g_fh) fprintf(g_fh, "%d: %s - %s\n", i, lpszDesc, lpszDrvName);
|
|
|
|
|
|
|
|
(obj->num_draw_devices)++;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Win32Frame::DDInit(void)
|
|
|
|
{
|
|
|
|
#ifdef NO_DIRECT_X
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
#else
|
|
|
|
HRESULT hr = DirectDrawEnumerate((LPDDENUMCALLBACK)DDEnumProc, this);
|
|
|
|
if (FAILED(hr))
|
|
|
|
{
|
|
|
|
LogFileOutput("DSEnumerate failed (%08X)\n", hr);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
LogFileOutput("Number of draw devices = %d\n", num_draw_devices);
|
|
|
|
|
|
|
|
bool bCreatedOK = false;
|
|
|
|
for (int x = 0; x < num_draw_devices; x++)
|
|
|
|
{
|
|
|
|
hr = DirectDrawCreate(&draw_device_guid[x], &g_lpDD, NULL);
|
|
|
|
if (SUCCEEDED(hr))
|
|
|
|
{
|
|
|
|
LogFileOutput("DSCreate succeeded for draw device #%d\n", x);
|
|
|
|
bCreatedOK = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
LogFileOutput("DSCreate failed for draw device #%d (%08X)\n", x, hr);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!bCreatedOK)
|
|
|
|
{
|
|
|
|
LogFileOutput("DSCreate failed for all draw devices\n");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
#endif // NO_DIRECT_X
|
|
|
|
}
|
|
|
|
|
|
|
|
// From SoundCore.h
|
|
|
|
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
|
|
|
|
|
|
|
|
void Win32Frame::DDUninit(void)
|
|
|
|
{
|
|
|
|
SAFE_RELEASE(g_lpDD);
|
|
|
|
}
|
|
|
|
|
|
|
|
#undef SAFE_RELEASE
|